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Fixes #3855. When a player carries multiple exercise weapons of the same type, using the second (or any non-first) weapon on a training dummy was draining charges from the first weapon in the inventory instead of the one the player actually clicked. Bug Fixes • Improved training weapon tracking during exercise events to ensure the weapon remains valid and properly positioned throughout the training session. • Training will now correctly stop if the weapon is removed or moved during active training. |
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| chatchannels | ||
| events | ||
| items | ||
| json/eventscheduler | ||
| lib/core/quests | ||
| libs | ||
| logs | ||
| modules | ||
| npclib | ||
| reports | ||
| scripts | ||
| XML | ||
| core.lua | ||
| global.lua | ||
| stages.lua | ||
| update.lua | ||