cyphesis/aiclient/BaseClient.cpp

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// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2000-2005 Alistair Riddoch
// Copyright (C) 2013 Erik Ogenvik
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "BaseClient.h"
#include "common/id.h"
#include "common/log.h"
#include "common/debug.h"
#include "common/compose.hpp"
#include "common/system.h"
#include <Atlas/Objects/Operation.h>
#include <Atlas/Objects/Anonymous.h>
#include <cstdlib>
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#include <iostream>
using Atlas::Message::MapType;
using Atlas::Objects::Root;
using Atlas::Objects::Operation::Login;
using Atlas::Objects::Operation::Logout;
using Atlas::Objects::Operation::Create;
using Atlas::Objects::Entity::RootEntity;
using Atlas::Objects::Entity::Anonymous;
using Atlas::Objects::smart_dynamic_cast;
using String::compose;
static const bool debug_flag = false;
BaseClient::BaseClient()
{
}
BaseClient::~BaseClient()
{
}
/// \brief Send an operation to the server
void BaseClient::send(const Operation & op)
{
m_connection.send(op);
}
/// \brief Create a new account on the server
///
/// @param name User name of the new account
/// @param password Password of the new account
Root BaseClient::createSystemAccount(const std::string& usernameSuffix)
{
Anonymous player_ent;
m_username = create_session_username() + usernameSuffix;
player_ent->setAttr("username", m_username);
m_password = compose("%1%2", ::rand(), ::rand());
player_ent->setAttr("password", m_password);
player_ent->setParents(std::list<std::string>(1, "sys"));
Create createAccountOp;
createAccountOp->setArgs1(player_ent);
createAccountOp->setSerialno(m_connection.newSerialNo());
send(createAccountOp);
if (m_connection.wait() != 0) {
std::cerr << "ERROR: Failed to log into server: \""
<< m_connection.errorMessage() << "\"" << std::endl
<< std::flush;
return Root(0);
}
const Root & ent = m_connection.getInfoReply();
if (!ent->hasAttrFlag(Atlas::Objects::ID_FLAG)) {
std::cerr << "ERROR: Logged in, but account has no id" << std::endl
<< std::flush;
} else {
m_playerId = ent->getId();
}
return ent;
}
/// \brief Create a new account on the server
///
/// @param name User name of the new account
/// @param password Password of the new account
Root BaseClient::createAccount(const std::string & name,
const std::string & password)
{
m_playerName = name;
Anonymous player_ent;
player_ent->setAttr("username", name);
player_ent->setAttr("password", password);
player_ent->setParents(std::list<std::string>(1, "player"));
debug(
std::cout << "Logging " << name << " in with " << password
<< " as password" << std::endl << std::flush
;);
Login loginAccountOp;
loginAccountOp->setArgs1(player_ent);
loginAccountOp->setSerialno(m_connection.newSerialNo());
send(loginAccountOp);
if (m_connection.wait() != 0) {
Create createAccountOp;
createAccountOp->setArgs1(player_ent);
createAccountOp->setSerialno(m_connection.newSerialNo());
send(createAccountOp);
if (m_connection.wait() != 0) {
std::cerr << "ERROR: Failed to log into server" << std::endl
<< std::flush;
return Root(0);
}
}
const Root & ent = m_connection.getInfoReply();
if (!ent->hasAttrFlag(Atlas::Objects::ID_FLAG)) {
std::cerr << "ERROR: Logged in, but account has no id" << std::endl
<< std::flush;
} else {
m_playerId = ent->getId();
}
return ent;
}
void BaseClient::logout()
{
Logout logout;
send(logout);
if (m_connection.wait() != 0) {
std::cerr << "ERROR: Failed to logout" << std::endl << std::flush;
}
}
/// \brief Handle any operations that have arrived from the server
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int BaseClient::pollOne(const boost::posix_time::time_duration& duration)
{
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int pollResult = m_connection.pollOne(duration);
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if (pollResult == 0) {
Operation input;
while ((input = m_connection.pop()).isValid()) {
if (input->getClassNo() == Atlas::Objects::Operation::ERROR_NO) {
log(ERROR,
String::compose("Got error from server: %1",
getErrorMessage(input)));
}
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OpVector res;
operation(input, res);
OpVector::const_iterator Iend = res.end();
for (OpVector::const_iterator I = res.begin(); I != Iend; ++I) {
if (input->hasAttrFlag(
Atlas::Objects::Operation::SERIALNO_FLAG)) {
(*I)->setRefno(input->getSerialno());
}
send(*I);
}
}
}
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return pollResult;
}
std::string BaseClient::getErrorMessage(const Operation & err)
{
const std::vector<Root>& args = err->getArgs();
if (args.empty()) {
return "Unknown error.";
} else {
const Root & arg = args.front();
Atlas::Message::Element message;
if (arg->copyAttr("message", message) != 0) {
return "Unknown error.";
} else {
if (!message.isString()) {
return "Unknown error.";
} else {
return message.String();
}
}
}
}
int BaseClient::runTask(ClientTask * task, const std::string & arg)
{
return m_connection.runTask(task, arg);
}
int BaseClient::endTask()
{
return m_connection.endTask();
}
/**
* Checks if there's an active task.
* @return True if there's a task set.
*/
bool BaseClient::hasTask() const
{
return m_connection.hasTask();
}
/**
* Poll the server until the current task has completed.
* @return 0 if successful
*/
int BaseClient::pollUntilTaskComplete()
{
return m_connection.pollUntilTaskComplete();
}