cyphesis/server/Lobby.cpp

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2006-01-19 Al Riddoch <alriddoch@zepler.org> * aiclient/ClientAccount.cpp, aiclient/ClientAccount.h, aiclient/ClientConnection.cpp, aiclient/ClientConnection.h, aiclient/client.cpp, aiclient/client.h, client/BaseClient.cpp, client/BaseClient.h, client/CharacterClient.cpp, client/CharacterClient.h, client/ClientConnection.cpp, client/ClientConnection.h, client/CreatorClient.cpp, client/CreatorClient.h, client/ObserverClient.cpp, client/ObserverClient.h, client/Py_CreatorClient.cpp, client/Py_CreatorClient.h, client/client.cpp, client/define_world.cpp, client/define_world.h, common/Add.h, common/Affect.h, common/AtlasFileLoader.cpp, common/AtlasFileLoader.h, common/Attack.h, common/BaseEntity.cpp, common/BaseEntity.h, common/BaseWorld.cpp, common/BaseWorld.h, common/Burn.h, common/Chop.h, common/Connect.h, common/CustomOp.cpp, common/CustomOp.h, common/CustomOp_impl.h, common/Cut.h, common/Database.cpp, common/Database.h, common/Delve.h, common/Dig.h, common/Eat.h, common/FormattedXMLWriter.cpp, common/FormattedXMLWriter.h, common/Generic.h, common/Load.h, common/Monitor.h, common/Mow.h, common/Nourish.h, common/OOGThing.cpp, common/OOGThing.h, common/Property.cpp, common/Property.h, common/Property_impl.h, common/Save.h, common/Setup.h, common/Tick.h, common/Unseen.h, common/Update.h, common/Use.h, common/Wield.h, common/accountbase.cpp, common/accountbase.h, common/const.cpp, common/const.h, common/custom.cpp, common/debug.h, common/globals.cpp, common/globals.h, common/id.cpp, common/id.h, common/inheritance.cpp, common/inheritance.h, common/inheritance_impl.h, common/log.cpp, common/log.h, common/newid.cpp, common/nls.h, common/op_switch.h, common/operations.cpp, common/operations.h, common/random.h, common/refno.h, common/serialno.cpp, common/serialno.h, common/system.cpp, common/system.h, common/terrain_utils.cpp, common/terrain_utils.h, common/type_utils.h, common/types.h, common/utility.cpp, common/utility.h, modules/DateTime.cpp, modules/DateTime.h, modules/Location.cpp, modules/Location.h, modules/WorldTime.cpp, modules/WorldTime.h, physics/BBox.cpp, physics/BBox.h, physics/Collision.cpp, physics/Collision.h, physics/Quaternion.cpp, physics/Quaternion.h, physics/Vector3D.cpp, physics/Vector3D.h, physics/VectorPol.h, rulesets/Area.cpp, rulesets/Area.h, rulesets/AreaProperty.cpp, rulesets/AreaProperty.h, rulesets/ArithmeticScript.cpp, rulesets/ArithmeticScript.h, rulesets/BaseMind.cpp, rulesets/BaseMind.h, rulesets/CalendarProperty.cpp, rulesets/CalendarProperty.h, rulesets/Character.cpp, rulesets/Character.h, rulesets/Combat.cpp, rulesets/Combat.h, rulesets/Container.cpp, rulesets/Container.h, rulesets/Creator.cpp, rulesets/Creator.h, rulesets/Entity.cpp, rulesets/Entity.h, rulesets/EntityProperties.cpp, rulesets/Entity_getLocation.h, rulesets/Fell.cpp, rulesets/Fell.h, rulesets/Food.cpp, rulesets/Food.h, rulesets/Line.cpp, rulesets/Line.h, rulesets/LineProperty.cpp, rulesets/LineProperty.h, rulesets/MemEntity.cpp, rulesets/MemEntity.h, rulesets/MemMap.cpp, rulesets/MemMap.h, rulesets/MemMap_methods.h, rulesets/MindFactory.cpp, rulesets/MindFactory.h, rulesets/Missile.h, rulesets/Motion.cpp, rulesets/Motion.h, rulesets/Movement.cpp, rulesets/Movement.h, rulesets/Pedestrian.cpp, rulesets/Pedestrian.h, rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