Cala
9444070d34
Implement bridge event in Blackrock Depths
...
Now two guards will spawn at each end of the bridge and run toward the
player. If not engaged, they will randomly move at the center of the
bridge until instance reset.
Data are from retail.
See: https://github.com/classicdb/database/issues/777
(backported from b622863)
(backported from 0bc5187)
2015-10-21 15:36:07 +02:00
Xfurry
4cf62179f2
Fix gossip for creature 6669
...
Close scriptdev2/scriptdev2#183
Thanks to @Grz3s
(backported from 93e83ad)
Signed-off-by: Cala <calaftp@free.fr>
(backported from 16cecf9)
Signed-off-by: Cala <calaftp@free.fr>
2015-10-21 15:36:07 +02:00
Xfurry
27e32409c2
Fix SD2 file encoding
...
Close scriptdev2/scriptdev2#177
Thanks @evil-at-wow
(backported from a84dc96)
Signed-off-by: Cala <calaftp@free.fr>
(backported from 50bd3fe)
Signed-off-by: Cala <calaftp@free.fr>
2015-10-21 15:36:07 +02:00
Xfurry
992b80963a
Remove script for GO 180794. This is now handled in DB
...
Expects c4345abc7f
Thanks to @grz3s
(backported from 1e07d60)
Signed-off-by: Cala <calaftp@free.fr>
(backported from 0e3a66d)
Signed-off-by: Cala <calaftp@free.fr>
2015-10-21 15:36:07 +02:00
Cyberium
ca609d4215
SD2 in core, initial comit.
2015-10-08 11:02:39 +02:00