mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
47 lines
1.1 KiB
C#
47 lines
1.1 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
|
|
namespace ACE.Database.Models.World;
|
|
|
|
/// <summary>
|
|
/// Weenie Instances for each Landblock
|
|
/// </summary>
|
|
public partial class LandblockInstance
|
|
{
|
|
/// <summary>
|
|
/// Unique Id of this Instance
|
|
/// </summary>
|
|
public uint Guid { get; set; }
|
|
|
|
public int? Landblock { get; set; }
|
|
|
|
/// <summary>
|
|
/// Weenie Class Id of object to spawn
|
|
/// </summary>
|
|
public uint WeenieClassId { get; set; }
|
|
|
|
public uint ObjCellId { get; set; }
|
|
|
|
public float OriginX { get; set; }
|
|
|
|
public float OriginY { get; set; }
|
|
|
|
public float OriginZ { get; set; }
|
|
|
|
public float AnglesW { get; set; }
|
|
|
|
public float AnglesX { get; set; }
|
|
|
|
public float AnglesY { get; set; }
|
|
|
|
public float AnglesZ { get; set; }
|
|
|
|
/// <summary>
|
|
/// Is this a child link for any other instances?
|
|
/// </summary>
|
|
public bool IsLinkChild { get; set; }
|
|
|
|
public DateTime LastModified { get; set; }
|
|
|
|
public virtual ICollection<LandblockInstanceLink> LandblockInstanceLink { get; set; } = new List<LandblockInstanceLink>();
|
|
}
|