local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_WEAPONTYPE) combat:setParameter(COMBAT_PARAM_BLOCKARMOR, 1) function onGetFormulaValues(player, skill, attack, factor) local skillTotal = skill * attack local levelTotal = player:getLevel() / 5 return -(((skillTotal * 0.17) + 17) + levelTotal) * 1.28, -(((skillTotal * 0.20) + 40) + levelTotal) * 1.28 end combat:setCallback(CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues") function getChainValue(creature) local grade = creature:revelationStageWOD("Executioner's Throw") if grade == 0 then return false end local bounces = 0 if grade >= 3 then bounces = 4 elseif grade >= 2 then bounces = 3 elseif grade >= 1 then bounces = 2 end return bounces + 1, 3, false end combat:setCallback(CALLBACK_PARAM_CHAINVALUE, "getChainValue") local spell = Spell("instant") function spell.onCastSpell(creature, var) if not creature or not creature:isPlayer() then return false end local grade = creature:revelationStageWOD("Executioner's Throw") if grade == 0 then creature:sendCancelMessage("You need to learn this spell first") creature:getPosition():sendMagicEffect(CONST_ME_POFF) return false end return combat:execute(creature, var) end spell:group("attack") spell:id(261) spell:name("Executioner's Throw") spell:words("exori amp kor") spell:level(300) spell:mana(225) spell:isPremium(true) spell:range(5) spell:needTarget(true) spell:blockWalls(true) spell:needWeapon(true) spell:cooldown(18 * 1000) spell:groupCooldown(2 * 1000) spell:needLearn(true) spell:vocation("knight;true", "elite knight;true") spell:register()