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* Rework Viscidus shrink/growth based on sniff: - Implement proper spell effects for grows, explode, rejoin and shrink - Rework mechanics: one stack of Shrink aura should be applied per glob generated. Every glob that reach the middle rejoins Viscidus to heal him and remove one stack of Shrink aura * Fix Viscidus not dying if all globs were killed (closes https://github.com/cmangos/issues/issues/2476) |
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| scriptdev2.sql | ||
| spell.sql | ||