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Entity
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Adding support for Asheron's Benediction (#1615)
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2019-03-31 15:28:51 -04:00 |
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Admin.cs
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PlayerFactory (#1031)
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2018-10-01 09:23:08 -05:00 |
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AdvocateFane.cs
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Refactoring Activate -> Use (#1363)
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2019-01-25 18:17:32 -05:00 |
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AdvocateItem.cs
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Support AdvocateItem RadarBlipColor changes (#1576)
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2019-03-28 01:16:14 -05:00 |
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Allegiance.cs
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Allegiance fixes (#1617)
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2019-03-31 15:29:08 -04:00 |
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Ammunition.cs
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Adding thrown weapons, atlatls, and monster wielded weapons (#980)
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2018-09-01 02:59:27 -04:00 |
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Armor.cs
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Adding monster melee combat (#789)
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2018-05-15 00:34:53 -04:00 |
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AugmentationDevice.cs
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fixing temple spec (#1667)
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2019-04-08 15:01:05 -04:00 |
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Bindstone.cs
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Adding most of the remaining Allegiance features (#1396)
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2019-02-03 12:09:32 -05:00 |
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Book.cs
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Updating allegiance rank, config properties (#1438)
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2019-02-13 16:51:08 -05:00 |
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Caster.cs
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Filled out more Assessment profiles, added some classes
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2018-03-06 04:40:13 -05:00 |
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Chest.cs
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fixing chests stuck in open state (#1585)
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2019-03-29 03:48:58 -04:00 |
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Clothing.cs
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Updating appraisal system / refactoring (#833)
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2018-06-29 11:54:37 -07:00 |
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Coin.cs
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Fix CoinValue (#1450)
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2019-02-20 18:44:17 -06:00 |
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CombatPet.cs
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Multiple Pet Fixes (#1620)
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2019-03-31 23:51:35 -05:00 |
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Container.cs
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misc fixes: container checks, fellowship disband button, allegiance login messages (#1602)
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2019-03-30 13:56:19 -04:00 |
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Container_Properties.cs
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Improved player movement when using items (corpses/chests/doors) (#1050)
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2018-10-09 11:50:04 -04:00 |
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Container_Tick.cs
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Fix ticking bug caused by #1377 (#1387)
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2019-01-27 09:02:02 -06:00 |
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Corpse.cs
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Adding rares to server logs (#1661)
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2019-04-08 15:00:55 -04:00 |
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Cow.cs
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fixing cow tipping quest (#1590)
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2019-03-29 05:32:57 -04:00 |
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Creature.cs
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Fix for multi-death stacking (#1646)
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2019-04-04 10:50:10 -05:00 |
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Creature_Attributes.cs
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More profiling based improvements (#1091)
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2018-11-14 20:52:13 -06:00 |
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Creature_BodyPart.cs
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Adding natural resistances for players (#1498)
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2019-03-09 16:11:01 -05:00 |
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Creature_Combat.cs
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Adding aetheria (#1554)
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2019-03-20 21:28:48 -04:00 |
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Creature_Death.cs
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rares (#1650)
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2019-04-06 04:31:09 -05:00 |
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Creature_Equipment.cs
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Support AdvocateItem RadarBlipColor changes (#1576)
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2019-03-28 01:16:14 -05:00 |
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Creature_Magic.cs
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Code cleanup (#1681)
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2019-04-10 20:48:34 -05:00 |
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Creature_Melee.cs
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Refactoring Activate -> Use (#1363)
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2019-01-25 18:17:32 -05:00 |
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Creature_Missile.cs
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updating burden from ammo / spell component (#1564)
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2019-03-22 18:21:21 -04:00 |
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Creature_Navigation.cs
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fixing sentries running in circles (#1581)
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2019-03-29 03:48:39 -04:00 |
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Creature_Networking.cs
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Updating ClothingPriority, create list selection (#1439)
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2019-02-13 01:32:37 -05:00 |
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Creature_Properties.cs
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Adding natural resistances for players (#1498)
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2019-03-09 16:11:01 -05:00 |
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Creature_Rating.cs
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Additional ratings on appraisal panel (#1556)
