2006-01-19 Al Riddoch <alriddoch@zepler.org>
* aiclient/ClientAccount.cpp, aiclient/ClientAccount.h,
aiclient/ClientConnection.cpp, aiclient/ClientConnection.h,
aiclient/client.cpp, aiclient/client.h, client/BaseClient.cpp,
client/BaseClient.h, client/CharacterClient.cpp,
client/CharacterClient.h, client/ClientConnection.cpp,
client/ClientConnection.h, client/CreatorClient.cpp,
client/CreatorClient.h, client/ObserverClient.cpp,
client/ObserverClient.h, client/Py_CreatorClient.cpp,
client/Py_CreatorClient.h, client/client.cpp,
client/define_world.cpp, client/define_world.h, common/Add.h,
common/Affect.h, common/AtlasFileLoader.cpp,
common/AtlasFileLoader.h, common/Attack.h, common/BaseEntity.cpp,
common/BaseEntity.h, common/BaseWorld.cpp, common/BaseWorld.h,
common/Burn.h, common/Chop.h, common/Connect.h, common/CustomOp.cpp,
common/CustomOp.h, common/CustomOp_impl.h, common/Cut.h,
common/Database.cpp, common/Database.h, common/Delve.h, common/Dig.h,
common/Eat.h, common/FormattedXMLWriter.cpp,
common/FormattedXMLWriter.h, common/Generic.h, common/Load.h,
common/Monitor.h, common/Mow.h, common/Nourish.h,
common/OOGThing.cpp, common/OOGThing.h, common/Property.cpp,
common/Property.h, common/Property_impl.h, common/Save.h,
common/Setup.h, common/Tick.h, common/Unseen.h, common/Update.h,
common/Use.h, common/Wield.h, common/accountbase.cpp,
common/accountbase.h, common/const.cpp, common/const.h,
common/custom.cpp, common/debug.h, common/globals.cpp,
common/globals.h, common/id.cpp, common/id.h, common/inheritance.cpp,
common/inheritance.h, common/inheritance_impl.h, common/log.cpp,
common/log.h, common/newid.cpp, common/nls.h, common/op_switch.h,
common/operations.cpp, common/operations.h, common/random.h,
common/refno.h, common/serialno.cpp, common/serialno.h,
common/system.cpp, common/system.h, common/terrain_utils.cpp,
common/terrain_utils.h, common/type_utils.h, common/types.h,
common/utility.cpp, common/utility.h, modules/DateTime.cpp,
modules/DateTime.h, modules/Location.cpp, modules/Location.h,
modules/WorldTime.cpp, modules/WorldTime.h, physics/BBox.cpp,
physics/BBox.h, physics/Collision.cpp, physics/Collision.h,
physics/Quaternion.cpp, physics/Quaternion.h, physics/Vector3D.cpp,
physics/Vector3D.h, physics/VectorPol.h, rulesets/Area.cpp,
rulesets/Area.h, rulesets/AreaProperty.cpp, rulesets/AreaProperty.h,
rulesets/ArithmeticScript.cpp, rulesets/ArithmeticScript.h,
rulesets/BaseMind.cpp, rulesets/BaseMind.h,
rulesets/CalendarProperty.cpp, rulesets/CalendarProperty.h,
rulesets/Character.cpp, rulesets/Character.h, rulesets/Combat.cpp,
rulesets/Combat.h, rulesets/Container.cpp, rulesets/Container.h,
rulesets/Creator.cpp, rulesets/Creator.h, rulesets/Entity.cpp,
rulesets/Entity.h, rulesets/EntityProperties.cpp,
rulesets/Entity_getLocation.h, rulesets/Fell.cpp, rulesets/Fell.h,
rulesets/Food.cpp, rulesets/Food.h, rulesets/Line.cpp,
rulesets/Line.h, rulesets/LineProperty.cpp, rulesets/LineProperty.h,
rulesets/MemEntity.cpp, rulesets/MemEntity.h, rulesets/MemMap.cpp,
rulesets/MemMap.h, rulesets/MemMap_methods.h,
rulesets/MindFactory.cpp, rulesets/MindFactory.h, rulesets/Missile.h,
rulesets/Motion.cpp, rulesets/Motion.h, rulesets/Movement.cpp,
rulesets/Movement.h, rulesets/Pedestrian.cpp, rulesets/Pedestrian.h,
rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_BBox.cpp,
rulesets/Py_BBox.h, rulesets/Py_EntityWrapper.h,
rulesets/Py_Location.cpp, rulesets/Py_Location.h,
rulesets/Py_Map.cpp, rulesets/Py_Map.h, rulesets/Py_Mind.cpp,
rulesets/Py_Mind.h, rulesets/Py_Object.cpp, rulesets/Py_Object.h,
rulesets/Py_Operation.cpp, rulesets/Py_Operation.h,
rulesets/Py_Oplist.cpp, rulesets/Py_Oplist.h, rulesets/Py_Optime.cpp,
rulesets/Py_Optime.h, rulesets/Py_Point3D.cpp, rulesets/Py_Point3D.h,
rulesets/Py_Property.cpp, rulesets/Py_Property.h,
rulesets/Py_Quaternion.cpp, rulesets/Py_Quaternion.h,
rulesets/Py_RootEntity.cpp, rulesets/Py_RootEntity.h,
rulesets/Py_Statistics.cpp, rulesets/Py_Statistics.h,
rulesets/Py_Task.cpp, rulesets/Py_Task.h, rulesets/Py_Thing.cpp,
rulesets/Py_Thing.h, rulesets/Py_Vector3D.cpp,
rulesets/Py_Vector3D.h, rulesets/Py_World.cpp, rulesets/Py_World.h,
rulesets/Py_WorldTime.cpp, rulesets/Py_WorldTime.h,
rulesets/PythonArithmeticScript.cpp,
rulesets/PythonArithmeticScript.h, rulesets/PythonMindScript.cpp,
rulesets/PythonMindScript.h, rulesets/PythonScript.cpp,
rulesets/PythonScript.h, rulesets/PythonThingScript.cpp,
rulesets/PythonThingScript.h, rulesets/PythonWrapper.cpp,
rulesets/PythonWrapper.h, rulesets/Python_API.cpp,
rulesets/Python_API.h, rulesets/Python_Script_Utils.h,
rulesets/Script.cpp, rulesets/Script.h, rulesets/Stackable.cpp,
rulesets/Stackable.h, rulesets/Statistics.cpp, rulesets/Statistics.h,
rulesets/StatisticsProperty.cpp, rulesets/StatisticsProperty.h,
rulesets/Structure.cpp, rulesets/Structure.h, rulesets/Task.cpp,
rulesets/Task.h, rulesets/TaskScript.cpp, rulesets/TaskScript.h,
rulesets/TerrainProperty.cpp, rulesets/TerrainProperty.h,
rulesets/Thing.cpp, rulesets/Thing.h, rulesets/ThingFactory.cpp,
rulesets/ThingFactory.h, rulesets/World.cpp, rulesets/World.h,
rulesets/attributes.h, server/Account.cpp, server/Account.h,
server/Admin.cpp, server/Admin.h, server/ArithmeticFactory.cpp,
server/ArithmeticFactory.h, server/CommClient.cpp,
server/CommClient.h, server/CommIdleSocket.cpp,
server/CommIdleSocket.h, server/CommListener.cpp,
server/CommListener.h, server/CommLocalClient.cpp,
server/CommLocalClient.h, server/CommMDNSPublisher.cpp,
server/CommMDNSPublisher.h, server/CommMaster.cpp,
server/CommMaster.h, server/CommMetaClient.cpp,
server/CommMetaClient.h, server/CommPSQLSocket.cpp,
server/CommPSQLSocket.h, server/CommPeer.cpp,
