ace/Source/ACE.DatLoader/FileTypes
Mag-nus a24f7cbb17
ACE.DatLoader more IUnpackable refactoring (#616)
* ACE.DatLoader.Tests fix for Animation.

Also includes some ACE.Entity.Position replacements with ACE.DatLoader.Entity.Frame

* ACE.DatLoader Scene converted

Also made all the ReadFromDat code more generic/copyable

* ACE.DatLoader Palette converted

* ACE.DatLoader: PaletteSet converted

* ACE.DatLoader: CombatManeuverTable converted

* ACE.DatLoader PhysicsScriptTable converted

* ACE.DatLoader SpellComponentTable converted

* ACE.DatLoader misc cleanups

* ACE.DatLoader Surface converted

* ACE.DatLoader much more progress

* ACE.DatLoader/Tests Added cell.dat testing framework. First done EnvCell

* ACE.DatLoader ParticileEmitter converted. PositionExtensions removed (via conversion to Position/Frame/Vector3/Quaternion)

* ACE.DatLoader: ClothingTable converted and fixed

* ACE.DatLoader GeneratorTable converted

* ACE.DatLoader: GfxObjDegradeInfo converted

* ACE.DatLoader: MotionTable converted

* Merge conflicts

* Merge Conflicts

* More merge conflicts

* More conflicts resolved
2018-02-04 11:16:30 -06:00
..
Animation.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
CellLandblock.cs Inventory Refractor / Bug fixes (#539) 2017-10-19 09:21:30 -04:00
CharGen.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
CLandblockInfo.cs ACE.DatLoader flag fixes for Portals (#593) 2018-01-21 07:19:12 -06:00
ClothingTable.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
CombatManeuverTable.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
ContractTable.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
EnvCell.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
Environment.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
GeneratorTable.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
GfxObj.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
GfxObjDegradeInfo.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
MotionTable.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
Palette.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
PaletteSet.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
ParticleEmitterInfo.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
PhysicsScript.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
PhysicsScriptTable.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
RegionDesc.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
Scene.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
SetupModel.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
SpellComponentsTable.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
SpellTable.cs Convert PropertyInt properties from uint to int (#559) 2017-11-01 13:53:08 -04:00
Surface.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
Wave.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
XpTable.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00