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Several improvements for Onyxia encounter
* Add support for Onyxia Eggs: Onyxian Whelp will now spawn from the eggs when players enter the tunnels. Prepare for $@& Minus 50 DKP!!! * Rework timer of Bellowing Roar * Onyxia will yell when players try to lure her out of her lair. Dirty cowards. * Add support for the respawning of Onyxian Warders in the corridor while fighting Onyxia to prevent players from hiding there from the whelps. Tss, tss... cooowaaaards... * Complete rework of Onyxian Whelps summoning in Phase 2. Now Blizzlike in the gameplay, probably still not Blizzlike in the implementation Sources: - https://www.youtube.com/watch?v=BOKlXklfzzE - http://www.youtube.com/watch?v=ziPQ8ukpuLA - https://www.youtube.com/watch?v=vFAUEId4PQg
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4 changed files with 127 additions and 60 deletions
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@ -1935,7 +1935,8 @@ INSERT INTO script_texts (entry,content_default,sound,type,language,emote,commen
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(-1249001,'Learn your place mortal!',0,1,0,0,'onyxia SAY_KILL'),
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(-1249002,'This meaningless exertion bores me. I\'ll incinerate you all from above!',0,1,0,254,'onyxia SAY_PHASE_2_TRANS'),
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(-1249003,'It seems you\'ll need another lesson, mortals!',0,1,0,293,'onyxia SAY_PHASE_3_TRANS'),
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(-1249004,'%s takes in a deep breath...',0,3,0,0,'onyxia EMOTE_BREATH');
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(-1249004,'%s takes in a deep breath...',0,3,0,0,'onyxia EMOTE_BREATH'),
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(-1249005,'You seek to lure me from my clutch? You shall pay for your insolence!',0,1,0,0,'onyxia SAY_KITE');
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-- -1 289 000 SCHOLOMANCE
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INSERT INTO script_texts (entry,content_default,sound,type,language,emote,comment) VALUES
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