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2019-03-20 21:49:21 -04:00 |
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Creature_Skills.cs
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PlayerManager (#1103)
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2018-12-02 13:41:16 -06:00 |
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Creature_Tick.cs
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Fix ticking bug caused by #1377 (#1387)
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2019-01-27 09:02:02 -06:00 |
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Creature_Vitals.cs
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Adding natural resistances for players (#1498)
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2019-03-09 16:11:01 -05:00 |
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Door.cs
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Adding locked door angles as per @LtRipley36706 (#1414)
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2019-02-05 11:56:32 -05:00 |
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Food.cs
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Refactoring Activate -> Use (#1363)
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2019-01-25 18:17:32 -05:00 |
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Game.cs
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Adding Chess (#1519)
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2019-03-19 03:10:57 -04:00 |
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GamePiece.cs
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adding option to enable chess ai (#1565)
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2019-03-25 04:22:31 -04:00 |
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Gem.cs
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Adding rares to server logs (#1661)
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2019-04-08 15:00:55 -04:00 |
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GenericObject.cs
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adding encapsulated spirit (#1573)
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2019-03-28 00:26:16 -04:00 |
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Healer.cs
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Adding IsBusy checks to healing and recipes / crafting (#1600)
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2019-03-30 02:10:48 -05:00 |
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Hook.cs
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ObjectGuid Recycling (#1453)
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2019-02-26 18:29:26 -06:00 |
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Hooker.cs
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fixing cow tipping quest (#1590)
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2019-03-29 05:32:57 -04:00 |
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Hotspot.cs
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Prevent HotSpot instant-kill (#1592)
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2019-03-29 03:52:30 -05:00 |
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House.cs
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Code cleanup (#1681)
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2019-04-10 20:48:34 -05:00 |
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HousePortal.cs
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Fixing house permissions w/ basements (#1371)
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2019-01-26 05:32:23 -05:00 |
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Key.cs
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continued refactoring of HandleUseOnTarget (#1526)
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2019-03-13 17:28:56 -04:00 |
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Lifestone.cs
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Refactoring Activate -> Use (#1363)
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2019-01-25 18:17:32 -05:00 |
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Lock.cs
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move order-insensitive items earlier in packet processing pipeline (#1647)
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2019-04-06 00:52:07 -05:00 |
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Lockpick.cs
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continued refactoring of HandleUseOnTarget (#1526)
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2019-03-13 17:28:56 -04:00 |
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ManaStone.cs
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Additional ratings on appraisal panel (#1556)
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2019-03-20 21:49:21 -04:00 |
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MeleeWeapon.cs
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Updating appraisal system / refactoring (#833)
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2018-06-29 11:54:37 -07:00 |
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Missile.cs
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Updating appraisal system / refactoring (#833)
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2018-06-29 11:54:37 -07:00 |
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MissileLauncher.cs
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Updating appraisal system / refactoring (#833)
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2018-06-29 11:54:37 -07:00 |
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Monster.cs
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Add AiOptions, TargetingTactic and Tolerance enums to commented SQL output (#1382)
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2019-01-26 19:19:06 -06:00 |
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Monster_Awareness.cs
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ensure monsters have a targeting tactic (#1568)
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2019-03-25 04:22:39 -04:00 |
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Monster_Combat.cs
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adding option to enable/disable DoT messages (#1598)
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2019-03-30 00:17:43 -05:00 |
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Monster_Inventory.cs
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Adding enchantments for items wielded by monsters / NPCs (#1445)
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2019-02-16 17:18:19 -05:00 |
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Monster_Magic.cs
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Adding monster targeting tactics (#1348)
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2019-01-22 14:24:44 -05:00 |
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Monster_Melee.cs
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Additional ratings on appraisal panel (#1556)
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2019-03-20 21:49:21 -04:00 |
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Monster_Missile.cs
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Adding monster targeting tactics (#1348)
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2019-01-22 14:24:44 -05:00 |
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Monster_Navigation.cs
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Adding FailProgressCount support for monster logic (#1372)
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2019-01-26 15:14:22 -05:00 |
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Monster_Properties.cs
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Adding more quest emotes, refactoring EmoteManager (#1065)
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2018-10-15 13:06:55 -04:00 |
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Monster_Tick.cs
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Adding Chess (#1519)
