local combat = Combat() combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN) combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false) local skill = Condition(CONDITION_ATTRIBUTES) skill:setParameter(CONDITION_PARAM_SUBID, AttrSubId_BloodRageProtector) skill:setParameter(CONDITION_PARAM_TICKS, 13000) skill:setParameter(CONDITION_PARAM_SKILL_SHIELDPERCENT, 220) skill:setParameter(CONDITION_PARAM_BUFF_DAMAGEDEALT, 65) skill:setParameter(CONDITION_PARAM_BUFF_DAMAGERECEIVED, 85) skill:setParameter(CONDITION_PARAM_BUFF_SPELL, true) combat:addCondition(skill) local spell = Spell("instant") function spell.onCastSpell(creature, variant) if creature:getCondition(CONDITION_ATTRIBUTES, CONDITIONID_COMBAT, AttrSubId_BloodRageProtector) then creature:removeCondition(CONDITION_ATTRIBUTES, CONDITIONID_COMBAT, AttrSubId_BloodRageProtector) end return combat:execute(creature, variant) end spell:name("Protector") spell:words("utamo tempo") spell:group("support", "focus") spell:vocation("knight;true", "elite knight;true") spell:castSound(SOUND_EFFECT_TYPE_SPELL_PROTECTOR) spell:id(132) spell:cooldown(2 * 1000) spell:groupCooldown(2 * 1000, 2 * 1000) spell:level(55) spell:mana(200) spell:isSelfTarget(true) spell:isAggressive(false) spell:isPremium(true) spell:needLearn(false) spell:register()