_BBox.cpp, rulesets/Py_BBox.h, rulesets/Py_EntityWrapper.h, rulesets/Py_Location.cpp, rulesets/Py_Location.h, rulesets/Py_Map.cpp, rulesets/Py_Map.h, rulesets/Py_Mind.cpp, rulesets/Py_Mind.h, rulesets/Py_Object.cpp, rulesets/Py_Object.h, rulesets/Py_Operation.cpp, rulesets/Py_Operation.h, rulesets/Py_Oplist.cpp, rulesets/Py_Oplist.h, rulesets/Py_Optime.cpp, rulesets/Py_Optime.h, rulesets/Py_Point3D.cpp, rulesets/Py_Point3D.h, rulesets/Py_Property.cpp, rulesets/Py_Property.h, rulesets/Py_Quaternion.cpp, rulesets/Py_Quaternion.h, rulesets/Py_RootEntity.cpp, rulesets/Py_RootEntity.h, rulesets/Py_Statistics.cpp, rulesets/Py_Statistics.h, rulesets/Py_Task.cpp, rulesets/Py_Task.h, rulesets/Py_Thing.cpp, rulesets/Py_Thing.h, rulesets/Py_Vector3D.cpp, rulesets/Py_Vector3D.h, rulesets/Py_World.cpp, rulesets/Py_World.h, rulesets/Py_WorldTime.cpp, rulesets/Py_WorldTime.h, rulesets/PythonArithmeticScript.cpp, rulesets/PythonArithmeticScript.h, rulesets/PythonMindScript.cpp, rulesets/PythonMindScript.h, rulesets/PythonScript.cpp, rulesets/PythonScript.h, rulesets/PythonThingScript.cpp, rulesets/PythonThingScript.h, rulesets/PythonWrapper.cpp, rulesets/PythonWrapper.h, rulesets/Python_API.cpp, rulesets/Python_API.h, rulesets/Python_Script_Utils.h, rulesets/Script.cpp, rulesets/Script.h, rulesets/Stackable.cpp, rulesets/Stackable.h, rulesets/Statistics.cpp, rulesets/Statistics.h, rulesets/StatisticsProperty.cpp, rulesets/StatisticsProperty.h, rulesets/Structure.cpp, rulesets/Structure.h, rulesets/Task.cpp, rulesets/Task.h, rulesets/TaskScript.cpp, rulesets/TaskScript.h, rulesets/TerrainProperty.cpp, rulesets/TerrainProperty.h, rulesets/Thing.cpp, rulesets/Thing.h, rulesets/ThingFactory.cpp, rulesets/ThingFactory.h, rulesets/World.cpp, rulesets/World.h, rulesets/attributes.h, server/Account.cpp, server/Account.h, server/Admin.cpp, server/Admin.h, server/ArithmeticFactory.cpp, server/ArithmeticFactory.h, server/CommClient.cpp, server/CommClient.h, server/CommIdleSocket.cpp, server/CommIdleSocket.h, server/CommListener.cpp, server/CommListener.h, server/CommLocalClient.cpp, server/CommLocalClient.h, server/CommMDNSPublisher.cpp, server/CommMDNSPublisher.h, server/CommMaster.cpp, server/CommMaster.h, server/CommMetaClient.cpp, server/CommMetaClient.h, server/CommPSQLSocket.cpp, server/CommPSQLSocket.h, server/CommPeer.cpp, server/CommPeer.h, server/CommPeerListener.cpp, server/CommPeerListener.h, server/CommRemoteClient.cpp, server/CommRemoteClient.h, server/CommServer.cpp, server/CommServer.h, server/CommSlaveClient.cpp, server/CommSlaveClient.h, server/CommSlaveListener.cpp, server/CommSlaveListener.h, server/CommSocket.cpp, server/CommSocket.h, server/CommUnixListener.cpp, server/CommUnixListener.h, server/Connection.cpp, server/Connection.h, server/Connection_methods.h, server/EntityFactory.cpp, server/EntityFactory.h, server/ExternalMind.cpp, server/ExternalMind.h, server/Idle.cpp, server/Idle.h, server/Lobby.cpp, server/Lobby.h, server/Master.cpp, server/Master.h, server/Peer.cpp, server/Peer.h, server/Persistance.cpp, server/Persistance.h, server/PersistantThingFactory.cpp, server/PersistantThingFactory.h, server/PersistantThingFactory_impl.h, server/Persistor.cpp, server/Persistor.h, server/Persistor_impl.h, server/Player.cpp, server/Player.h, server/Restoration.cpp, server/Restoration.h, server/Restorer.cpp, server/