Implement script for bells in cities

INSERT INTO game_event(entry, start_time, end_time, occurence, length,
holiday, linkedTo, EventGroup, description) VALUES
('1024', '2010-01-01 01:00:00', '2025-01-01 01:00:00', '60', '1', '0',
'0', '0', 'Hourly Bells');
This commit is contained in:
killerwife 2017-10-09 12:54:09 +02:00
parent 7319833087
commit bbfdb27889
2 changed files with 133 additions and 0 deletions

View file

@ -65,6 +65,7 @@ UPDATE creature_template SET ScriptName='npc_spirit_shade' WHERE entry=15261;
/* GO */
UPDATE gameobject_template SET ScriptName='go_andorhal_tower' WHERE entry IN (176094,176095,176096,176097);
UPDATE gameobject_template SET ScriptName='go_veil_skith_cage' WHERE entry IN (185202,185203,185204,185205);
UPDATE gameobject_template SET ScriptName='go_bells' WHERE entry IN(175885,176573);
/* GUARD */
UPDATE creature_template SET ScriptName='guard_orgrimmar' WHERE entry=3296;