mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
* Initial data structures for physics and animation system * Mapping physics engine up to ACE classes * Adjusting enums * More enum adjustments, fixing a typo * Updating physics engine to use ACE.Entity instead of ACE.DatLoader.Entity
9 lines
171 B
C#
9 lines
171 B
C#
using System.Collections.Generic;
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namespace ACE.Server.Physics
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{
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public class PhysicsScriptTableData
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{
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public List<ScriptAndModData> ScriptArray;
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}
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}
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