mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
* Initial data structures for physics and animation system * Mapping physics engine up to ACE classes * Adjusting enums * More enum adjustments, fixing a typo * Updating physics engine to use ACE.Entity instead of ACE.DatLoader.Entity
9 lines
179 B
C#
9 lines
179 B
C#
namespace ACE.Server.Physics
|
|
{
|
|
public class ScriptData
|
|
{
|
|
public double StartTime;
|
|
public PhysicsScript Script;
|
|
public ScriptData NextData;
|
|
}
|
|
}
|