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Implement script for Broken Trap in Dire Maul
* Implement script for Broken Trap event in Dire Maul. This is required to perform a full Tribute Run. * Also update script completion that was not updated in a looooong time Thanks @Tobschinski for his help and review. This closes https://github.com/classicdb/database/issues/201 and closes https://github.com/cmangos/issues/issues/1290
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5 changed files with 78 additions and 2 deletions
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@ -480,6 +480,8 @@ UPDATE creature_template SET ScriptName='npc_magrami_spectre' WHERE entry=11560;
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/* DIRE MAUL */
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UPDATE instance_template SET ScriptName='instance_dire_maul' WHERE map=429;
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UPDATE gameobject_template SET ScriptName='go_fixed_trap' WHERE entry=179512;
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UPDATE creature_template SET ScriptName='npc_mizzle_crafty' WHERE entry=14353;
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INSERT INTO scripted_event_id VALUES
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(8420,'event_spells_warlock_dreadsteed'),
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(8428,'event_spells_warlock_dreadsteed');
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