canary/data/scripts/movements/trap.lua
Marco 2c6b196444
chore: adjusting file locations (#2798)
Removing several duplicate scripts and adjusting the logic of others.
Also added missing achievements.
2024-08-19 11:13:05 -03:00

84 lines
1.8 KiB
Lua

local traps = {
[2145] = { transformTo = 2146, damage = { -50, -100 } },
[2148] = { damage = { -50, -100 } },
[3482] = { transformTo = 3481, damage = { -15, -30 }, ignorePlayer = (Game.getWorldType() == WORLD_TYPE_NO_PVP) },
[3944] = { transformTo = 3945, damage = { -15, -30 }, type = COMBAT_EARTHDAMAGE },
[12368] = { ignorePlayer = true },
}
local trap = MoveEvent()
function trap.onStepIn(creature, item, position, fromPosition)
local trap = traps[item.itemid]
if not trap then
return true
end
local tile = Tile(position)
if not tile then
return true
end
if tile:hasFlag(TILESTATE_PROTECTIONZONE) then
return true
end
if tile:getItemCountById(3482) > 1 then
return true
end
if trap.ignorePlayer and creature:isPlayer() then
return true
end
if trap.transformTo then
item:transform(trap.transformTo)
end
if item.itemid == 12368 and creature:getName() == "Starving Wolf" then
position:sendMagicEffect(CONST_ME_STUN)
creature:remove()
Game.createItem(12369, 1, position)
else
doTargetCombatHealth(0, creature, trap.type or COMBAT_PHYSICALDAMAGE, trap.damage[1], trap.damage[2], CONST_ME_NONE)
end
return true
end
trap:type("stepin")
for itemId, info in pairs(traps) do
trap:id(itemId)
end
trap:register()
trap = MoveEvent()
function trap.onStepOut(creature, item, position, fromPosition)
if Tile(position):hasFlag(TILESTATE_PROTECTIONZONE) then
return true
end
item:transform(item.itemid - 1)
return true
end
trap:type("stepout")
trap:id(2146, 3945)
trap:register()
trap = MoveEvent()
function trap.onRemoveItem(item, position)
local itemPosition = item:getPosition()
if itemPosition:getDistance(position) > 0 then
item:transform(item.itemid - 1)
itemPosition:sendMagicEffect(CONST_ME_POFF)
end
return true
end
trap:type("removeitem")
trap:id(3482)
trap:register()