cyphesis/tests/server/EntityRuleHandlerTest.cpp

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// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2011 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
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#include "rules/LocatedEntity.h"
#include "server/EntityRuleHandler.h"
#include "server/EntityBuilder.h"
#include "common/TypeNode.h"
#include "../TestPropertyManager.h"
#include <Atlas/Objects/Anonymous.h>
#include <cstdlib>
using Atlas::Message::MapType;
using Atlas::Objects::Root;
using Atlas::Objects::Entity::Anonymous;
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static TypeNode * stub_addChild_result = nullptr;
int main()
{
EntityBuilder eb;
TestPropertyManager propertyManager;
{
RuleHandler * rh = new EntityRuleHandler(eb, propertyManager);
delete rh;
}
// check() not a class
{
RuleHandler * rh = new EntityRuleHandler(eb, propertyManager);
Anonymous description;
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description->setParent("foo");
int ret = rh->check(description);
assert(ret == -1);
delete rh;
}
// check() stub says it's not a task
{
RuleHandler * rh = new EntityRuleHandler(eb, propertyManager);
Anonymous description;
description->setObjtype("class");
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description->setParent("foo");
int ret = rh->check(description);
assert(ret == 0);
delete rh;
}
{
RuleHandler * rh = new EntityRuleHandler(eb, propertyManager);
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std::map<const TypeNode*, TypeNode::PropertiesUpdate> changes;
Anonymous description;
description->setId("class_name");
std::string dependent, reason;
int ret = rh->install("class_name", "parent_name",
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description, dependent, reason, changes);
assert(ret == 1);
assert(dependent == "parent_name");
delete rh;
}
// Install a rule with addChild rigged to give a correct result
{
RuleHandler * rh = new EntityRuleHandler(eb, propertyManager);
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std::map<const TypeNode*, TypeNode::PropertiesUpdate> changes;
Anonymous description;
description->setId("class_name");
std::string dependent, reason;
stub_addChild_result = (TypeNode *) malloc(sizeof(TypeNode));
int ret = rh->install("class_name", "parent_name",
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description, dependent, reason, changes);
assert(ret == 1);
assert(dependent == "parent_name");
free(stub_addChild_result);
stub_addChild_result = 0;
delete rh;
}
{
RuleHandler * rh = new EntityRuleHandler(eb, propertyManager);
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std::map<const TypeNode*, TypeNode::PropertiesUpdate> changes;
Anonymous description;
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int ret = rh->update("", description, changes);
// FIXME Currently does nothing
assert(ret == -1);
delete rh;
}
}
// stubs
#include "server/EntityFactory.h"
#include "server/Player.h"
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#include "rules/python/PythonScriptFactory.h"
#include "common/Inheritance.h"
#include "common/log.h"
#include "../stubs/server/stubEntityBuilder.h"
#include "../stubs/common/stubTypeNode.h"
template <class T>
PythonScriptFactory<T>::PythonScriptFactory(const std::string & package,
const std::string & type) :
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PythonClass(package,
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type)
{
}
template <class T>
int PythonScriptFactory<T>::setup()
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{
return 0;
}
template <class T>
const std::string & PythonScriptFactory<T>::package() const
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{
return m_package;
}
template <class T>
int PythonScriptFactory<T>::addScript(T& entity) const
{
return 0;
}
template class PythonScriptFactory<LocatedEntity>;
template <class T>
int PythonScriptFactory<T>::refreshClass()
{
return 0;
}
#include "../stubs/pythonbase/stubPythonClass.h"
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#ifndef STUB_Inheritance_addChild
#define STUB_Inheritance_addChild
TypeNode* Inheritance::addChild(const Atlas::Objects::Root & obj)
{
return stub_addChild_result;
}
#endif //STUB_Inheritance_addChild
#ifndef STUB_Inheritance_hasClass
#define STUB_Inheritance_hasClass
bool Inheritance::hasClass(const std::string & parent)
{
return true;
}
#endif //STUB_Inheritance_hasClass
#include "../stubs/common/stubInheritance.h"
Root atlasOpDefinition(const std::string & name, const std::string & parent)
{
return Root();
}
#include "../stubs/common/stublog.h"
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#include "../stubs/server/stubEntityKit.h"
#include "../stubs/server/stubEntityFactory.h"
#include "../stubs/rules/simulation/stubCorePropertyManager.h"
#include "../stubs/common/stubPropertyManager.h"
class Thing;
class Character;
class Creator;
class Plant;
class Stackable;
class Entity;
class World;
template class EntityFactory<Entity>;
template class EntityFactory<Thing>;
template class EntityFactory<Character>;
template class EntityFactory<Creator>;
template class EntityFactory<Plant>;
template class EntityFactory<Stackable>;
template class EntityFactory<World>;
#include "../stubs/common/stubProperty.h"
#include "../stubs/common/stubPropertyManager.h"