Restorer.h, server/Restorer_impl.h, server/ScriptFactory.cpp, server/ScriptFactory.h, server/ServerRouting.cpp, server/ServerRouting.h, server/ServerRouting_methods.h, server/SlaveClientConnection.cpp, server/SlaveClientConnection.h, server/TaskFactory.cpp, server/TaskFactory.h, server/TrustedConnection.cpp, server/TrustedConnection.h, server/WorldRouter.cpp, server/WorldRouter.h, server/server.cpp, server/server.h, server/slave.cpp, tests/Areatest.cpp, tests/BaseEntitytest.cpp, tests/Charactertest.cpp, tests/Containertest.cpp, tests/Creatortest.cpp, tests/EntityExerciser.h, tests/EntityFactorytest.cpp, tests/Entitytest.cpp, tests/Foodtest.cpp, tests/IGEntityExerciser.h, tests/Linetest.cpp, tests/Locationtest.cpp, tests/OOGThingtest.cpp, tests/Planttest.cpp, tests/Propertytest.cpp, tests/Stackabletest.cpp, tests/Structuretest.cpp, tests/Tasktest.cpp, tests/TestWorld.h, tests/Thingtest.cpp, tests/WorldTimetest.cpp, tests/Worldtest.cpp, tests/allOperations.h, tests/collisiontest.cpp, tests/consttest.cpp, tests/distancetest.cpp, tests/emergencetest.cpp, tests/inheritancetest.cpp, tests/logtest.cpp, tests/randomtest.cpp, tests/systemtest.cpp, tests/transformtest.cpp, tests/type_utilstest.cpp, tests/utilitytest.cpp, tools/AdminClient.cpp, tools/AdminClient.h, tools/cyaddrules.cpp, tools/cycmd.cpp, tools/cyconfig.cpp, tools/cyconvertrules.cpp, tools/cyctrl.cpp, tools/cydbload.cpp, tools/cydumprules.cpp, tools/cyisoload.cpp, tools/cyloadrules.cpp, tools/cypasswd.cpp, tools/cywatchdog.cpp: Replace the copyright and license statements with new versions that include disclaimer of warranty, and permit distribution under later versions of the GPL.
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// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2000,2001 Alistair Riddoch
2006-01-19 Al Riddoch <alriddoch@zepler.org> * aiclient/ClientAccount.cpp, aiclient/ClientAccount.h, aiclient/ClientConnection.cpp, aiclient/ClientConnection.h, aiclient/client.cpp, aiclient/client.h, client/BaseClient.cpp, client/BaseClient.h, client/CharacterClient.cpp, client/CharacterClient.h, client/ClientConnection.cpp, client/ClientConnection.h, client/CreatorClient.cpp, client/CreatorClient.h, client/ObserverClient.cpp, client/ObserverClient.h, client/Py_CreatorClient.cpp, client/Py_CreatorClient.h, client/client.cpp, client/define_world.cpp, client/define_world.h, common/Add.h, common/Affect.h, common/AtlasFileLoader.cpp, common/AtlasFileLoader.h, common/Attack.h, common/BaseEntity.cpp, common/BaseEntity.h, common/BaseWorld.cpp, common/BaseWorld.h, common/Burn.h, common/Chop.h, common/Connect.h, common/CustomOp.cpp, common/CustomOp.h, common/CustomOp_impl.h, common/Cut.h, common/Database.cpp, common/Database.h, common/Delve.h, common/Dig.h, common/Eat.h, common/FormattedXMLWriter.cpp, common/FormattedXMLWriter.h, common/Generic.h, common/Load.h, common/Monitor.h, common/Mow.h, common/Nourish.h, common/OOGThing.cpp, common/OOGThing.h, common/Property.cpp, common/Property.h, common/Property_impl.h, common/Save.h, common/Setup.h, common/Tick.h, common/Unseen.h, common/Update.h, common/Use.h, common/Wield.h, common/accountbase.cpp, common/accountbase.h, common/const.cpp, common/const.h, common/custom.cpp, common/debug.h, common/globals.cpp, common/globals.h, common/id.cpp, common/id.h, common/inheritance.cpp, common/inheritance.h, common/inheritance_impl.h, common/log.cpp, common/log.h, common/newid.cpp, common/nls.h, common/op_switch.h, common/operations.cpp, common/operations.h, common/random.h, common/refno.h, common/serialno.cpp, common/serialno.h, common/system.cpp, common/system.h, common/terrain_utils.cpp, common/terrain_utils.h, common/type_utils.h, common/types.h, common/utility.cpp, common/utility.h, modules/DateTime.cpp, modules/DateTime.h, modules/Location.cpp, modules/Location.h, modules/WorldTime.cpp, modules/WorldTime.h, physics/BBox.cpp, physics/BBox.h, physics/Collision.cpp, physics/Collision.h, physics/Quaternion.cpp, physics/Quaternion.h, physics/Vector3D.cpp, physics/Vector3D.h, physics/VectorPol.h, rulesets/Area.cpp, rulesets/Area.h, rulesets/AreaProperty.cpp, rulesets/AreaProperty.h, rulesets/ArithmeticScript.cpp, rulesets/ArithmeticScript.h, rulesets/BaseMind.cpp, rulesets/BaseMind.h, rulesets/CalendarProperty.cpp, rulesets/CalendarProperty.h, rulesets/Character.cpp, rulesets/Character.h, rulesets/Combat.cpp, rulesets/Combat.h, rulesets/Container.cpp, rulesets/Container.h, rulesets/Creator.cpp, rulesets/Creator.h, rulesets/Entity.cpp, rulesets/Entity.h, rulesets/EntityProperties.cpp, rulesets/Entity_getLocation.h, rulesets/Fell.cpp, rulesets/Fell.h, rulesets/Food.cpp, rulesets/Food.h, rulesets/Line.cpp, rulesets/Line.h, rulesets/LineProperty.cpp, rulesets/LineProperty.h, rulesets/MemEntity.cpp, rulesets/MemEntity.h, rulesets/MemMap.cpp, rulesets/MemMap.h, rulesets/MemMap_methods.h, rulesets/MindFactory.cpp, rulesets/MindFactory.h, rulesets/Missile.h, rulesets/Motion.cpp, rulesets/Motion.h, rulesets/Movement.cpp, rulesets/Movement.h, rulesets/Pedestrian.cpp, rulesets/Pedestrian.h, rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_BBox.cpp, rulesets/Py_BBox.h, rulesets/Py_EntityWrapper.h, rulesets/Py_Location.cpp, rulesets/Py_Location.h, rulesets/Py_Map.cpp, rulesets/Py_Map.h, rulesets/Py_Mind.cpp, rulesets/Py_Mind.h, rulesets/Py_Object.cpp, rulesets/Py_Object.h, rulesets/Py_Operation.cpp, rulesets/Py_Operation.h, rulesets/Py_Oplist.cpp, rulesets/Py_Oplist.h, rulesets/Py_Optime.cpp, rulesets/Py_Optime.h, rulesets/Py_Point3D.cpp, rulesets/Py_Point3D.h, rulesets/Py_Property.cpp, rulesets/Py_Property.h, rulesets/Py_Quaternion.cpp, rulesets/Py_Quaternion.h, rulesets/Py_RootEntity.cpp, rulesets/Py_RootEntity.h, rulesets/Py_Statistics.cpp, rulesets/Py_Statistics.h, rulesets/Py_Task.cpp, rulesets/Py_Task.h, rulesets/Py_Thing.cpp, rulesets/Py_Thing.h, rulesets/Py_Vector3D.cpp, rulesets/Py_Vector3D.h, rulesets/Py_World.cpp, rulesets/Py_World.h, rulesets/Py_WorldTime.cpp, rulesets/Py_WorldTime.h, rulesets/PythonArithmeticScript.cpp, rulesets/PythonArithmeticScript.h, rulesets/PythonMindScript.cpp, rulesets/PythonMindScript.h, rulesets/PythonScript.cpp, rulesets/PythonScript.h, rulesets/PythonThingScript.cpp, rulesets/PythonThingScript.h, rulesets/PythonWrapper.cpp, rulesets/PythonWrapper.h, rulesets/Python_API.cpp, rulesets/Python_API.h, rulesets/Python_Script_Utils.h, rulesets/Script.cpp, rulesets/Script.h, rulesets/Stackable.cpp, rulesets/Stackable.h, rulesets/Statistics.cpp, rulesets/Statistics.h, rulesets/StatisticsProperty.cpp, rulesets/StatisticsProperty.h, rulesets/Structure.cpp, rulesets/Structure.h, rulesets/Task.cpp, rulesets/Task.h, rulesets/TaskScript.cpp, rulesets/TaskScript.h, rulesets/TerrainProperty.cpp, rulesets/TerrainProperty.h, rulesets