Sunken Temple: implement Suppression mechanics in Avatar of Hakkar:
- reset encounter is Suppression casting is not disrupted
- add missing texts
- fix encounter reset (flames count was not reset like it should be)
- fix encounter that could not be restarted if failed
* Add and script missing trigger NPCs
* Add missing area trigger and rescript all involved area triggers
* Adjust locations
* Use proper spells for summoning triggers and knocking back players
(based on sniffs)
6 Total Village Attack Locations
Alliance: Goldshire, Kharanos, Azure Watch
Horde: Brill, Razor Watch, Falconwing Square
Thanks to @killerwife for help with world state timer, underlying movegen tech, & more.
See DB commit for more detailed notes about the event: 90df91144f
To test, enable Hallow's End with ".event start 12", go to any village location, and talk to the Masked/Costumed Orphan Matron.
Use ".gm on" to see the debugging option to start Shade of the Horseman.
- Fix errors and add proper failure condition
- Use proper GameObject casting for ritual objects now that it's possible to do
Requires DB commit 8c555c7db4
* Several improvements for quest 5944 (In Dreams)
- Fix Taelan not being attackable while on escort
- Improve texts, timing, facing and global role play of quest end script (epilogue with Tirion Fordring)
- Fix points index
* Fixes and improvements for quests 6402 (Stormwind RendezVous) & 6403 (The Great Masquerade):
- Fix issues with recent waypoints changes
- Add missing spells
- Use proper spells for interacting with guards, morphing into Onyxia, dismissing mount...
- Minor cosmetic adjustements
* Update waypoints index in SD2 SQL file according to previous commits
* Also cleanup some of the data: remove white spaces, streamline escaping of ' and round some long float
* Implement end script for quest 4763 (The Blackwood Corrupted) in Darkshore
- Attract corrupted nearby furbolgs to purify them
- Handle aggro when looting quest items