server/CommPeer.h, server/CommPeerListener.cpp,
server/CommPeerListener.h, server/CommRemoteClient.cpp,
server/CommRemoteClient.h, server/CommServer.cpp,
server/CommServer.h, server/CommSlaveClient.cpp,
server/CommSlaveClient.h, server/CommSlaveListener.cpp,
server/CommSlaveListener.h, server/CommSocket.cpp,
server/CommSocket.h, server/CommUnixListener.cpp,
server/CommUnixListener.h, server/Connection.cpp,
server/Connection.h, server/Connection_methods.h,
server/EntityFactory.cpp, server/EntityFactory.h,
server/ExternalMind.cpp, server/ExternalMind.h,
server/Idle.cpp, server/Idle.h, server/Lobby.cpp, server/Lobby.h,
server/Master.cpp, server/Master.h, server/Peer.cpp, server/Peer.h,
server/Persistance.cpp, server/Persistance.h,
server/PersistantThingFactory.cpp, server/PersistantThingFactory.h,
server/PersistantThingFactory_impl.h, server/Persistor.cpp,
server/Persistor.h, server/Persistor_impl.h,
server/Player.cpp, server/Player.h, server/Restoration.cpp,
server/Restoration.h, server/Restorer.cpp, server/Restorer.h,
server/Restorer_impl.h, server/ScriptFactory.cpp,
server/ScriptFactory.h, server/ServerRouting.cpp,
server/ServerRouting.h, server/ServerRouting_methods.h,
server/SlaveClientConnection.cpp, server/SlaveClientConnection.h,
server/TaskFactory.cpp, server/TaskFactory.h,
server/TrustedConnection.cpp, server/TrustedConnection.h,
server/WorldRouter.cpp, server/WorldRouter.h,
server/server.cpp, server/server.h, server/slave.cpp,
tests/Areatest.cpp, tests/BaseEntitytest.cpp,
tests/Charactertest.cpp, tests/Containertest.cpp,
tests/Creatortest.cpp, tests/EntityExerciser.h,
tests/EntityFactorytest.cpp, tests/Entitytest.cpp,
tests/Foodtest.cpp, tests/IGEntityExerciser.h,
tests/Linetest.cpp, tests/Locationtest.cpp, tests/OOGThingtest.cpp,
tests/Planttest.cpp, tests/Propertytest.cpp, tests/Stackabletest.cpp,
tests/Structuretest.cpp, tests/Tasktest.cpp, tests/TestWorld.h,
tests/Thingtest.cpp, tests/WorldTimetest.cpp, tests/Worldtest.cpp,
tests/allOperations.h, tests/collisiontest.cpp, tests/consttest.cpp,
tests/distancetest.cpp, tests/emergencetest.cpp,
tests/inheritancetest.cpp, tests/logtest.cpp, tests/randomtest.cpp,
tests/systemtest.cpp, tests/transformtest.cpp,
tests/type_utilstest.cpp, tests/utilitytest.cpp,
tools/AdminClient.cpp, tools/AdminClient.h, tools/cyaddrules.cpp,
tools/cycmd.cpp, tools/cyconfig.cpp, tools/cyconvertrules.cpp,
tools/cyctrl.cpp, tools/cydbload.cpp, tools/cydumprules.cpp,
tools/cyisoload.cpp, tools/cyloadrules.cpp, tools/cypasswd.cpp,
tools/cywatchdog.cpp: Replace the copyright and license statements
with new versions that include disclaimer of warranty, and
permit distribution under later versions of the GPL.
2006-01-19 02:17:06 +00:00
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// Cyphesis Online RPG Server and AI Engine
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2004-10-31 02:36:26 +00:00
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// Copyright (C) 2004 Alistair Riddoch
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2006-01-19 Al Riddoch <alriddoch@zepler.org>
* aiclient/ClientAccount.cpp, aiclient/ClientAccount.h,
aiclient/ClientConnection.cpp, aiclient/ClientConnection.h,
aiclient/client.cpp, aiclient/client.h, client/BaseClient.cpp,
client/BaseClient.h, client/CharacterClient.cpp,
client/CharacterClient.h, client/ClientConnection.cpp,
client/ClientConnection.h, client/CreatorClient.cpp,
client/CreatorClient.h, client/ObserverClient.cpp,
client/ObserverClient.h, client/Py_CreatorClient.cpp,
client/Py_CreatorClient.h, client/client.cpp,
client/define_world.cpp, client/define_world.h, common/Add.h,
common/Affect.h, common/AtlasFileLoader.cpp,
common/AtlasFileLoader.h, common/Attack.h, common/BaseEntity.cpp,
common/BaseEntity.h, common/BaseWorld.cpp, common/BaseWorld.h,
common/Burn.h, common/Chop.h, common/Connect.h, common/CustomOp.cpp,
common/CustomOp.h, common/CustomOp_impl.h, common/Cut.h,
common/Database.cpp, common/Database.h, common/Delve.h, common/Dig.h,
common/Eat.h, common/FormattedXMLWriter.cpp,
common/FormattedXMLWriter.h, common/Generic.h, common/Load.h,
common/Monitor.h, common/Mow.h, common/Nourish.h,
common/OOGThing.cpp, common/OOGThing.h, common/Property.cpp,
common/Property.h, common/Property_impl.h, common/Save.h,
common/Setup.h, common/Tick.h, common/Unseen.h, common/Update.h,
common/Use.h, common/Wield.h, common/accountbase.cpp,
common/accountbase.h, common/const.cpp, common/const.h,
common/custom.cpp, common/debug.h, common/globals.cpp,
common/globals.h, common/id.cpp, common/id.h, common/inheritance.cpp,
common/inheritance.h, common/inheritance_impl.h, common/log.cpp,
common/log.h, common/newid.cpp, common/nls.h, common/op_switch.h,
common/operations.cpp, common/operations.h, common/random.h,
common/refno.h, common/serialno.cpp, common/serialno.h,
common/system.cpp, common/system.h, common/terrain_utils.cpp,
common/terrain_utils.h, common/type_utils.h, common/types.h,
common/utility.cpp, common/utility.h, modules/DateTime.cpp,
modules/DateTime.h, modules/Location.cpp, modules/Location.h,
modules/WorldTime.cpp, modules/WorldTime.h, physics/BBox.cpp,
physics/BBox.h, physics/Collision.cpp, physics/Collision.h,
physics/Quaternion.cpp, physics/Quaternion.h, physics/Vector3D.cpp,
physics/Vector3D.h, physics/VectorPol.h, rulesets/Area.cpp,
rulesets/Area.h, rulesets/AreaProperty.cpp, rulesets/AreaProperty.h,
rulesets/ArithmeticScript.cpp, rulesets/ArithmeticScript.h,
rulesets/BaseMind.cpp, rulesets/BaseMind.h,
rulesets/CalendarProperty.cpp, rulesets/CalendarProperty.h,
rulesets/Character.cpp, rulesets/Character.h, rulesets/Combat.cpp,
rulesets/Combat.h, rulesets/Container.cpp, rulesets/Container.h,
