ace/Source/ACE.Database
gmriggs 43d1373568
Adding Void magic (#1028)
* Adding Void magic

* Mapping BaseRangeConstant to SpellBase

* Fixing DoTs to only use the top layer enchantments

* Added limiter for switching between war and void magic
2018-09-28 03:55:32 -04:00
..
Entity Inventory/EquippedObjects model progress 2018-03-06 04:40:06 -05:00
Models Adding Void magic (#1028) 2018-09-28 03:55:32 -04:00
SQLFormatters Adding Void magic (#1028) 2018-09-28 03:55:32 -04:00
ACE.Database.csproj Nuget packages update (EF Core 2.1) + Lazy loading database issue in Shard (#914) 2018-08-01 08:32:28 -05:00
AuthenticationDatabase.cs Nuget packages update (EF Core 2.1) + Lazy loading database issue in Shard (#914) 2018-08-01 08:32:28 -05:00
DatabaseManager.cs PropertyManager Database Cleanup (#940) 2018-08-10 13:52:19 -05:00
Scaffolding Notes.txt Add New Tables to Shard Database for Biota and proper Character Title Support (#686) 2018-03-13 19:11:55 -04:00
SerializedShardDatabase.cs Player housing - adding the ability to place and save items on floor/wall/ceiling hooks (#1012) 2018-09-13 18:00:15 -04:00
ShardConfigDatabase.cs PropertyManager Database Cleanup (#940) 2018-08-10 13:52:19 -05:00
ShardDatabase.cs Player housing - adding the ability to place and save items on floor/wall/ceiling hooks (#1012) 2018-09-13 18:00:15 -04:00
WorldDatabase.cs Adding Void magic (#1028) 2018-09-28 03:55:32 -04:00