..
AnimationHooks
Dat fixes ( #848 )
2018-07-05 15:09:20 -05:00
AmbientSoundDesc.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
AmbientSTBDesc.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
AnimationFrame.cs
ACE.DatLoader More IUnpackable progress ( #615 )
2018-02-03 20:41:21 -06:00
AnimationHook.cs
Init All The Physics! ( #698 )
2018-03-24 21:45:08 -04:00
AnimationPartChange.cs
Dat fixes ( #848 )
2018-07-05 15:09:20 -05:00
AnimData.cs
Physics testing, player moving across landscape at correct speeds ( #687 )
2018-03-15 03:34:01 -04:00
AttackCone.cs
More dat refactoring, this time based on SetupModel and Hooks. ( #603 )
2018-01-27 19:39:07 -06:00
Attribute2ndBase.cs
Dat fixes ( #848 )
2018-07-05 15:09:20 -05:00
BSPLeaf.cs
ACE.DatLoader more IUnpackable work ( #610 )
2018-01-31 21:09:08 -06:00
BSPNode.cs
ACE.DatLoader more IUnpackable work ( #610 )
2018-01-31 21:09:08 -06:00
BSPPortal.cs
ACE.DatLoader More IUnpackable progress ( #615 )
2018-02-03 20:41:21 -06:00
BSPTree.cs
ACE.DatLoader more IUnpackable work ( #610 )
2018-01-31 21:09:08 -06:00
BuildInfo.cs
ACE.DatLoader IUnpackable work completed ( #621 )
2018-02-05 11:17:57 -06:00
CBldPortal.cs
ACE.DatLoader IUnpackable work completed ( #621 )
2018-02-05 11:17:57 -06:00
CellPortal.cs
Objects navigating dungeons and sliding along walls/obstacles ( #711 )
2018-03-31 03:15:05 -04:00
CellStruct.cs
ACE.DatLoader More IUnpackable progress ( #615 )
2018-02-03 20:41:21 -06:00
ChatEmoteData.cs
Dat updates ( #847 )
2018-07-05 07:50:42 -05:00
CloObjectEffect.cs
ACE.DatLoader more IUnpackable refactoring ( #616 )
2018-02-04 11:16:30 -06:00
CloSubPalEffect.cs
ACE.DatLoader more IUnpackable refactoring ( #616 )
2018-02-04 11:16:30 -06:00
CloSubPalette.cs
ACE.DatLoader more IUnpackable refactoring ( #616 )
2018-02-04 11:16:30 -06:00
CloSubPalleteRange.cs
ACE.DatLoader more IUnpackable refactoring ( #616 )
2018-02-04 11:16:30 -06:00
CloTextureEffect.cs
ACE.DatLoader more IUnpackable refactoring ( #616 )
2018-02-04 11:16:30 -06:00
ClothingBaseEffect.cs
ACE.DatLoader more IUnpackable refactoring ( #616 )
2018-02-04 11:16:30 -06:00
CombatManeuver.cs
ACE.DatLoader More IUnpackable progress ( #615 )
2018-02-03 20:41:21 -06:00
Contract.cs
few small things ( #627 )
2018-02-08 08:00:13 -06:00
CVertexArray.cs
ACE.DatLoader More IUnpackable progress ( #615 )
2018-02-03 20:41:21 -06:00
CylSphere.cs
ACE.DatLoader IUnpackable work completed ( #621 )
2018-02-05 11:17:57 -06:00
DayGroup.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
EyeStripCG.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
FaceStripCG.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
Frame.cs
Have Landblocks load all terrain, building, and generic obstacle data during start up and store it for use in the physics engine. ( #641 )
2018-02-16 08:56:51 -06:00
GameTime.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
GearCG.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
Generator.cs
ACE.DatLoader more IUnpackable refactoring ( #616 )
2018-02-04 11:16:30 -06:00
GfxObjInfo.cs
ACE.DatLoader more IUnpackable refactoring ( #616 )
2018-02-04 11:16:30 -06:00
HairStyleCG.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
HeritageGroupCG.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
LandDefs.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
LandSurf.cs
All this does is cleanup a bunch of style issues that Resharper complains about ( #629 )
2018-02-09 06:46:49 -06:00
LightInfo.cs
ACE.DatLoader More IUnpackable progress ( #615 )
2018-02-03 20:41:21 -06:00
LocationType.cs
Physics testing adjustments ( #680 )
2018-03-11 07:36:42 -05:00