rulesets/Creator.cpp, rulesets/Creator.h, rulesets/Entity.cpp,
rulesets/Entity.h, rulesets/EntityProperties.cpp,
rulesets/Entity_getLocation.h, rulesets/Fell.cpp, rulesets/Fell.h,
rulesets/Food.cpp, rulesets/Food.h, rulesets/Line.cpp,
rulesets/Line.h, rulesets/LineProperty.cpp, rulesets/LineProperty.h,
rulesets/MemEntity.cpp, rulesets/MemEntity.h, rulesets/MemMap.cpp,
rulesets/MemMap.h, rulesets/MemMap_methods.h,
rulesets/MindFactory.cpp, rulesets/MindFactory.h, rulesets/Missile.h,
rulesets/Motion.cpp, rulesets/Motion.h, rulesets/Movement.cpp,
rulesets/Movement.h, rulesets/Pedestrian.cpp, rulesets/Pedestrian.h,
rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_BBox.cpp,
rulesets/Py_BBox.h, rulesets/Py_EntityWrapper.h,
rulesets/Py_Location.cpp, rulesets/Py_Location.h,
rulesets/Py_Map.cpp, rulesets/Py_Map.h, rulesets/Py_Mind.cpp,
rulesets/Py_Mind.h, rulesets/Py_Object.cpp, rulesets/Py_Object.h,
rulesets/Py_Operation.cpp, rulesets/Py_Operation.h,
rulesets/Py_Oplist.cpp, rulesets/Py_Oplist.h, rulesets/Py_Optime.cpp,
rulesets/Py_Optime.h, rulesets/Py_Point3D.cpp, rulesets/Py_Point3D.h,
rulesets/Py_Property.cpp, rulesets/Py_Property.h,
rulesets/Py_Quaternion.cpp, rulesets/Py_Quaternion.h,
rulesets/Py_RootEntity.cpp, rulesets/Py_RootEntity.h,
rulesets/Py_Statistics.cpp, rulesets/Py_Statistics.h,
rulesets/Py_Task.cpp, rulesets/Py_Task.h, rulesets/Py_Thing.cpp,
rulesets/Py_Thing.h, rulesets/Py_Vector3D.cpp,
rulesets/Py_Vector3D.h, rulesets/Py_World.cpp, rulesets/Py_World.h,
rulesets/Py_WorldTime.cpp, rulesets/Py_WorldTime.h,
rulesets/PythonArithmeticScript.cpp,
rulesets/PythonArithmeticScript.h, rulesets/PythonMindScript.cpp,
rulesets/PythonMindScript.h, rulesets/PythonScript.cpp,
rulesets/PythonScript.h, rulesets/PythonThingScript.cpp,
rulesets/PythonThingScript.h, rulesets/PythonWrapper.cpp,
rulesets/PythonWrapper.h, rulesets/Python_API.cpp,
rulesets/Python_API.h, rulesets/Python_Script_Utils.h,
rulesets/Script.cpp, rulesets/Script.h, rulesets/Stackable.cpp,
rulesets/Stackable.h, rulesets/Statistics.cpp, rulesets/Statistics.h,
rulesets/StatisticsProperty.cpp, rulesets/StatisticsProperty.h,
rulesets/Structure.cpp, rulesets/Structure.h, rulesets/Task.cpp,
rulesets/Task.h, rulesets/TaskScript.cpp, rulesets/TaskScript.h,
rulesets/TerrainProperty.cpp, rulesets/TerrainProperty.h,
rulesets/Thing.cpp, rulesets/Thing.h, rulesets/ThingFactory.cpp,
rulesets/ThingFactory.h, rulesets/World.cpp, rulesets/World.h,
rulesets/attributes.h, server/Account.cpp, server/Account.h,
server/Admin.cpp, server/Admin.h, server/ArithmeticFactory.cpp,
server/ArithmeticFactory.h, server/CommClient.cpp,
server/CommClient.h, server/CommIdleSocket.cpp,
server/CommIdleSocket.h, server/CommListener.cpp,
server/CommListener.h, server/CommLocalClient.cpp,
server/CommLocalClient.h, server/CommMDNSPublisher.cpp,
server/CommMDNSPublisher.h, server/CommMaster.cpp,
server/CommMaster.h, server/CommMetaClient.cpp,
server/CommMetaClient.h, server/CommPSQLSocket.cpp,
server/CommPSQLSocket.h, server/CommPeer.cpp,
server/CommPeer.h, server/CommPeerListener.cpp,
server/CommPeerListener.h, server/CommRemoteClient.cpp,
server/CommRemoteClient.h, server/CommServer.cpp,
server/CommServer.h, server/CommSlaveClient.cpp,
server/CommSlaveClient.h, server/CommSlaveListener.cpp,
server/CommSlaveListener.h, server/CommSocket.cpp,
server/CommSocket.h, server/CommUnixListener.cpp,
server/CommUnixListener.h, server/Connection.cpp,
server/Connection.h, server/Connection_methods.h,
server/EntityFactory.cpp, server/EntityFactory.h,
server/ExternalMind.cpp, server/ExternalMind.h,
server/Idle.cpp, server/Idle.h, server/Lobby.cpp, server/Lobby.h,
server/Master.cpp, server/Master.h, server/Peer.cpp, server/Peer.h,
server/Persistance.cpp, server/Persistance.h,
server/PersistantThingFactory.cpp, server/PersistantThingFactory.h,
server/PersistantThingFactory_impl.h, server/Persistor.cpp,
server/Persistor.h, server/Persistor_impl.h,
server/Player.cpp, server/Player.h, server/Restoration.cpp,
server/Restoration.h, server/Restorer.cpp, server/Restorer.h,
server/Restorer_impl.h, server/ScriptFactory.cpp,
server/ScriptFactory.h, server/ServerRouting.cpp,
server/ServerRouting.h, server/ServerRouting_methods.h,
server/SlaveClientConnection.cpp, server/SlaveClientConnection.h,
server/TaskFactory.cpp, server/TaskFactory.h,
server/TrustedConnection.cpp, server/TrustedConnection.h,
server/WorldRouter.cpp, server/WorldRouter.h,
server/server.cpp, server/server.h, server/slave.cpp,
tests/Areatest.cpp, tests/BaseEntitytest.cpp,
tests/Charactertest.cpp, tests/Containertest.cpp,
tests/Creatortest.cpp, tests/EntityExerciser.h,
tests/EntityFactorytest.cpp, tests/Entitytest.cpp,
tests/Foodtest.cpp, tests/IGEntityExerciser.h,
tests/Linetest.cpp, tests/Locationtest.cpp, tests/OOGThingtest.cpp,
tests/Planttest.cpp, tests/Propertytest.cpp, tests/Stackabletest.cpp,
tests/Structuretest.cpp, tests/Tasktest.cpp, tests/TestWorld.h,
tests/Thingtest.cpp, tests/WorldTimetest.cpp, tests/Worldtest.cpp,
tests/allOperations.h, tests/collisiontest.cpp, tests/consttest.cpp,
tests/distancetest.cpp, tests/emergencetest.cpp,
tests/inheritancetest.cpp, tests/logtest.cpp, tests/randomtest.cpp,
tests/systemtest.cpp, tests/transformtest.cpp,
tests/type_utilstest.cpp, tests/utilitytest.cpp,
tools/AdminClient.cpp, tools/AdminClient.h, tools/cyaddrules.cpp,
tools/cycmd.cpp, tools/cyconfig.cpp, tools/cyconvertrules.cpp,
tools/cyctrl.cpp, tools/cydbload.cpp, tools/cydumprules.cpp,
tools/cyisoload.cpp, tools/cyloadrules.cpp, tools/cypasswd.cpp,
tools/cywatchdog.cpp: Replace the copyright and license statements
with new versions that include disclaimer of warranty, and
permit distribution under later versions of the GPL.
