Rework phase 1 of Thaddius encounter

* Rework phase 1 of Thaddius encounter in Naxxramas:
- Remove emotes only used in WotLK to help players understanding what's happening
- Simplify code for Feugen and Stalagg
- Implement Magnetic Pull mechanic
- Fully redesign the tesla coil mechanic by removing specific code and AI while relying instead on dedicated spells and core systems (spells, targeting, combat/relation management)
- Move encounter reset management to instance script level to prevent unexpected behaviour while reseting
This commit is contained in:
cala 2019-11-30 16:48:57 +01:00
parent a224ad9d18
commit d7327ae68a
4 changed files with 117 additions and 218 deletions

View file

@ -831,7 +831,6 @@ UPDATE creature_template SET ScriptName='boss_gluth' WHERE entry=15932;
UPDATE creature_template SET ScriptName='boss_thaddius' WHERE entry=15928;
UPDATE creature_template SET ScriptName='boss_stalagg' WHERE entry=15929;
UPDATE creature_template SET ScriptName='boss_feugen' WHERE entry=15930;
UPDATE creature_template SET ScriptName='npc_tesla_coil' WHERE entry=16218;
UPDATE creature_template SET ScriptName='boss_sapphiron' WHERE entry=15989;
UPDATE gameobject_template SET ScriptName='go_sapphiron_birth' WHERE entry=181356;
UPDATE gameobject_template SET ScriptName='go_anub_door' WHERE entry=181126;