ace/Source/ACE.Server/Physics/Scripts/PhysicsScriptTable.cs
Slushnas 365cf4bff2 Bolt, Streak and Arc updates (#787)
* Adding support for passing the spell ID to the SpellProjectile class constructor.

* Adding some support for PhysicsDescription overrides.

* Various code added to make Bolt, Streak, and Arc spells behave more like retail.

* Fix for DefaultScript flag since it is now nullable.

* Fix for item placement on login.

* Making SpellID property a private set.

* Revert "Adding support for passing the spell ID to the SpellProjectile class constructor."

This reverts commit 578486c398.

* Revert "Making SpellID property a private set."

This reverts commit fb625fec68.

* Creates a setup function that should be called after the intial call to the world object factory.
2018-05-11 11:06:12 -04:00

20 lines
363 B
C#

using ACE.Entity.Enum;
using System.Collections.Generic;
namespace ACE.Server.Physics
{
public class PhysicsScriptTable
{
public Dictionary<long, PhysicsScriptTableData> ScriptTable;
public void Release()
{
}
public uint GetScript(PlayScript? type, float? mod)
{
return 0;
}
}
}