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2019-03-19 03:10:57 -04:00 |
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Pet.cs
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Multiple Pet Fixes (#1620)
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2019-03-31 23:51:35 -05:00 |
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Pet_Monster.cs
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Fixing combat pet aggro and despawning while idle (#1513)
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2019-03-11 18:34:05 -04:00 |
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PetDevice.cs
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Multiple Pet Fixes (#1620)
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2019-03-31 23:51:35 -05:00 |
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PKModifier.cs
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Refactoring Activate -> Use (#1363)
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2019-01-25 18:17:32 -05:00 |
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Player.cs
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Code cleanup (#1681)
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2019-04-10 20:48:34 -05:00 |
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Player_Allegiance.cs
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ce patches (#1659)
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2019-04-07 01:44:55 -04:00 |
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Player_AllowedSpellID.cs
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adding lifestone sending (#1683)
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2019-04-10 00:33:13 -04:00 |
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Player_Attributes.cs
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fixing temple spec (#1667)
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2019-04-08 15:01:05 -04:00 |
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Player_Character.cs
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Adding house deeds, purchase requirements w/ config options (#1426)
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2019-02-07 16:39:30 -05:00 |
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Player_Chess.cs
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Adding Chess (#1519)
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2019-03-19 03:10:57 -04:00 |
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Player_Combat.cs
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Updating 2-handed weapon skill check (#1641)
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2019-04-04 11:52:44 -04:00 |
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Player_Commerce.cs
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Adding rollback mitigation for players receiving items from NPCs (#1644)
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2019-04-04 11:51:32 -04:00 |
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Player_Contracts.cs
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Adding EmoteManager (#722)
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2018-04-06 07:10:20 -05:00 |
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Player_Crafting.cs
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ce patches (#1659)
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2019-04-07 01:44:55 -04:00 |
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Player_Database.cs
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Adding rollback mitigation for players receiving items from NPCs (#1644)
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2019-04-04 11:51:32 -04:00 |
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Player_Death.cs
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applying some out-of-band patches (#1624)
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2019-04-01 02:58:29 -05:00 |
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Player_Fellowship.cs
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applying some out-of-band patches (#1624)
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2019-04-01 02:58:29 -05:00 |
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Player_House.cs
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Adding support for non-house owner rent payments (#1686)
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2019-04-10 00:34:03 -04:00 |
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Player_Inventory.cs
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prevent items from being dropped into / through walls (#1658)
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2019-04-06 23:04:07 -04:00 |
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Player_Location.cs
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prototype teleport fixes for slow town loading / decal crash (#1579)
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2019-03-28 01:47:10 -04:00 |
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Player_Luminance.cs
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Adding EmoteManager (#722)
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2018-04-06 07:10:20 -05:00 |
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Player_Magic.cs
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Rapid fix test (#1671)
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2019-04-09 00:57:52 -05:00 |
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Player_Melee.cs
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Adding aetheria (#1554)
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2019-03-20 21:28:48 -04:00 |
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Player_Missile.cs
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updating burden from ammo / spell component (#1564)
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2019-03-22 18:21:21 -04:00 |
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Player_Monster.cs
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Adding monster spawning aggro (#1477)
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2019-03-02 03:16:03 -05:00 |
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Player_Move.cs
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Fix for multi-death stacking (#1646)
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2019-04-04 10:50:10 -05:00 |
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Player_Networking.cs
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Add support for Barber NPCs (#1648)
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2019-04-05 00:36:37 -05:00 |
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Player_Properties.cs
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Adding rares to server logs (#1661)
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2019-04-08 15:00:55 -04:00 |
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Player_Skills.cs
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fixing temple spec (#1667)
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2019-04-08 15:01:05 -04:00 |
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Player_Spells.cs
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SpellbookCache (#1656)
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2019-04-07 08:05:35 -05:00 |
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Player_Tick.cs
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Adding enlightenment (#1558)
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2019-03-22 18:21:32 -04:00 |
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Player_Tracking.cs
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updating burden from ammo / spell component (#1564)
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2019-03-22 18:21:21 -04:00 |
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Player_Trade.cs
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ObjectGuid Recycling (#1453)
