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Script Wrath of Neptulon event
* Handle Arcanite Buoy event for quest 8729 (The Wrath of Neptulon): - drop DBScript support - add visual GO working only during the event - spawn Maws, script it and give him movement
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2 changed files with 203 additions and 2 deletions
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@ -141,6 +141,10 @@ UPDATE creature_template SET ScriptName='npc_feero_ironhand' WHERE entry=4484;
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UPDATE creature_template SET ScriptName='mobs_spitelashes' WHERE entry IN (6190,6193,6194,6195,6196);
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UPDATE creature_template SET ScriptName='npc_loramus_thalipedes' WHERE entry=7783;
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UPDATE creature_template SET ScriptName='npc_felhound_tracker' WHERE entry=8668;
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UPDATE creature_template SET ScriptName='boss_maws' WHERE entry=15571;
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UPDATE gameobject_template SET ScriptName='go_lightning' WHERE entry=183356;
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INSERT INTO scripted_event_id VALUES
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(9542,'event_arcanite_buoy');
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/* BADLANDS */
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@ -1509,7 +1513,8 @@ INSERT INTO script_texts (entry,content_default,sound,type,language,emote,commen
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(-1000889,'%s submits.',0,2,0,0,'grark EMOTE_SUBMIT'),
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(-1000890,'You have come to play? Then let us play!',0,0,0,0,'grark SAY_AGGRO'),
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(-1000891,'REUSE_ME',0,0,0,0,'REUSE_ME'),
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(-1000891,'The beast returns from whence it came. The wrath of Neptulon has subsided.',0,3,0,0,'Maws EMOTE_MAWS_KILL'),
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(-1000892,'REUSE_ME',0,0,0,0,'REUSE_ME'),
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(-1000893,'REUSE_ME',0,0,0,0,'REUSE_ME'),
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(-1000894,'REUSE_ME',0,0,0,0,'REUSE_ME'),
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