MotionData.cs
ACE.DatLoader more IUnpackable refactoring ( #616 )
2018-02-04 11:16:30 -06:00
NameFilterLanguageData.cs
Dat updates ( #847 )
2018-07-05 07:50:42 -05:00
ObjDesc.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
ObjectDesc.cs
ACE.DatLoader More IUnpackable progress ( #615 )
2018-02-03 20:41:21 -06:00
PhysicsScriptData.cs
ACE.DatLoader bug fixes ( #622 )
2018-02-05 13:34:12 -06:00
PhysicsScriptTableData.cs
ACE.DatLoader More IUnpackable progress ( #615 )
2018-02-03 20:41:21 -06:00
PlacementType.cs
More dat refactoring, this time based on SetupModel and Hooks. ( #603 )
2018-01-27 19:39:07 -06:00
Plane.cs
Environment collision detection with PhysicsBSP ( #705 )
2018-03-27 13:54:23 -04:00
Polygon.cs
Swanky portals ( #701 )
2018-03-25 00:33:24 -04:00
PortalPoly.cs
ACE.DatLoader more IUnpackable work ( #610 )
2018-01-31 21:09:08 -06:00
Position.cs
few small things ( #627 )
2018-02-08 08:00:13 -06:00
RegionMisc.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
RoadAlphaMap.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
SceneDesc.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
SceneType.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
ScriptAndModData.cs
ACE.DatLoader More IUnpackable progress ( #615 )
2018-02-03 20:41:21 -06:00
Season.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
SexCG.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
SkillBase.cs
Dat updates ( #847 )
2018-07-05 07:50:42 -05:00
SkillCG.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
SkillFormula.cs
Dat updates ( #847 )
2018-07-05 07:50:42 -05:00
SkyDesc.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
SkyObject.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
SkyObjectReplace.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
SkyTimeOfDay.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
SoundData.cs
Dat updates ( #847 )
2018-07-05 07:50:42 -05:00
SoundDesc.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
SoundTableData.cs
Dat updates ( #847 )
2018-07-05 07:50:42 -05:00
SpellBase.cs
ACE.DatLoader work ( #623 )
2018-02-05 21:26:06 -06:00
SpellComponentBase.cs
ACE.DatLoader More IUnpackable progress ( #615 )
2018-02-03 20:41:21 -06:00
SpellSet.cs
Added Spell Sets to DatLoader.SpellTable ( #841 )
2018-07-03 06:59:56 -07:00
SpellSetTiers.cs
Added Spell Sets to DatLoader.SpellTable ( #841 )
2018-07-03 06:59:56 -07:00
Sphere.cs
ACE.DatLoader bug fixes ( #622 )
2018-02-05 13:34:12 -06:00
Stab.cs
ACE.DatLoader IUnpackable progress ( #612 )
2018-02-03 13:56:28 -06:00
StarterArea.cs
few small things ( #627 )
2018-02-08 08:00:13 -06:00
SubPalette.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
SWVertex.cs
Have Landblocks load all terrain, building, and generic obstacle data during start up and store it for use in the physics engine. ( #641 )
2018-02-16 08:56:51 -06:00
TabooTableEntry.cs
ACE.DatLoader TabooTable added
2018-03-19 08:10:21 -05:00
TemplateCG.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
TerrainAlphaMap.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
TerrainDesc.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
TerrainTex.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
TerrainType.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
TexMerge.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
TextureMapChange.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
TimeOfDay.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
TMTerrainDesc.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
Vec2Duv.cs
ACE.DatLoader more IUnpackable work ( #610 )
2018-01-31 21:09:08 -06:00