mirror of
https://github.com/opentibiabr/canary
synced 2026-08-16 06:26:09 -04:00
Remove redundant configuration information and leave the default behavior. Add the condition for mana regeneration when leveling up, as suggested by some friends.
15 lines
420 B
Lua
15 lines
420 B
Lua
local updatePlayerOnAdvancedLevel = CreatureEvent("UpdatePlayerOnAdvancedLevel")
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function updatePlayerOnAdvancedLevel.onAdvance(player, skill, oldLevel, newLevel)
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if skill ~= SKILL_LEVEL or newLevel <= oldLevel then
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return true
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end
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player:addHealth(player:getMaxHealth())
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player:addMana(player:getMaxMana())
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player:getFinalLowLevelBonus()
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player:save()
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return true
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end
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updatePlayerOnAdvancedLevel:register()
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