Commit graph

115 commits

Author SHA1 Message Date
Killerwife
5312aa6644 Implement Tainted Core item 2018-06-19 12:52:44 +02:00
Killerwife
e33a4ead9e Implement intro and outro in Cipher of Damnation script
Also fixes flags and factions
2018-06-19 12:52:43 +02:00
Killerwife
763d37ffa5 Implement Deathblow to the Legion quest script
Honorable mention goes to @Sneakynick who made complete version 1 from which this script was built.
2018-06-18 14:44:46 +02:00
sneaky
20435b9a2b totem_of_kardash_changes
Changes for more blizzlike 9868 & 9879
- Threw out old garbo waypoints. New pulled ones from sniff
- Added a few missing texts
- Corrected npcs ignoring enemies and just walking to the end of the escort (used faction change from sniff)
- Tweaked AI to not cast totem instantly on aggro but when below 85% hp
- Receives AI event to enable/disable questgiver flag
2018-06-18 14:44:43 +02:00
Killerwife
5250294927 [s2373] Refactor waypoint tables and even the field
All three tables now use same structure. Added comment column to other
two WP tables.
In addition to that, escort entries which spawn in different places are
now able to have different WPs.
Despite adding dbscript column to script_waypoints, it should not be
combined with C++. The sync was done mainly so that in the future we
have only one structure for everything.
Orientation was moved after XYZ for greater clarity.
2018-06-14 14:23:50 +02:00
cala
b408686342 Script Wolf Master Nandos encounter
* Consider the four wolves/worgs in Wolf Master Nandos as a single pack
* Make Wolf Master Nandos engage in combat once the pack is defeated (if not already aggroed)
2018-05-04 12:15:51 +02:00
cala
694d0ab45b Add support for Kalimdor Elemental Invasions
* Elemental rifts now continuously spawn related elemenal invaders if required
* Elemental rifts despawn once the related elemental leader is defeated
2018-03-29 15:11:26 +02:00
MantisLord
66f074d851 Remove reference to non-existent script 2018-03-21 13:50:33 +01:00
MantisLord
e1e796eb89 Implement q.7636 Stave of the Ancients
Source: Nostalrius core
2018-03-21 13:50:32 +01:00
Killerwife
adb3b03820 Implement Transpolyporter trap searcher
Only succeeds when player has Goblin Transponder Item
2018-03-21 13:50:29 +01:00
killerwife
d95375309f Implement q.10309 Its a Fel Reaver but with Heart quest script 2018-03-20 15:23:14 +01:00
killerwife
83e2092980 Improve Lament of the Highborne script
Long lost script connected to tbc-db file 175
2018-03-09 15:50:05 +01:00
cala
2281b3e308 Small improvement for Grim Guzzler
* Make various patron roam and stop dancing when the whole bar turns hostile
* Also moved scriptname declaration from previous commit to proper place
2018-02-16 13:57:04 +01:00
cala
45ae1dd0d5 Script Dawn's Gambit event in Scholomance 2018-02-15 11:07:59 +01:00
cala
2cba16b6ad Add script for Omen encounter
Script Omen encounter in Moonglade during Lunar Festival
Sources used :
- https://wow.gamepedia.com/Omen
- http://www.wowhead.com/npc=15467
- https://wow.gamepedia.com/Quest:Elune%27s_Blessing
- http://www.wowhead.com/quest=8868
And a bunch of videos of the event
2018-02-12 10:21:14 +01:00
killerwife
4274cba7d2 Implement World State
Implements 3 scripts - Hellfire wide buffs from Magtheridons head quests
Shattrath + TK wide buff from Kaelthas verdant sphere quest
Zeppelin gossips for zeppelin masters
Requires DB commits too
2018-02-07 22:35:32 +01:00
MantisLord
250ace5505 Fix typo for q.6641 'Vorsha the Lasher' 2018-02-07 14:30:32 +01:00
sneakynick
b16b503a7a Changes for Old Hillsbrad 2018-02-07 14:30:13 +01:00
MantisLord
ea618a7c4e Improve Nethermancer Sepethrea encounter in Mechanar 2018-02-07 14:30:11 +01:00
Sneakynick
ead2745485 Fix script_text misspelling 2018-02-07 14:30:09 +01:00
cala
eb1e528b2f Update SD2 SQL for latest Maraudon scripts 2018-01-12 14:05:30 +01:00
cala
c6a7c7d706 Full Rework of Nefarian encounter
* Handle separately Nefarian phase 1 and phase 2 as it is done in retail
* Clean-up Lord Victor Nefarius and Nefarian scripts accordingly (they
only take care of their own stuff/phase)
* Move the encounter coordination/reset/clean-up to the instance script
* Rework of phase 1:
- Rework and use proper mechanics for tunnels/drakonids selection (the
selection is now saved in instance script for the instance lifetime,
like Chromaggus breaths)
- Use proper spells for summoning the drakonids
- Make normal and chromatic drakonids use separate timers as they should
- Fix timers
- Move to ACID stuff that should be handled there (corpse despawn,
drakonid bones GO summoning...)
- Add support for Shadowblink ability
- Add 5 sec delay before starting phase 2 when phase 1 ends
* Rework of phase 2:
- Add proper waypoints for Nefarian so he will now enter the stage by
flying like expected
- Fix yells
- Add missing aura/move related one to DB for phase 2 intro
- Fix Shadow Flame that was not working when Nefarian lands
- Fix timers
- Make class calls only call for classes that are indeed present in the
raid (no more shaman call for Alliance classic raids)
- Use proper spell to raise dead drakonids
* Code clean-up
2017-12-23 17:50:47 +01:00
killerwife
95c982ce2b Fix wotlk script texts collision 2017-11-10 16:12:18 +01:00
killerwife
2b0df64d8f Correct Spawnpositions and Add Texts and Add Emote Visuals and Set EscortFaction for q.9752
Also fix some errors when exporting
2017-11-08 16:45:31 +01:00
MantisLord
890593995e Small text fix for Homing Robot Chicken
Thread -> Threat