/Thing.cpp, rulesets/Thing.h, rulesets/ThingFactory.cpp, rulesets/ThingFactory.h, rulesets/World.cpp, rulesets/World.h, rulesets/attributes.h, server/Account.cpp, server/Account.h, server/Admin.cpp, server/Admin.h, server/ArithmeticFactory.cpp, server/ArithmeticFactory.h, server/CommClient.cpp, server/CommClient.h, server/CommIdleSocket.cpp, server/CommIdleSocket.h, server/CommListener.cpp, server/CommListener.h, server/CommLocalClient.cpp, server/CommLocalClient.h, server/CommMDNSPublisher.cpp, server/CommMDNSPublisher.h, server/CommMaster.cpp, server/CommMaster.h, server/CommMetaClient.cpp, server/CommMetaClient.h, server/CommPSQLSocket.cpp, server/CommPSQLSocket.h, server/CommPeer.cpp, server/CommPeer.h, server/CommPeerListener.cpp, server/CommPeerListener.h, server/CommRemoteClient.cpp, server/CommRemoteClient.h, server/CommServer.cpp, server/CommServer.h, server/CommSlaveClient.cpp, server/CommSlaveClient.h, server/CommSlaveListener.cpp, server/CommSlaveListener.h, server/CommSocket.cpp, server/CommSocket.h, server/CommUnixListener.cpp, server/CommUnixListener.h, server/Connection.cpp, server/Connection.h, server/Connection_methods.h, server/EntityFactory.cpp, server/EntityFactory.h, server/ExternalMind.cpp, server/ExternalMind.h, server/Idle.cpp, server/Idle.h, server/Lobby.cpp, server/Lobby.h, server/Master.cpp, server/Master.h, server/Peer.cpp, server/Peer.h, server/Persistance.cpp, server/Persistance.h, server/PersistantThingFactory.cpp, server/PersistantThingFactory.h, server/PersistantThingFactory_impl.h, server/Persistor.cpp, server/Persistor.h, server/Persistor_impl.h, server/Player.cpp, server/Player.h, server/Restoration.cpp, server/Restoration.h, server/Restorer.cpp, server/Restorer.h, server/Restorer_impl.h, server/ScriptFactory.cpp, server/ScriptFactory.h, server/ServerRouting.cpp, server/ServerRouting.h, server/ServerRouting_methods.h, server/SlaveClientConnection.cpp, server/SlaveClientConnection.h, server/TaskFactory.cpp, server/TaskFactory.h, server/TrustedConnection.cpp, server/TrustedConnection.h, server/WorldRouter.cpp, server/WorldRouter.h, server/server.cpp, server/server.h, server/slave.cpp, tests/Areatest.cpp, tests/BaseEntitytest.cpp, tests/Charactertest.cpp, tests/Containertest.cpp, tests/Creatortest.cpp, tests/EntityExerciser.h, tests/EntityFactorytest.cpp, tests/Entitytest.cpp, tests/Foodtest.cpp, tests/IGEntityExerciser.h, tests/Linetest.cpp, tests/Locationtest.cpp, tests/OOGThingtest.cpp, tests/Planttest.cpp, tests/Propertytest.cpp, tests/Stackabletest.cpp, tests/Structuretest.cpp, tests/Tasktest.cpp, tests/TestWorld.h, tests/Thingtest.cpp, tests/WorldTimetest.cpp, tests/Worldtest.cpp, tests/allOperations.h, tests/collisiontest.cpp, tests/consttest.cpp, tests/distancetest.cpp, tests/emergencetest.cpp, tests/inheritancetest.cpp, tests/logtest.cpp, tests/randomtest.cpp, tests/systemtest.cpp, tests/transformtest.cpp, tests/type_utilstest.cpp, tests/utilitytest.cpp, tools/AdminClient.cpp, tools/AdminClient.h, tools/cyaddrules.cpp, tools/cycmd.cpp, tools/cyconfig.cpp, tools/cyconvertrules.cpp, tools/cyctrl.cpp, tools/cydbload.cpp, tools/cydumprules.cpp, tools/cyisoload.cpp, tools/cyloadrules.cpp, tools/cypasswd.cpp, tools/cywatchdog.cpp: Replace the copyright and license statements with new versions that include disclaimer of warranty, and permit distribution under later versions of the GPL.