2006-01-19 02:17:06 +00:00
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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2004-10-31 02:36:26 +00:00
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2006-10-26 00:48:00 +00:00
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2004-10-31 02:36:26 +00:00
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#include "TerrainProperty.h"
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2014-08-25 22:43:06 +02:00
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#include "LocatedEntity.h"
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2004-10-31 02:36:26 +00:00
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2014-08-25 22:43:06 +02:00
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#include "common/BaseWorld.h"
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2007-07-03 02:03:59 +00:00
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#include "common/log.h"
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#include "common/debug.h"
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2014-08-25 22:43:06 +02:00
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#include "common/compose.hpp"
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#include "common/custom.h"
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#include "common/TypeNode.h"
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#include "common/Nourish.h"
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2007-07-03 02:03:59 +00:00
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2010-09-17 22:00:59 +01:00
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#include "modules/TerrainContext.h"
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2004-10-31 02:36:26 +00:00
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#include <Mercator/Terrain.h>
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#include <Mercator/Segment.h>
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2007-07-03 02:03:59 +00:00
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#include <Mercator/Surface.h>
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2008-08-14 00:03:12 +00:00
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#include <Mercator/TerrainMod.h>
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2009-05-13 23:40:48 +01:00
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#include <Mercator/TileShader.h>
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#include <Mercator/FillShader.h>
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#include <Mercator/ThresholdShader.h>
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#include <Mercator/DepthShader.h>
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#include <Mercator/GrassShader.h>
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2004-10-31 02:36:26 +00:00
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2010-09-12 02:22:42 +01:00
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#include <wfmath/intersect.h>
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2014-08-25 22:43:06 +02:00
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#include <Atlas/Objects/RootOperation.h>
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#include <Atlas/Objects/Anonymous.h>
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2004-10-31 02:36:26 +00:00
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#include <sstream>
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#include <cassert>
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static const bool debug_flag = false;
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using Atlas::Message::Element;
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using Atlas::Message::MapType;
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using Atlas::Message::ListType;
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using Atlas::Message::FloatType;
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2014-08-25 22:43:06 +02:00
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using Atlas::Objects::Operation::Nourish;
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using Atlas::Objects::Entity::Anonymous;
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2004-10-31 02:36:26 +00:00
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typedef Mercator::Terrain::Pointstore Pointstore;
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typedef Mercator::Terrain::Pointcolumn Pointcolumn;
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2009-05-13 23:40:48 +01:00
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|
typedef enum { ROCK = 0, SAND = 1, GRASS = 2, SILT = 3, SNOW = 4} Surface;
|
|
|
|
|
|
2014-09-07 20:32:57 +02:00
|
|
|
TerrainProperty::TerrainProperty(const TerrainProperty& rhs) :
|
|
|
|
|
m_data(*new Mercator::Terrain(Mercator::Terrain::SHADED)),
|
|
|
|
|
m_tileShader(nullptr)
|
|
|
|
|
{
|
|
|
|
|
//Copy all points.
|
|
|
|
|
for (auto& pointColumn : rhs.m_data.getPoints()) {
|
|
|
|
|
for (auto& point : pointColumn.second) {
|
|
|
|
|
m_data.setBasePoint(pointColumn.first, point.first, point.second);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//Copy surface if available, as well as surface data.
|
|
|
|
|
if (!rhs.m_surfaces.empty()) {
|
|
|
|
|
m_surfaces = rhs.m_surfaces;
|
|
|
|
|
m_tileShader = createShaders(m_surfaces);
|
|
|
|
|
m_data.addShader(m_tileShader, 0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2006-12-10 17:53:52 +00:00
|
|
|
/// \brief TerrainProperty constructor
|
2009-05-14 00:20:09 +01:00
|
|
|
TerrainProperty::TerrainProperty() :
|
2009-05-13 23:40:48 +01:00
|
|
|
m_data(*new Mercator::Terrain(Mercator::Terrain::SHADED)),
|
2014-09-07 20:32:57 +02:00
|
|
|
m_tileShader(nullptr)
|
2009-05-13 23:40:48 +01:00
|
|
|
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TerrainProperty::~TerrainProperty()
|
2004-10-31 02:36:26 +00:00
|
|
|
{
|
2009-05-13 23:40:48 +01:00
|
|
|
delete &m_data;
|
2014-09-07 20:32:57 +02:00
|
|
|
delete m_tileShader;
|
2004-10-31 02:36:26 +00:00
|
|
|
}
|
|
|
|
|
|
2014-08-25 22:43:06 +02:00
|
|
|
void TerrainProperty::install(LocatedEntity *owner, const std::string &name)
|
|
|
|
|
{
|
|
|
|
|
owner->installDelegate(Atlas::Objects::Operation::EAT_NO, name);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TerrainProperty::remove(LocatedEntity *owner, const std::string & name)
|
|
|
|
|
{
|
|
|
|
|
owner->removeDelegate(Atlas::Objects::Operation::EAT_NO, name);
|
|
|
|
|
}
|
|
|
|
|
|
2011-09-29 17:36:26 +01:00
|
|
|
int TerrainProperty::get(Element & ent) const
|
2004-10-31 02:36:26 +00:00
|
|
|
{
|
|
|
|
|
MapType & t = (ent = MapType()).asMap();
|
|
|
|
|
MapType & terrain = (t["points"] = MapType()).asMap();
|
|
|
|
|
|
|
|
|
|
const Pointstore & points = m_data.getPoints();
|
2004-11-06 Al Riddoch <alriddoch@zepler.org>
* aiclient/ClientConnection.cpp, client/BaseClient.cpp,
client/CharacterClient.cpp, client/ClientConnection.cpp,
common/Database.cpp, common/FormattedXMLWriter.cpp,
common/inheritance.cpp, common/refno.h, common/terrain_utils.cpp,
common/type_utils.h, common/utility.cpp, modules/WorldTime.cpp,
modules/WorldTime.h, physics/Collision.cpp, rulesets/Area.cpp,
rulesets/BaseMind.cpp, rulesets/Character.cpp, rulesets/Entity.cpp,
rulesets/Line.cpp, rulesets/MemMap.cpp, rulesets/MemMap_methods.h,
rulesets/Movement.cpp, rulesets/Plant.cpp, rulesets/Py_Map.cpp,
rulesets/Py_Object.cpp, rulesets/Py_Operation.cpp,
rulesets/Py_Oplist.cpp, rulesets/PythonMindScript.cpp,
rulesets/PythonThingScript.cpp, rulesets/Python_API.cpp,
rulesets/Stackable.cpp, rulesets/TerrainProperty.cpp,
rulesets/Thing.cpp, rulesets/World.cpp, server/Account.cpp,
server/CommClient.cpp, server/CommServer.cpp, server/Connection.cpp,
server/EntityFactory.cpp, server/Lobby.cpp, server/Persistance.cpp,
server/Player.cpp, server/Restoration.cpp, server/ServerRouting.cpp,
server/WorldRouter.cpp, tests/EntityExerciser.h,
tests/IGEntityExerciser.h, tests/inheritancetest.cpp,
tools/cycmd.cpp, tools/cyconvertrules.cpp, tools/cydbload.cpp,
tools/cyloadrules.cpp:
Tweak for loops to avoid creating a temporary iterator each
iteration.
