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Enum
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Adding dispels and pressure plates (#1069)
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2018-10-15 23:07:42 -04:00 |
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AbilityRegenAttribute.cs
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Fix CIRand admin function. (#397)
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2017-06-20 13:17:22 -04:00 |
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AbilityVitalAttribute.cs
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Major Refactor
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2018-03-06 04:37:40 -05:00 |
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ACE.Entity.csproj
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Nuget packages update (EF Core 2.1) + Lazy loading database issue in Shard (#914)
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2018-08-01 08:32:28 -05:00 |
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AnimationPartChange.cs
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Add Missed Classes
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2018-03-06 04:40:11 -05:00 |
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AnimData.cs
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Adding PhysicsObj set_* methods (#651)
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2018-02-25 00:55:14 -05:00 |
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Appearance.cs
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WIP: Switch Database system to Entity Framework Core, DB First (#633)
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2018-03-06 04:35:48 -05:00 |
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AttributeFormulaAttribute.cs
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Fixing specialized skill calcs (#832)
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2018-06-28 00:19:42 -07:00 |
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BSPNode.cs
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Adding PartArray, PhysicsPart, Sphere, SphereTests (#644)
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2018-02-22 01:57:02 -05:00 |
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BSPTree.cs
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Adding PartArray, PhysicsPart, Sphere, SphereTests (#644)
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2018-02-22 01:57:02 -05:00 |
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CharacterCreateInfo.cs
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PlayerFactory (#1031)
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2018-10-01 09:23:08 -05:00 |
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CharacterOptions1Attribute.cs
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Progress
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2018-03-06 04:37:41 -05:00 |
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CharacterOptions2Attribute.cs
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Progress
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2018-03-06 04:37:41 -05:00 |
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CharacterPositionExtensions.cs
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All this does is cleanup a bunch of style issues that Resharper complains about (#629)
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2018-02-09 06:46:49 -06:00 |
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CreateProfile.cs
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Adding EmoteManager (#722)
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2018-04-06 07:10:20 -05:00 |
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Emote.cs
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Adding EmoteManager (#722)
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2018-04-06 07:10:20 -05:00 |
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EmoteSet.cs
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Adding EmoteManager (#722)
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2018-04-06 07:10:20 -05:00 |
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Frame.cs
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Adding PhysicsObj set_* methods (#651)
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2018-02-25 00:55:14 -05:00 |
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Friend.cs
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Object overhaul (#384)
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2017-06-16 09:54:39 -04:00 |
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GeneratorQueueNode.cs
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Refactor generators a bit, fixing some bugs with spawning/respawning items (#951)
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2018-08-13 18:07:21 -04:00 |
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GeneratorRegistryNode.cs
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Generators generated (#581)
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2018-01-05 12:03:26 -05:00 |
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GenericPropertyId.cs
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AceObjectPropertyId -> GenericPropertyId. This will still be used for partial updates.
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2018-03-06 04:40:05 -05:00 |
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LandblockId.cs
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EmoteManager refactoring (#868)
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2018-07-12 23:23:51 -04:00 |
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ObjDesc.cs
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Add Missed Classes
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2018-03-06 04:40:11 -05:00 |
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ObjectGuid.cs
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Adding Allegiance system (#825)
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2018-06-22 17:33:06 -07:00 |
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PageData.cs
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Books (#488)
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2017-08-10 10:28:54 -04:00 |
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Plane.cs
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Environment collision detection with PhysicsBSP (#705)
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2018-03-27 13:54:23 -04:00 |
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Polygon.cs
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Adding PartArray, PhysicsPart, Sphere, SphereTests (#644)
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2018-02-22 01:57:02 -05:00 |
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Position.cs
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Adding two-handed weapons cleaving (#1044)
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2018-10-03 15:03:05 -04:00 |
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Quadrant.cs
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* basic landblock implementation
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2017-03-17 08:37:34 -04:00 |
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SkillCostAttribute.cs
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project separation and xp chart files
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2017-02-13 23:17:58 -05:00 |
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SkillUsableUntrainedAttribute.cs
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project separation and xp chart files
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2017-02-13 23:17:58 -05:00 |
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SpellBarPositions.cs
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forgetting spells now works
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2018-03-06 04:37:51 -05:00 |
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Sphere.cs
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Adding PartArray, PhysicsPart, Sphere, SphereTests (#644)
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2018-02-22 01:57:02 -05:00 |
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SubPalette.cs
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Add Missed Classes
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2018-03-06 04:40:11 -05:00 |
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SWVertex.cs
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Adding physics entity cache system (#936)
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2018-08-10 19:56:25 -04:00 |
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TextureMapChange.cs
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Add Missed Classes
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2018-03-06 04:40:11 -05:00 |
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Vec2Duv.cs
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Adding PartArray, PhysicsPart, Sphere, SphereTests (#644)
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2018-02-22 01:57:02 -05:00 |
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Vector3.cs
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Object overhaul (#384)
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2017-06-16 09:54:39 -04:00 |