local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_ENERGYAREA) combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY) function onGetFormulaValues(player, level, maglevel) local min = (level / 5) + (maglevel * 0.4) + 3 local max = (level / 5) + (maglevel * 0.7) + 5 return -min, -max end combat:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues") local spell = Spell("instant") function spell.onCastSpell(creature, var) return combat:execute(creature, var) end spell:group("attack") spell:id(177) spell:name("Buzz") spell:words("exori infir vis") spell:castSound(SOUND_EFFECT_TYPE_SPELL_OR_RUNE) spell:impactSound(SOUND_EFFECT_TYPE_SPELL_BUZZ) spell:level(1) spell:mana(6) spell:isAggressive(true) spell:isPremium(false) spell:range(3) spell:needCasterTargetOrDirection(true) spell:blockWalls(true) spell:cooldown(2 * 1000) spell:groupCooldown(2 * 1000) spell:vocation("sorcerer;true", "master sorcerer;true") spell:register()