* tests/type_utilstest.cpp: New test for function which does
list conversions.
2004-11-06 20:36:03 +00:00
|
|
|
Pointstore::const_iterator Iend = points.end();
|
|
|
|
|
for (Pointstore::const_iterator I = points.begin(); I != Iend; ++I) {
|
2004-10-31 02:36:26 +00:00
|
|
|
const Pointcolumn & pointcol = I->second;
|
|
|
|
|
Pointcolumn::const_iterator J = pointcol.begin();
|
2004-11-06 Al Riddoch <alriddoch@zepler.org>
* aiclient/ClientConnection.cpp, client/BaseClient.cpp,
client/CharacterClient.cpp, client/ClientConnection.cpp,
common/Database.cpp, common/FormattedXMLWriter.cpp,
common/inheritance.cpp, common/refno.h, common/terrain_utils.cpp,
common/type_utils.h, common/utility.cpp, modules/WorldTime.cpp,
modules/WorldTime.h, physics/Collision.cpp, rulesets/Area.cpp,
rulesets/BaseMind.cpp, rulesets/Character.cpp, rulesets/Entity.cpp,
rulesets/Line.cpp, rulesets/MemMap.cpp, rulesets/MemMap_methods.h,
rulesets/Movement.cpp, rulesets/Plant.cpp, rulesets/Py_Map.cpp,
rulesets/Py_Object.cpp, rulesets/Py_Operation.cpp,
rulesets/Py_Oplist.cpp, rulesets/PythonMindScript.cpp,
rulesets/PythonThingScript.cpp, rulesets/Python_API.cpp,
rulesets/Stackable.cpp, rulesets/TerrainProperty.cpp,
rulesets/Thing.cpp, rulesets/World.cpp, server/Account.cpp,
server/CommClient.cpp, server/CommServer.cpp, server/Connection.cpp,
server/EntityFactory.cpp, server/Lobby.cpp, server/Persistance.cpp,
server/Player.cpp, server/Restoration.cpp, server/ServerRouting.cpp,
server/WorldRouter.cpp, tests/EntityExerciser.h,
tests/IGEntityExerciser.h, tests/inheritancetest.cpp,
tools/cycmd.cpp, tools/cyconvertrules.cpp, tools/cydbload.cpp,
tools/cyloadrules.cpp:
Tweak for loops to avoid creating a temporary iterator each
iteration.
* tests/type_utilstest.cpp: New test for function which does
list conversions.
2004-11-06 20:36:03 +00:00
|
|
|
Pointcolumn::const_iterator Jend = pointcol.end();
|
|
|
|
|
for (; J != Jend; ++J) {
|
2004-10-31 02:36:26 +00:00
|
|
|
std::stringstream key;
|
|
|
|
|
key << I->first << "x" << J->first;
|
|
|
|
|
ListType & point = (terrain[key.str()] = ListType(3)).asList();
|
|
|
|
|
point[0] = (FloatType)(I->first);
|
|
|
|
|
point[1] = (FloatType)(J->first);
|
|
|
|
|
point[2] = (FloatType)(J->second.height());
|
|
|
|
|
}
|
|
|
|
|
}
|
2007-09-11 14:47:39 +00:00
|
|
|
|
|
|
|
|
t["surfaces"] = m_surfaces;
|
2011-09-29 17:36:26 +01:00
|
|
|
return 0;
|
2004-10-31 02:36:26 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TerrainProperty::set(const Element & ent)
|
|
|
|
|
{
|
|
|
|
|
if (!ent.isMap()) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
const MapType & t = ent.asMap();
|
2007-07-03 02:03:59 +00:00
|
|
|
debug(std::cout << "TerrainProperty::setTerrain()"
|
|
|
|
|
<< std::endl << std::flush;);
|
2004-10-31 02:36:26 +00:00
|
|
|
|
2007-07-29 21:23:40 +00:00
|
|
|
const Pointstore & base_points = m_data.getPoints();
|
2004-10-31 02:36:26 +00:00
|
|
|
|
|
|
|
|
MapType::const_iterator I = t.find("points");
|
2007-07-30 Al Riddoch <alriddoch@zepler.org>
* client/Py_CreatorClient.cpp, common/Database.cpp,
common/accountbase.cpp, common/system.cpp, rulesets/Character.cpp,
rulesets/Motion.cpp, rulesets/Plant.cpp, rulesets/Py_Location.cpp,
rulesets/Py_Mind.cpp, rulesets/Py_Operation.cpp,
rulesets/Py_Point3D.cpp, rulesets/Py_Statistics.cpp,
rulesets/Py_Task.cpp, rulesets/Py_TerrainProperty.cpp,
rulesets/Py_Thing.cpp, rulesets/Py_Vector3D.cpp,
rulesets/Py_WorldTime.cpp, rulesets/Python_API.cpp,
rulesets/TerrainProperty.cpp, server/Admin.cpp,
server/CommServer.cpp, server/Connection.cpp,
server/EntityFactory.cpp, server/WorldRouter.cpp,
tools/cycmd.cpp, tools/cyconvertrules.cpp, tools/cyctrl.cpp:
Remove unnecessary () from conditional expressions, where operator
binding is clear.