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2019-02-26 18:29:26 -06:00 |
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Player_Use.cs
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Change a few log messages to Debug level (#1697)
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2019-04-10 20:49:02 -05:00 |
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Player_Vitals.cs
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fixing temple spec (#1667)
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2019-04-08 15:01:05 -04:00 |
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Player_Xp.cs
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Adding support for Augmented Understanding spell (#1616)
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2019-03-31 15:28:59 -04:00 |
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Portal.cs
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Disable Portal Debbuging Messages and two fixes (#1490)
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2019-03-05 10:30:48 -08:00 |
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Portal_Properties.cs
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Adding house deeds, purchase requirements w/ config options (#1426)
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2019-02-07 16:39:30 -05:00 |
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PressurePlate.cs
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Refactoring Activate -> Use (#1363)
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2019-01-25 18:17:32 -05:00 |
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Projectile.cs
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Adding aetheria (#1554)
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2019-03-20 21:28:48 -04:00 |
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Scroll.cs
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ce patches (#1659)
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2019-04-07 01:44:55 -04:00 |
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Sentinel.cs
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Several Command Updates (#1614)
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2019-03-31 04:52:09 -05:00 |
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SkillAlterationDevice.cs
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Additional ratings on appraisal panel (#1556)
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2019-03-20 21:49:21 -04:00 |
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SkillCheck.cs
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move order-insensitive items earlier in packet processing pipeline (#1647)
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2019-04-06 00:52:07 -05:00 |
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SkillFormula.cs
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Adding proper handling of KillTaunts (#1250)
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2019-01-09 15:06:55 -05:00 |
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SlumLord.cs
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updating allegiance for better syncing (#1596)
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2019-03-30 00:17:19 -05:00 |
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SpellComponent.cs
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Adding /fillcomps persistence to server (#1307)
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2019-01-18 17:07:58 -05:00 |
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SpellProjectile.cs
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Adding support for Augmented Understanding spell (#1616)
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2019-03-31 15:28:59 -04:00 |
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Stackable.cs
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EncumbranceVal and Value should not be ephemeral by default (#1443)
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2019-02-17 18:08:46 -06:00 |
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Storage.cs
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updated house storage for Chest.CheckUseRequirements() (#1584)
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2019-03-29 03:48:48 -04:00 |
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Switch.cs
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Refactoring Activate -> Use (#1363)
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2019-01-25 18:17:32 -05:00 |
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Vendor.cs
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Adding alternate currency for vendors (#1575)
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2019-03-28 00:26:25 -04:00 |
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WorldObject.cs
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SpellbookCache (#1656)
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2019-04-07 08:05:35 -05:00 |
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WorldObject_Database.cs
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Add warning for when SaveBiota fails for online player (#1623)
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2019-04-01 02:54:25 -05:00 |
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WorldObject_Decay.cs
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Enqueue action message cleanup (#1538)
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2019-03-14 19:41:34 -05:00 |
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WorldObject_Equipment.cs
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Support AdvocateItem RadarBlipColor changes (#1576)
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2019-03-28 01:16:14 -05:00 |
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WorldObject_Generators.cs
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Change a few log messages to Debug level (#1697)
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2019-04-10 20:49:02 -05:00 |
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WorldObject_Links.cs
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Load Landblock resources async again (#1436)
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2019-02-11 14:35:38 -05:00 |
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WorldObject_Magic.cs
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updating harm spell message color (#1685)
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2019-04-10 00:33:32 -04:00 |
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WorldObject_Networking.cs
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Gear Knight display fixes (#1610)
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2019-03-31 09:11:03 -04:00 |
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WorldObject_Properties.cs
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Fix issue with radar on PK worlds (#1674)
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2019-04-08 22:51:28 -05:00 |
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WorldObject_Set.cs
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Adding items that can be leveled up (#1544)
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2019-03-18 22:50:00 -04:00 |
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WorldObject_Tick.cs
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Adding Chess (#1519)
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2019-03-19 03:10:57 -04:00 |
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WorldObject_Use.cs
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fixing cow tipping quest (#1590)
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2019-03-29 05:32:57 -04:00 |
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WorldObject_Weapon.cs
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ce patches (#1659)
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2019-04-07 01:44:55 -04:00 |