2006-01-19 02:17:06 +00:00
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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2001-05-29 16:01:48 +00:00
#include "Lobby.h"
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#include "Account.h"
#include "Connection.h"
#include "ServerRouting.h"
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#include "common/compose.hpp"
#include "common/debug.h"
#include "common/log.h"
#include "common/serialno.h"
#include <Atlas/Objects/Operation.h>
#include <Atlas/Objects/Anonymous.h>
#include <iostream>
#include <cassert>
2004-12-03 Al Riddoch <alriddoch@zepler.org> * client/BaseClient.cpp, client/BaseClient.h, client/CharacterClient.cpp, client/CharacterClient.h, client/ClientConnection.cpp, client/ClientConnection.h, client/CreatorClient.cpp, client/CreatorClient.h, client/Py_CreatorClient.cpp, common/BaseEntity.cpp, common/BaseEntity.h, common/BaseWorld.h, common/custom.cpp, common/inheritance.cpp, common/inheritance.h, common/inheritance_impl.h, common/op_switch.h, common/type_utils.h, common/types.h, common/utility.cpp, common/utility.h, modules/Location.cpp, rulesets/BaseMind.cpp, rulesets/BaseMind.h, rulesets/Character.cpp, rulesets/Character.h, rulesets/Creator.cpp, rulesets/Creator.h, rulesets/Entity.cpp, rulesets/Entity.h, rulesets/EntityProperties.cpp, rulesets/Entity_getLocation.h, rulesets/Food.cpp, rulesets/Food.h, rulesets/MemMap.cpp, rulesets/MemMap.h, rulesets/Missile.h, rulesets/Pedestrian.cpp, rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_Mind.cpp, rulesets/Py_Object.cpp, rulesets/Py_Operation.cpp, rulesets/Py_Operation.h, rulesets/Py_Thing.cpp, rulesets/PythonMindScript.h, rulesets/PythonScript.h, rulesets/PythonThingScript.h, rulesets/Python_API.cpp, rulesets/Script.cpp, rulesets/Script.h, rulesets/Stackable.cpp, rulesets/Stackable.h, rulesets/Thing.cpp, rulesets/Thing.h, rulesets/World.cpp, rulesets/World.h, server/Account.cpp, server/Account.h server/Admin.cpp, server/Admin.h, server/CommClient.cpp, server/Connection.cpp, server/Connection.h, server/EntityFactory.cpp, server/EntityFactory.h, server/Lobby.cpp, server/Lobby.h, server/Persistance.cpp, server/Persistance.h, server/Persistor.cpp, server/Player.cpp, server/Player.h, server/ServerRouting.cpp, server/ServerRouting.h, server/TrustedConnection.cpp, server/TrustedConnection.h, server/WorldRouter.cpp, server/WorldRouter.h, tests/Areatest.cpp, tests/Charactertest.cpp, tests/Creatortest.cpp, tests/EntityExerciser.h, tests/Entitytest.cpp, tests/Foodtest.cpp, tests/IGEntityExerciser.h, tests/Linetest.cpp, tests/Planttest.cpp, tests/Stackabletest.cpp, tests/Structuretest.cpp, tests/Thingtest.cpp, tests/Worldtest.cpp, tests/allOperations.h, tests/inheritancetest.cpp, tests/utilitytest.cpp, tools/cycmd.cpp: Modify the entity interface so that all Operation methods take references to RootOperation, as its cleaner, and requires less nasty casts. Clean up operations in headers generally.