2007-07-30 18:12:50 +00:00
|
|
|
if (I != t.end() && I->second.isMap()) {
|
2004-10-31 02:36:26 +00:00
|
|
|
const MapType & points = I->second.asMap();
|
2004-11-06 Al Riddoch <alriddoch@zepler.org>
* aiclient/ClientConnection.cpp, client/BaseClient.cpp,
client/CharacterClient.cpp, client/ClientConnection.cpp,
common/Database.cpp, common/FormattedXMLWriter.cpp,
common/inheritance.cpp, common/refno.h, common/terrain_utils.cpp,
common/type_utils.h, common/utility.cpp, modules/WorldTime.cpp,
modules/WorldTime.h, physics/Collision.cpp, rulesets/Area.cpp,
rulesets/BaseMind.cpp, rulesets/Character.cpp, rulesets/Entity.cpp,
rulesets/Line.cpp, rulesets/MemMap.cpp, rulesets/MemMap_methods.h,
rulesets/Movement.cpp, rulesets/Plant.cpp, rulesets/Py_Map.cpp,
rulesets/Py_Object.cpp, rulesets/Py_Operation.cpp,
rulesets/Py_Oplist.cpp, rulesets/PythonMindScript.cpp,
rulesets/PythonThingScript.cpp, rulesets/Python_API.cpp,
rulesets/Stackable.cpp, rulesets/TerrainProperty.cpp,
rulesets/Thing.cpp, rulesets/World.cpp, server/Account.cpp,
server/CommClient.cpp, server/CommServer.cpp, server/Connection.cpp,
server/EntityFactory.cpp, server/Lobby.cpp, server/Persistance.cpp,
server/Player.cpp, server/Restoration.cpp, server/ServerRouting.cpp,
server/WorldRouter.cpp, tests/EntityExerciser.h,
tests/IGEntityExerciser.h, tests/inheritancetest.cpp,
tools/cycmd.cpp, tools/cyconvertrules.cpp, tools/cydbload.cpp,
tools/cyloadrules.cpp:
Tweak for loops to avoid creating a temporary iterator each
iteration.
* tests/type_utilstest.cpp: New test for function which does
list conversions.
2004-11-06 20:36:03 +00:00
|
|
|
MapType::const_iterator Iend = points.end();
|
|
|
|
|
for (MapType::const_iterator I = points.begin(); I != Iend; ++I) {
|
2004-10-31 02:36:26 +00:00
|
|
|
if (!I->second.isList()) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
const ListType & point = I->second.asList();
|
|
|
|
|
if (point.size() != 3) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int x = (int)point[0].asNum();
|
|
|
|
|
int y = (int)point[1].asNum();
|
|
|
|
|
|
2007-07-29 21:23:40 +00:00
|
|
|
Pointstore::const_iterator J = base_points.find(x);
|
2007-07-30 Al Riddoch <alriddoch@zepler.org>
* client/Py_CreatorClient.cpp, common/Database.cpp,
common/accountbase.cpp, common/system.cpp, rulesets/Character.cpp,
rulesets/Motion.cpp, rulesets/Plant.cpp, rulesets/Py_Location.cpp,
rulesets/Py_Mind.cpp, rulesets/Py_Operation.cpp,
rulesets/Py_Point3D.cpp, rulesets/Py_Statistics.cpp,
rulesets/Py_Task.cpp, rulesets/Py_TerrainProperty.cpp,
rulesets/Py_Thing.cpp, rulesets/Py_Vector3D.cpp,
rulesets/Py_WorldTime.cpp, rulesets/Python_API.cpp,
rulesets/TerrainProperty.cpp, server/Admin.cpp,
server/CommServer.cpp, server/Connection.cpp,
server/EntityFactory.cpp, server/WorldRouter.cpp,
tools/cycmd.cpp, tools/cyconvertrules.cpp, tools/cyctrl.cpp:
Remove unnecessary () from conditional expressions, where operator
binding is clear.
2007-07-30 18:12:50 +00:00
|
|
|
if (J == base_points.end() ||
|
|
|
|
|
J->second.find(y) == J->second.end()) {
|
2004-10-31 02:36:26 +00:00
|
|
|
// Newly added point.
|
|
|
|
|
m_createdTerrain[x].insert(y);
|
|
|
|
|
} else {
|
|
|
|
|
// Modified point
|
|
|
|
|
PointSet::const_iterator K = m_createdTerrain.find(x);
|
2007-07-30 Al Riddoch <alriddoch@zepler.org>
* client/Py_CreatorClient.cpp, common/Database.cpp,
common/accountbase.cpp, common/system.cpp, rulesets/Character.cpp,
rulesets/Motion.cpp, rulesets/Plant.cpp, rulesets/Py_Location.cpp,
rulesets/Py_Mind.cpp, rulesets/Py_Operation.cpp,
rulesets/Py_Point3D.cpp, rulesets/Py_Statistics.cpp,
rulesets/Py_Task.cpp, rulesets/Py_TerrainProperty.cpp,
rulesets/Py_Thing.cpp, rulesets/Py_Vector3D.cpp,
rulesets/Py_WorldTime.cpp, rulesets/Python_API.cpp,
rulesets/TerrainProperty.cpp, server/Admin.cpp,
server/CommServer.cpp, server/Connection.cpp,
server/EntityFactory.cpp, server/WorldRouter.cpp,
tools/cycmd.cpp, tools/cyconvertrules.cpp, tools/cyctrl.cpp:
Remove unnecessary () from conditional expressions, where operator
binding is clear.
2007-07-30 18:12:50 +00:00
|
|
|
if (K == m_createdTerrain.end() ||
|
|
|
|
|
K->second.find(y) == K->second.end()) {
|
2004-10-31 02:36:26 +00:00
|
|
|
// Already in database
|
|
|
|
|
m_modifiedTerrain[x].insert(y);
|
|
|
|
|
}
|
|
|
|
|
// else do nothing, as its currently waiting to be added.
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
m_data.setBasePoint(x, y, point[2].asNum());
|
|
|
|
|
// FIXME Add support for roughness and falloff, as done
|
|
|
|
|
// by damien in equator and FIXMEd out by me
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
2007-09-11 14:47:39 +00:00
|
|
|
|
|
|
|
|
I = t.find("surfaces");
|
|
|
|
|
if (I != t.end() && I->second.isList()) {
|
2014-09-07 20:32:57 +02:00
|
|
|
//Only alter shader if the definition has changed.
