mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
* Use PortalDat skill table instead of reflection properties * Update showstats comments * remove attributes from Skill enum (Values now come from dat) * Remove attributes from PropertyAttribute2nd (Values come from dat now) * Landblock, worldObjects to private and adjacents->Adjacents * Landblock remove PhysicsObj != null check. No need. 6% CPU savings * showstats shows [Unusable] for untrained skills which are unusable * Improve performance of GetWorldObjectsForPhysicsHandling * Improve Skill IsUsable * Updating showstats * Fixing null pointer exception in IsUsable |
||
|---|---|---|
| .. | ||
| Entity | ||
| FileTypes | ||
| ACE.DatLoader.csproj | ||
| BinaryReaderExtensions.cs | ||
| CellDatDatabase.cs | ||
| DatDatabase.cs | ||
| DatDatabaseHeader.cs | ||
| DatDatabaseType.cs | ||
| DatDatabaseTypeAttribute.cs | ||
| DatDirectory.cs | ||
| DatDirectoryHeader.cs | ||
| DatFile.cs | ||
| DatFileType.cs | ||
| DatFileTypeAttribute.cs | ||
| DatFileTypeExtensionAttribute.cs | ||
| DatFileTypeIdRangeAttribute.cs | ||
| DatManager.cs | ||
| DatReader.cs | ||
| DxtUtil.cs | ||
| IUnpackable.cs | ||
| PortalDatDatabase.cs | ||
| UnpackableExtensions.cs | ||