cyphesis/rulesets/ModeSpecProperty.cpp

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// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2016 Erik Ogenvik
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//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "ModeSpecProperty.h"
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ModeSpecProperty::ModeSpecProperty() {
}
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int ModeSpecProperty::get(Atlas::Message::Element & val) const {
Atlas::Message::MapType transformMap;
mTransform.get(transformMap);
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if (!transformMap.empty()) {
Atlas::Message::MapType map;
map.insert(std::make_pair("transform", transformMap));
val = map;
return 0;
}
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return 1;
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}
void ModeSpecProperty::set(const Atlas::Message::Element & val) {
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if (val.isMap()) {
auto valMap = val.Map();
auto I = valMap.find("transform");
if (I != valMap.end()) {
mTransform.set(I->second);
}
}
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}
const Transform& ModeSpecProperty::getTransform() const
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{
return mTransform;
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}
ModeSpecProperty * ModeSpecProperty::copy() const
{
return new ModeSpecProperty(*this);
}