canary/data/scripts/spells/attack/ignite.lua
Paco def12a7fcd
feat: add configurable retro spell learning system (#3971)
Add a config boolean to enable the retro spell learning system.

Main changes:
- Add retro spell learning support behind a configuration option.
- Update all spells to respect the new config.
- Update spell-related NPCs to handle the learning system according to TibiaWiki behavior.
- Update Dawnport NPCs for the retro spell learning flow.
- Update the Rookgaard Oracle to handle Monk vocation selection.

Validation:
- Debugged and tested on tibiatales.com using the Canary/TFS Crystal server distribution.

This allows servers to enable classic spell-learning behavior via config while keeping the existing spell behavior configurable.
2026-05-29 12:17:08 -03:00

32 lines
856 B
Lua

local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_FIRE)
local condition = Condition(CONDITION_FIRE)
condition:setParameter(CONDITION_PARAM_DELAYED, 1)
condition:addDamage(25, 3000, -45)
combat:addCondition(condition)
local spell = Spell("instant")
function spell.onCastSpell(creature, var)
return combat:execute(creature, var)
end
spell:group("attack")
spell:id(138)
spell:name("Ignite")
spell:words("utori flam")
spell:castSound(SOUND_EFFECT_TYPE_SPELL_OR_RUNE)
spell:impactSound(SOUND_EFFECT_TYPE_SPELL_IGNITE)
spell:level(26)
spell:mana(30)
spell:isAggressive(true)
spell:range(3)
spell:needTarget(true)
spell:blockWalls(true)
spell:cooldown(30 * 1000)
spell:groupCooldown(2 * 1000)
spell:vocation("sorcerer;true", "master sorcerer;true")
spell:register()