2006-01-20 02:11:40 +00:00
|
|
|
// Cyphesis Online RPG Server and AI Engine
|
|
|
|
|
// Copyright (C) 2006 Alistair Riddoch
|
|
|
|
|
//
|
|
|
|
|
// This program is free software; you can redistribute it and/or modify
|
|
|
|
|
// it under the terms of the GNU General Public License as published by
|
|
|
|
|
// the Free Software Foundation; either version 2 of the License, or
|
|
|
|
|
// (at your option) any later version.
|
|
|
|
|
//
|
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
// GNU General Public License for more details.
|
|
|
|
|
//
|
|
|
|
|
// You should have received a copy of the GNU General Public License
|
|
|
|
|
// along with this program; if not, write to the Free Software Foundation,
|
|
|
|
|
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
|
|
2006-10-26 00:48:00 +00:00
|
|
|
|
2006-01-20 02:11:40 +00:00
|
|
|
#ifndef COMMON_DROP_H
|
|
|
|
|
#define COMMON_DROP_H
|
|
|
|
|
|
|
|
|
|
#include <Atlas/Objects/Generic.h>
|
|
|
|
|
|
|
|
|
|
namespace Atlas { namespace Objects { namespace Operation {
|
|
|
|
|
|
|
|
|
|
extern int DROP_NO;
|
|
|
|
|
|
2006-08-02 Al Riddoch <alriddoch@zepler.org>
* common/Use.h, common/Wield.h, common/Generic.h: Mark unused files
as removed from the build.
* common/Attack.h, common/Burn.h, common/Chop.h, common/Connect.h,
common/Cut.h, common/Delve.h, common/Dig.h, common/Drop.h,
common/Eat.h, common/Monitor.h, common/Mow.h, common/Nourish.h,
common/Pickup.h, common/Setup.h, common/Tick.h, common/Unseen.h,
common/Update.h: Add class documentation to all the custom
properties.
* common/DynamicProperty.h, client/ClientPropertyManager.h,
server/CorePropertyManager.h, server/PersistantThingFactory.h,
server/ScriptFactory.h, server/WorldRouter.cpp: Add documentation
to some places where it is missing.
2006-08-02 11:27:15 +00:00
|
|
|
/// \brief An action operation used to initiate putting an inventory item
|
|
|
|
|
/// down.
|
2006-12-12 Al Riddoch <alriddoch@zepler.org>
* configure.ac: Increment version.
* common/const.h: Declare a doxygen group for all the consts.
* common/operations.cpp, common/Add.h, common/Attack.h, common/Burn.h,
common/Chop.h, common/Connect.h, common/Cut.h, common/Delve.h,
common/Dig.h, common/Drop.h, common/Eat.h, common/Monitor.h,
common/Mow.h, common/Nourish.h, common/Pickup.h, common/Setup.h,
common/Tick.h, common/Unseen.h, common/Update.h:
Declare a doxygen group for all custom operations.
* rulesets/Area.h, rulesets/Character.h, rulesets/Creator.h,
rulesets/Entity.h, rulesets/Food.h, rulesets/Line.h,
rulesets/Missile.h, rulesets/Plant.h, rulesets/Stackable.h,
rulesets/Structure.h, rulesets/World.h: Declare a doxygen group
for in game entity classses.
* common/Property.h, common/Property_impl.h, server/ScriptFactory.cpp,
server/ScriptFactory.h, server/SlaveClientConnection.cpp,
server/SlaveClientConnection.h: Add some more inlined documentation.
2006-12-12 15:54:20 +00:00
|
|
|
/// \ingroup CustomOperations
|
2006-01-20 02:11:40 +00:00
|
|
|
class Drop : public Generic
|
|
|
|
|
{
|
|
|
|
|
public:
|
|
|
|
|
Drop() {
|
|
|
|
|
(*this)->setType("drop", DROP_NO);
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
} } }
|
|
|
|
|
|
|
|
|
|
#endif // COMMON_DROP_H
|