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Implement script for bells in cities
INSERT INTO game_event(entry, start_time, end_time, occurence, length,
holiday, linkedTo, EventGroup, description) VALUES
('1024', '2010-01-01 01:00:00', '2025-01-01 01:00:00', '60', '1', '0',
'0', '0', 'Hourly Bells');
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2 changed files with 133 additions and 0 deletions
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@ -65,6 +65,7 @@ UPDATE creature_template SET ScriptName='npc_spirit_shade' WHERE entry=15261;
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/* GO */
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UPDATE gameobject_template SET ScriptName='go_andorhal_tower' WHERE entry IN (176094,176095,176096,176097);
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UPDATE gameobject_template SET ScriptName='go_veil_skith_cage' WHERE entry IN (185202,185203,185204,185205);
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UPDATE gameobject_template SET ScriptName='go_bells' WHERE entry IN(175885,176573);
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/* GUARD */
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UPDATE creature_template SET ScriptName='guard_orgrimmar' WHERE entry=3296;
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