|
|
|
|
|
if (m_surfaces != I->second.List()) {
|
|
|
|
|
auto shader = createShaders(I->second.List());
|
|
|
|
|
if (m_tileShader) {
|
|
|
|
|
m_data.removeShader(m_tileShader, 0);
|
|
|
|
|
delete m_tileShader;
|
|
|
|
|
}
|
2014-09-10 21:50:31 +02:00
|
|
|
m_tileShader = shader;
|
2014-09-07 20:32:57 +02:00
|
|
|
if (shader) {
|
|
|
|
|
m_data.addShader(shader, 0);
|
|
|
|
|
}
|
|
|
|
|
m_surfaces = I->second.List();
|
|
|
|
|
}
|
2007-09-11 14:47:39 +00:00
|
|
|
}
|
2008-08-14 00:03:12 +00:00
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
2014-09-07 20:32:57 +02:00
|
|
|
Mercator::TileShader* TerrainProperty::createShaders(const Atlas::Message::ListType& surfaceList) {
|
|
|
|
|
if (!surfaceList.empty()) {
|
|
|
|
|
Mercator::TileShader* tileShader = new Mercator::TileShader();
|
|
|
|
|
for (auto& surfaceElement : surfaceList) {
|
|
|
|
|
if (!surfaceElement.isMap()) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
auto& surfaceMap = surfaceElement.Map();
|
|
|
|
|
|
|
|
|
|
auto patternI = surfaceMap.find("pattern");
|
|
|
|
|
if (patternI == surfaceMap.end() || !patternI->second.isString()) {
|
|
|
|
|
log(WARNING, "Surface has no 'pattern'.");
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
auto nameI = surfaceMap.find("name");
|
|
|
|
|
if (nameI == surfaceMap.end() || !nameI->second.isString()) {
|
|
|
|
|
log(WARNING, "Surface has no 'name'.");
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
const std::string& name = nameI->second.String();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int layer;
|
|
|
|
|
if (name == "rock") {
|
|
|
|
|
layer = ROCK;
|
|
|
|
|
} else if (name == "sand") {
|
|
|
|
|
layer = SAND;
|
|
|
|
|
} else if (name == "grass") {
|
|
|
|
|
layer = GRASS;
|
|
|
|
|
} else if (name == "silt") {
|
|
|
|
|
layer = SILT;
|
|
|
|
|
} else if (name == "snow") {
|
|
|
|
|
layer = SNOW;
|
|
|
|
|
} else {
|
|
|
|
|
log(WARNING, String::compose("Could not recognize surface with layer with name '%1'", name));
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Mercator::Shader::Parameters shaderParams;
|
|
|
|
|
auto paramsI = surfaceMap.find("params");
|
|
|
|
|
if (paramsI != surfaceMap.end() && paramsI->second.isMap()) {
|
|
|
|
|
auto params = paramsI->second.Map();
|
|
|
|
|
for (auto& entry : params) {
|
|
|
|
|
if (entry.second.isNum()) {
|
|
|
|
|
shaderParams.insert(std::make_pair(entry.first, (float)entry.second.asNum()));
|
|
|
|
|
} else {
|
|
|
|
|
log(WARNING, "'terrain.shaders...params' entry must be a map of floats..");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
auto& pattern = patternI->second.String();
|
|
|
|
|
if (pattern == "fill") {
|
|
|
|
|
tileShader->addShader(new Mercator::FillShader(shaderParams), layer);
|
|
|
|
|
} else if (pattern == "band") {
|
|
|
|
|
tileShader->addShader(new Mercator::BandShader(shaderParams), layer);
|
|
|
|
|
} else if (pattern == "grass") {
|
|
|
|
|
tileShader->addShader(new Mercator::GrassShader(shaderParams), layer);
|
|
|
|
|
} else if (pattern == "depth") {
|
|
|
|
|
tileShader->addShader(new Mercator::DepthShader(shaderParams), layer);
|
|
|
|
|
} else if (pattern == "high") {
|
|
|
|
|
tileShader->addShader(new Mercator::HighShader(shaderParams), layer);
|
|
|
|
|
} else {
|
|
|
|
|
log(WARNING, String::compose("Could not recognize surface with pattern '%1'", pattern));
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return tileShader;
|
|
|
|
|
}
|
|
|
|
|
return nullptr;
|
|
|
|
|
}
|
|
|
|
|
|
2013-01-07 23:03:25 +00:00
|
|
|
TerrainProperty * TerrainProperty::copy() const
|
|
|
|
|
{
|
|
|
|
|
return new TerrainProperty(*this);
|
|
|
|
|
}
|
|
|
|
|
|
2014-08-25 22:43:06 +02:00
|
|
|
HandlerResult TerrainProperty::operation(LocatedEntity * e,
|
|
|
|
|
const Operation & op, OpVector & res)
|
|
|
|
|
{
|
|
|
|
|
return eat_handler(e, op, res);
|
|
|
|
|
}
|
|
|
|
|
|
2010-10-05 22:53:52 +01:00
|
|
|
void TerrainProperty::addMod(const Mercator::TerrainMod *mod) const
|
2008-08-14 00:03:12 +00:00
|
|
|
{
|
2010-09-29 16:47:14 +01:00
|
|
|
m_data.addMod(mod);
|
2008-08-14 00:03:12 +00:00
|
|
|
}
|
|
|
|
|
|
2010-11-11 17:32:53 +00:00
|
|
|
void TerrainProperty::updateMod(const Mercator::TerrainMod *mod) const
|
|
|
|
|
{
|
|
|
|
|
m_data.updateMod(mod);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TerrainProperty::removeMod(const Mercator::TerrainMod *mod) const
|
2008-08-17 18:12:09 +00:00
|
|
|
{
|
|
|
|
|
m_data.removeMod(mod);
|
|
|
|
|
}
|
2010-10-05 22:53:52 +01:00
|
|
|
|
2008-08-14 00:03:12 +00:00
|
|
|
void TerrainProperty::clearMods(float x, float y)
|
|
|
|
|
{
|
|
|
|
|
Mercator::Segment *s = m_data.getSegment(x,y);
|
|
|
|
|
if(s != NULL) {
|
|
|
|
|
s->clearMods();
|
|
|
|
|
//log(INFO, "Mods cleared!");
|
|
|
|
|
}
|
2004-10-31 02:36:26 +00:00
|
|
|
}
|
2007-07-03 02:03:59 +00:00
|
|
|
|
2009-08-21 03:21:26 +01:00
|
|
|
/// \brief Return the height and normal to the surface at the given point
|
|
|
|
|
bool TerrainProperty::getHeightAndNormal(float x,
|
|
|
|
|
float y,
|
|
|
|
|
float & height,
|
|
|
|
|
Vector3D & normal) const
|
2007-07-03 02:03:59 +00:00
|
|
|
{
|
|
|
|
|
Mercator::Segment * s = m_data.getSegment(x, y);
|
|
|
|
|
if (s != 0 && !s->isValid()) {
|
|
|
|
|
s->populate();
|
|
|
|
|
}
|
2009-08-21 03:21:26 +01:00
|
|
|
return m_data.getHeightAndNormal(x, y, height, normal);
|
2009-07-16 15:36:17 +05:30
|
|
|
}
|
|
|
|
|
|
2007-07-03 02:03:59 +00:00
|
|
|
/// \brief Get a number encoding the surface type at the given x,y coordinates
|
|
|
|
|
///
|
|
|
|
|
/// @param pos the x,y coordinates of the point on the terrain
|
|
|
|
|
/// @param material a reference to the integer to be used to store the
|
|
|
|
|
/// material identifier at this location.
