Commit graph

8 commits

Author SHA1 Message Date
Marco
f34cb83845
enhance and refactor: multiple scripts for better functionality (#3007)
1. Fixes a minor issue where, when emptying the balloons, they were
transformed into 255 instead of being reset to 1.
2. Adjusts the usage of the "bathtub" in datapacks, in addition to the
RLMap, ensuring better compatibility.
3. Makes minor aesthetic changes to enhance the code's readability.

Resolves #2923
2024-11-13 00:38:54 -03:00
Eduardo Dantas
da856d746e
improve: lower boss name on boss lever system (#3070)
This ensures the integrity of the name during searches. If a name is
added with a different capitalization than the monster's actual name, it
can lead to conflicts, preventing the onDeath code from executing
properly.
2024-11-08 10:49:59 -03:00
Luan Luciano
94901112ba
feat: take screenshot (#2116) 2024-07-07 21:11:46 -03:00
Marco
4af13eefdc
fix: small adjustments and corrections to the core (#2524)
- Previously, players were not being removed from the room upon killing
the boss, as the relevant script was confined to rlmap only. This update
ensures its functionality across any datapack.
- Hirelings are now accessible beyond rlmap environments.
- Addressed an issue with the loading of VIP days library.
- Relocated the large sea shell asset to the core.
- Implemented VIP status check and associated actions.
- Transferred weapons scripts to the core.
2024-06-04 22:17:28 -03:00
Marco
beef6f131b
refactor: white deer scripts to core (#2343) 2024-03-02 09:52:02 -03:00
Marco
78f3e4f55d
feat: add missing achievement on giant spider wyda (#2296) 2024-02-22 11:14:34 +00:00
Eduardo Dantas
e7acbce5a2
Removed unnecessary files and converted to client id (#1)
Removed several files and other unnecessary things
Converts ids to client id
2021-04-27 18:37:05 -03:00
dudantas
da96e1fe14 Initial commit 2021-04-26 21:04:01 -03:00