Original source:
01fe3f32a9
2017-11-08 16:45:27 +01:00
killerwife
de25889df1 Implement q.10309 Its a Fel Reaver but with Heart quest script 2017-11-08 16:45:20 +01:00
killerwife
b6aefb4821 Implement Naturalist Bite script 2017-11-08 16:45:19 +01:00
Cala
6fb146cc6b Finalize Chromaggus script
* Full rework of Chromaggus breaths:
- now use proper spell mechanics in core
- breath selection spell effect is moved to core
- implement events for breaths in instance script so the breath
selection lasts for all the instance duration. This will prevent
breaths to be rerolled in case of hard reset of the instance
- implement breath laterality (Chromaggus has two heads...)
* Fix enrage timer
* Fix a specific case where mutated players can receive the last brood
affliction when there are less than 15 eligible targets
2017-11-07 11:43:14 +01:00
cala
af3daa02d0 Revert script text from Scarlet Monastery to Classic/TBC times
The text was changed from "bastard" to "monster" in WotLK.
2017-10-26 18:00:34 +02:00
bdebaere
39cbd096ed Fixed typo in SD2 text 2017-10-23 16:35:06 +02:00
cala
4cf98d00bc Polish script for quest 8730
* Now uses new CHAT_TYPE_ZONE_EMOTE to properly play Nefarius's emotes accross all the BWL instance
2017-10-19 12:10:56 +02:00
killerwife
857bdd4c86 Kara animal boss emotes should be zone wide 2017-10-16 21:02:14 +02:00
killerwife
779949f473 Implement Brewfest, Midsummer and Pirates day music GO scripts 2017-10-16 21:02:08 +02:00
Saltgurka
f3f54420f6 Implement Nexus-Prince Razaan Summoning Event
The way to summon Nexus-Prince Razaan c.21057 (needed for quests q.10675 and q.10867) is like this:

* The three types of Ethereals in Razaan's Landing summon a Deadsoul Orb when killed. These Orbs fly to get absorbed by an ethereal pillar. The pillar itself will show a progress bar of sorts. When 5 orbs are lit up the Nexus-Prince will start spawning.
* Failure conditions: If no soul is absorbed within 5 minutes then one orb on the pillar will go out. If still no souls have been absorbed after 1 more minute then all progress will be wiped and you have to start over.
2017-10-16 12:26:51 +02:00
Cala
11bc50489a Improve Suppression Room in BWL
* Suppression Devices will no longer spawn once Broodlord Lashlayer is
defeated
* Add visual effect for Suppression Devices. Partial implementation:
see comments in code for more details
2017-10-14 23:52:48 +02:00
cyberium
e62b732e89 Moving text id and add a warning of used one in wotlk
Just in order to make it same as wotlk one
2017-10-12 15:38:51 +02:00
MantisLord
b0018b2251 Some script_texts typo fixes
Source: 31d057aa54
2017-10-11 12:43:16 +02:00
killerwife
3ffd5273b6 Add missing spell and move aggro text to intro instead
Text is said 3 seconds before aggro
2017-10-11 12:43:16 +02:00
MantisLord
c769183ebd Fix Dirty Larry and Ruffians not being attackable 2017-10-11 12:43:15 +02:00
cala
ae56414319 Add support for quest 8730 in BWL
* Add support for epic quest 8730 (Nefarius's Corruption) in BWL for the epic quest chain "The Scepter of the Shifting Sands". Texts are ok but timers are guesswork using a timeline scaled from similar time run event (Stratholme Baron run)
* Differentiate tank and caster version of Burning Adrenaline in Vaelastrasz encounter (thanks @Tobschinski for the info). Spell 24701 (Burning Adrenaline - threat reduction) should probably be triggered in core based on this but we don't have proof to backup that

