ace/Source/ACE.Database/Models/Shard/Character.cs
Galli ecd6ce2b43
Remove UTF-8 BOMs across repository (#4324)
* remove bom from source files

* Remove stray BOM cleanup comments
2025-06-22 15:33:36 -04:00

74 lines
2.6 KiB
C#

using System;
using System.Collections.Generic;
namespace ACE.Database.Models.Shard;
/// <summary>
/// Int Properties of Weenies
/// </summary>
public partial class Character
{
/// <summary>
/// Id of the Biota for this Character
/// </summary>
public uint Id { get; set; }
/// <summary>
/// Id of the Biota for this Character
/// </summary>
public uint AccountId { get; set; }
/// <summary>
/// Name of Character
/// </summary>
public string Name { get; set; }
public bool IsPlussed { get; set; }
/// <summary>
/// Is this Character deleted?
/// </summary>
public bool IsDeleted { get; set; }
/// <summary>
/// The character will be marked IsDeleted=True after this timestamp
/// </summary>
public ulong DeleteTime { get; set; }
/// <summary>
/// Timestamp the last time this character entered the world
/// </summary>
public double LastLoginTimestamp { get; set; }
public int TotalLogins { get; set; }
public int CharacterOptions1 { get; set; }
public int CharacterOptions2 { get; set; }
public byte[] GameplayOptions { get; set; }
public uint SpellbookFilters { get; set; }
public uint HairTexture { get; set; }
public uint DefaultHairTexture { get; set; }
public virtual ICollection<BiotaPropertiesAllegiance> BiotaPropertiesAllegiance { get; set; } = new List<BiotaPropertiesAllegiance>();
public virtual ICollection<CharacterPropertiesContractRegistry> CharacterPropertiesContractRegistry { get; set; } = new List<CharacterPropertiesContractRegistry>();
public virtual ICollection<CharacterPropertiesFillCompBook> CharacterPropertiesFillCompBook { get; set; } = new List<CharacterPropertiesFillCompBook>();
public virtual ICollection<CharacterPropertiesFriendList> CharacterPropertiesFriendList { get; set; } = new List<CharacterPropertiesFriendList>();
public virtual ICollection<CharacterPropertiesQuestRegistry> CharacterPropertiesQuestRegistry { get; set; } = new List<CharacterPropertiesQuestRegistry>();
public virtual ICollection<CharacterPropertiesShortcutBar> CharacterPropertiesShortcutBar { get; set; } = new List<CharacterPropertiesShortcutBar>();
public virtual ICollection<CharacterPropertiesSpellBar> CharacterPropertiesSpellBar { get; set; } = new List<CharacterPropertiesSpellBar>();
public virtual ICollection<CharacterPropertiesSquelch> CharacterPropertiesSquelch { get; set; } = new List<CharacterPropertiesSquelch>();
public virtual ICollection<CharacterPropertiesTitleBook> CharacterPropertiesTitleBook { get; set; } = new List<CharacterPropertiesTitleBook>();
}