mirror of
https://github.com/ACEmulator/ACE
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37 lines
740 B
C#
37 lines
740 B
C#
using System;
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using System.Collections.Generic;
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namespace ACE.Database.Models.World;
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/// <summary>
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/// Events
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/// </summary>
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public partial class Event
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{
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/// <summary>
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/// Unique Id of this Event
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/// </summary>
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public uint Id { get; set; }
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/// <summary>
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/// Unique Event of Quest
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/// </summary>
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public string Name { get; set; }
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/// <summary>
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/// Unixtime of Event Start
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/// </summary>
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public int StartTime { get; set; }
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/// <summary>
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/// Unixtime of Event End
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/// </summary>
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public int EndTime { get; set; }
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/// <summary>
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/// State of Event (GameEventState)
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/// </summary>
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public int State { get; set; }
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public DateTime LastModified { get; set; }
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}
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