Sources used:
- https://wow.gamepedia.com/Quest:Nefarius%27s_Corruption
- http://www.wowhead.com/quest=8730/nefariuss-corruption#comments
2017-10-11 10:25:12 +02:00
cala
5fb670a479 Razorgore: fix exploit and event breaking case
* Give NPC Orb Controller more control over things during the event. Sniffs show it is source and target for many spells in the encounter. Thanks @Tobschinski the Almighty Fish for his precious data. Many visuals and two cases of event reset/failure are now working properly
* Use proper healing spell for Razorgore in transition before the last phase
* Fix an exploit where players were able to kill Razorgore while bypassing most of the event and not even registering it, making it farmable at will
2017-10-11 10:20:55 +02:00
killerwife
18b4b0e34e Implement darkmoon faire music GO 2017-10-10 15:35:03 +02:00
killerwife
1217a68c16 Implement script for bells in cities
INSERT INTO game_event(entry, start_time, end_time, occurence, length,
holiday, linkedTo, EventGroup, description) VALUES
('1024', '2010-01-01 01:00:00', '2025-01-01 01:00:00', '60', '1', '0',
'0', '0', 'Hourly Bells');
2017-10-10 15:35:02 +02:00
cala
c0c2b65536 Add end event for quest 1324
* Add end event for quest 1324 (The Missing Diplomat part 16). This is based on research and commits made by @qprquo and @kampeador

(based on 8e44ff736b)
2017-09-20 09:59:09 +02:00
oppahansi
7cfc74a30e Add Soulflayer AI
During the research we found out, that the NPC Soulflayer 11359 has randomized abilities / ability sets.
This conclusion comes from comparing several old sources with each other:

Bradygames Bestiary: http://prntscr.com/frqhgp
Bradygames Dungeon Companion: http://prntscr.com/frqhw5
wowguru: http://web.archive.org/web/20060510172842/http://www.wowguru.com:80/db/mobs/soulflayer-id11359
allakhazam: https://web.archive.org/web/20080421224028/http://wow.allakhazam.com:80/db/mob.html?wmob=11359
allakhazam2: https://web.archive.org/web/20100807192134/http://wow.allakhazam.com:80/db/mob.html?wmob=11359
wowhead: http://web.archive.org/web/20100423035459/http://www.wowhead.com:80/npc=11359

As you can see the difference in abilities listed on each source compared to each other, aligns with the statement from Bradygame Dungeon Compaion source.
This was the base for our conclusion.

So we picked 7 abilities and randomized them on spawn:
2 default abilities, Soul Tap and Lightning Breath,
1 random CC ability, Fear or Knockdown
1 random buff ability, Thrash, Frenzy or Enrage

This means Soulflayer will have 4 abilities in total in each fight, from which if rolled Thrash is a passive one.

Our timers are wildly guessed and only tested on a local server:
What felt right and what would fit the descriptions in guides / sources.
Unfortunately we couldnt find anything more related to that.
2017-09-06 16:50:01 +02:00
Phatcat
10df0889f4 Add Zulian Prowler script
- Remove summoning hackfixing and use dedicated spell
- Add SD2 script for Zulian Prowler
- Have the summoned prowlers stealthed and walk
towards the shield on the wall at the
back of the room and not just
attack at random.
(http://wowwiki.wikia.com/wiki/High_Priestess_Arlokk?oldid=338263)
2017-09-06 16:49:04 +02:00
Phatcat
6c405e5e08 Update Gurubashi Bat Rider script
Should start exploding around 40%, not 50%. (Dungeon Companion info)

They should also do an emote when start blowing up. (https://youtu.be/UAuscPlh8yw?t=5m20s)
2017-09-06 16:46:16 +02:00
Saltgurka
30702f490f Remove SD2 Script for quest 10852 (Now done in DB)
* New script: 56a759ab23
2017-09-06 15:39:20 +02:00
Saltgurka
190479bc61 Remove SD2 script for The Final Code, now done in DB.
* New version: b1dec671b7
2017-09-04 19:22:10 +02:00
dev.maximus
e4d4bfb724 Implement Quest The Grimtotem Weapon 2017-09-03 15:52:33 +02:00