local die = Action() function die.onUse(player, item, fromPosition, target, toPosition, isHotkey) local position = item:getPosition() local value = math.random(1, 6) local isInGhostMode = player:isInGhostMode() if not isInGhostMode then position:sendMagicEffect(CONST_ME_CRAPS) local spectators = Game.getSpectators(position, false, true, 3, 3) for _, spectator in ipairs(spectators) do player:say(player:getName() .. " rolled a " .. value .. ".", TALKTYPE_MONSTER_SAY, isInGhostMode, spectator, position) end end if value == 6 then local rolledSixCount = player:kv():get("die-rolled-six") or 0 player:kv():set("die-rolled-six", rolledSixCount + 1) if rolledSixCount == 2 then player:addAchievement("Number of the Beast") end else player:kv():remove("die-rolled-six") end item:transform(5791 + value) return true end for items = 5792, 5797 do die:id(items) end die:register()