|
|
|
|
|
int TerrainProperty::getSurface(const Point3D & pos, int & material)
|
|
|
|
|
{
|
|
|
|
|
float x = pos.x(),
|
|
|
|
|
y = pos.y();
|
|
|
|
|
Mercator::Segment * segment = m_data.getSegment(x, y);
|
|
|
|
|
if (segment == 0) {
|
|
|
|
|
debug(std::cerr << "No terrain at this point" << std::endl << std::flush;);
|
|
|
|
|
return -1;
|
|
|
|
|
}
|
|
|
|
|
if (!segment->isValid()) {
|
|
|
|
|
segment->populate();
|
|
|
|
|
}
|
2009-05-14 12:46:38 +01:00
|
|
|
x -= segment->getXRef();
|
|
|
|
|
y -= segment->getYRef();
|
|
|
|
|
assert(x <= segment->getSize());
|
|
|
|
|
assert(y <= segment->getSize());
|
2007-07-03 02:03:59 +00:00
|
|
|
const Mercator::Segment::Surfacestore & surfaces = segment->getSurfaces();
|
|
|
|
|
WFMath::Vector<3> normal;
|
|
|
|
|
float height = -23;
|
|
|
|
|
segment->getHeightAndNormal(x, y, height, normal);
|
|
|
|
|
debug(std::cout << "At the point " << x << "," << y
|
|
|
|
|
<< " of the segment the height is " << height << std::endl;
|
|
|
|
|
std::cout << "The segment has " << surfaces.size()
|
|
|
|
|
<< std::endl << std::flush;);
|
|
|
|
|
if (surfaces.size() == 0) {
|
|
|
|
|
log(ERROR, "The terrain has no surface data");
|
|
|
|
|
return -1;
|
|
|
|
|
}
|
2007-07-29 21:23:40 +00:00
|
|
|
Mercator::Surface & tile_surface = *surfaces.begin()->second;
|
|
|
|
|
if (!tile_surface.isValid()) {
|
|
|
|
|
tile_surface.populate();
|
2007-07-03 02:03:59 +00:00
|
|
|
}
|
2007-07-29 21:23:40 +00:00
|
|
|
material = tile_surface((int)x, (int)y, 0);
|
2007-07-03 02:03:59 +00:00
|
|
|
return 0;
|
|
|
|
|
}
|
2010-09-12 02:22:42 +01:00
|
|
|
|
|
|
|
|
/// \brief Find the mods at a given location
|
|
|
|
|
///
|
|
|
|
|
/// @param pos the x,y coordinates of a point on the terrain
|
|
|
|
|
/// @param mods a reference to the list to be returned
|
2013-01-17 10:17:07 +00:00
|
|
|
void TerrainProperty::findMods(const Point3D & pos,
|
|
|
|
|
std::vector<LocatedEntity *> & ret)
|
2010-09-12 02:22:42 +01:00
|
|
|
{
|
|
|
|
|
Mercator::Segment * seg = m_data.getSegment(pos.x(), pos.y());
|
|
|
|
|
if (seg == 0) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
const Mercator::ModList & seg_mods = seg->getMods();
|
|
|
|
|
Mercator::ModList::const_iterator I = seg_mods.begin();
|
|
|
|
|
Mercator::ModList::const_iterator Iend = seg_mods.end();
|
|
|
|
|
for (; I != Iend; ++I) {
|
2010-10-05 18:23:18 +01:00
|
|
|
const Mercator::TerrainMod * mod = *I;
|
2010-09-12 02:22:42 +01:00
|
|
|
WFMath::AxisBox<2> mod_box = mod->bbox();
|
2010-09-12 19:45:33 +01:00
|
|
|
if (pos.x() > mod_box.lowCorner().x() && pos.x() < mod_box.highCorner().x() &&
|
|
|
|
|
pos.y() > mod_box.lowCorner().y() && pos.y() < mod_box.highCorner().y()) {
|
2010-10-28 18:45:06 +01:00
|
|
|
Mercator::Effector::Context * c = mod->context();
|
2010-09-17 22:00:59 +01:00
|
|
|
if (c == 0) {
|
|
|
|
|
log(WARNING, "Terrrain mod with no context");
|
|
|
|
|
continue;
|
|
|
|
|
}
|
2011-02-23 13:05:29 +00:00
|
|
|
debug(std::cout << "Context has id" << c->id() << std::endl;);
|
2010-09-17 22:00:59 +01:00
|
|
|
TerrainContext * tc = dynamic_cast<TerrainContext *>(c);
|
|
|
|
|
if (tc == 0) {
|
|
|
|
|
log(WARNING, "Terrrain mod with non Cyphesis context");
|
|
|
|
|
continue;
|
|
|
|
|
}
|
2011-02-23 13:05:29 +00:00
|
|
|
debug(std::cout << "Context has pointer " << tc->entity().get()
|
|
|
|
|
<< std::endl;);
|
2010-09-17 22:00:59 +01:00
|
|
|
ret.push_back(tc->entity().get());
|
2010-09-12 02:22:42 +01:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2014-08-25 22:43:06 +02:00
|
|
|
|
|
|
|
|
HandlerResult TerrainProperty::eat_handler(LocatedEntity * e,
|
|
|
|
|
const Operation & op, OpVector & res)
|
|
|
|
|
{
|
|
|
|
|
const std::string & from_id = op->getFrom();
|
|
|
|
|
LocatedEntity * from = BaseWorld::instance().getEntity(from_id);
|
|
|
|
|
if (from == 0) {
|
|
|
|
|
log(ERROR, String::compose("Terrain got eat op from non-existant "
|
|
|
|
|
"entity %1.", from_id));
|
|
|
|
|
return OPERATION_IGNORED;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Point3D from_pos = relativePos(e->m_location, from->m_location);
|
|
|
|
|
int material;
|
|
|
|
|
if (getSurface(from_pos, material) != 0) {
|
|
|
|
|
debug(std::cout << "no surface hit" << std::endl << std::flush;);
|
|
|
|
|
return OPERATION_IGNORED;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const TypeNode * from_type = from->getType();
|
|
|
|
|
if (from_type->isTypeOf("plant")) {
|
|
|
|
|
if (material == GRASS) {
|
|
|
|
|
debug(std::cout << "From grass" << std::endl << std::flush;);
|
|
|
|
|
Nourish nourish;
|
|
|
|
|
nourish->setTo(from_id);
|
|
|
|
|
Anonymous nour_arg;
|
|
|
|
|
Element mass;
|
|
|
|
|
from->getAttr("mass", mass);
|
|
|
|
|
if (!mass.isFloat()) {
|
|
|
|
|
mass = 0.;
|
|
|
|
|
}
|
|
|
|
|
// FIXME to do this right we need to know how long since the
|
|
|
|
|
// last tick, so the from entity needs to tell us.
|
|
|
|
|
nour_arg->setAttr("mass",
|
|
|
|
|
std::pow(mass.Float(), 0.5) /
|
|
|
|
|
(60.0 * 24.0));
|
|
|
|
|
nourish->setArgs1(nour_arg);
|
|
|
|
|
res.push_back(nourish);
|
|
|
|
|
}
|
|
|
|
|
} else if (from_type->isTypeOf("character")) {
|
|
|
|
|
log(NOTICE, "Eat coming from an animal.");
|
|
|
|
|
if (material == GRASS) {
|
|
|
|
|
debug(std::cout << "From grass" << std::endl << std::flush;);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return OPERATION_HANDLED;
|
|
|
|
|
}
|
|
|
|
|
|
2016-03-31 21:08:12 +02:00
|
|
|
Mercator::Terrain& TerrainProperty::getData()
|
|
|
|
|
{
|
|
|
|
|
return m_data;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const Mercator::Terrain& TerrainProperty::getData() const
|
|
|
|
|
{
|
|
|
|
|
return m_data;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|