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using Atlas::Message::MapType;
using Atlas::Message::ListType;
using Atlas::Objects::Operation::Appearance;
using Atlas::Objects::Operation::Disappearance;
using Atlas::Objects::Entity::Anonymous;
2004-12-03 Al Riddoch <alriddoch@zepler.org> * client/BaseClient.cpp, client/BaseClient.h, client/CharacterClient.cpp, client/CharacterClient.h, client/ClientConnection.cpp, client/ClientConnection.h, client/CreatorClient.cpp, client/CreatorClient.h, client/Py_CreatorClient.cpp, common/BaseEntity.cpp, common/BaseEntity.h, common/BaseWorld.h, common/custom.cpp, common/inheritance.cpp, common/inheritance.h, common/inheritance_impl.h, common/op_switch.h, common/type_utils.h, common/types.h, common/utility.cpp, common/utility.h, modules/Location.cpp, rulesets/BaseMind.cpp, rulesets/BaseMind.h, rulesets/Character.cpp, rulesets/Character.h, rulesets/Creator.cpp, rulesets/Creator.h, rulesets/Entity.cpp, rulesets/Entity.h, rulesets/EntityProperties.cpp, rulesets/Entity_getLocation.h, rulesets/Food.cpp, rulesets/Food.h, rulesets/MemMap.cpp, rulesets/MemMap.h, rulesets/Missile.h, rulesets/Pedestrian.cpp, rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_Mind.cpp, rulesets/Py_Object.cpp, rulesets/Py_Operation.cpp, rulesets/Py_Operation.h, rulesets/Py_Thing.cpp, rulesets/PythonMindScript.h, rulesets/PythonScript.h, rulesets/PythonThingScript.h, rulesets/Python_API.cpp, rulesets/Script.cpp, rulesets/Script.h, rulesets/Stackable.cpp, rulesets/Stackable.h, rulesets/Thing.cpp, rulesets/Thing.h, rulesets/World.cpp, rulesets/World.h, server/Account.cpp, server/Account.h server/Admin.cpp, server/Admin.h, server/CommClient.cpp, server/Connection.cpp, server/Connection.h, server/EntityFactory.cpp, server/EntityFactory.h, server/Lobby.cpp, server/Lobby.h, server/Persistance.cpp, server/Persistance.h, server/Persistor.cpp, server/Player.cpp, server/Player.h, server/ServerRouting.cpp, server/ServerRouting.h, server/TrustedConnection.cpp, server/TrustedConnection.h, server/WorldRouter.cpp, server/WorldRouter.h, tests/Areatest.cpp, tests/Charactertest.cpp, tests/Creatortest.cpp, tests/EntityExerciser.h, tests/Entitytest.cpp, tests/Foodtest.cpp, tests/IGEntityExerciser.h, tests/Linetest.cpp, tests/Planttest.cpp, tests/Stackabletest.cpp, tests/Structuretest.cpp, tests/Thingtest.cpp, tests/Worldtest.cpp, tests/allOperations.h, tests/inheritancetest.cpp, tests/utilitytest.cpp, tools/cycmd.cpp: Modify the entity interface so that all Operation methods take references to RootOperation, as its cleaner, and requires less nasty casts. Clean up operations in headers generally.
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static const bool debug_flag = false;
Lobby::Lobby(ServerRouting & s, const std::string & id, long intId) :
Router(id, intId),
m_server(s)
{
}
Lobby::~Lobby()
{
}
void Lobby::addAccount(Account * ac)
{
debug(std::cout << "Lobby::addAccount(" << ac->getId() << ")"
<< std::endl << std::flush;);
Appearance a;
Anonymous us;
us->setId(ac->getId());
us->setLoc(getId());
a->setArgs1(us);
a->setFrom(ac->getId());
a->setTo(getId());
OpVector res;
operation(a, res);
assert(res.empty());
m_accounts[ac->getId()] = ac;
}
void Lobby::delAccount(Account * ac)
{
debug(std::cout << "Lobby::delAccount(" << ac->getId() << ")"
<< std::endl << std::flush;);
Disappearance d;
Anonymous us;
us->setId(ac->getId());
us->setLoc(getId());
d->setArgs1(us);
d->setFrom(ac->getId());
d->setTo(getId());
OpVector res;
operation(d, res);
assert(res.empty());
m_accounts.erase(ac->getId());
}
void Lobby::externalOperation(const Operation & op, Link &)
{
log(ERROR, String::compose("%1 called", __PRETTY_FUNCTION__));
}
void Lobby::operation(const Operation & op, OpVector & res)
2001-05-29 16:01:48 +00:00
{
debug(std::cout << "Lobby::operation(" << op->getParents().front()
<< std::endl << std::flush; );
const std::string & to = op->getTo();
if (to.empty() || to == getId()) {
Operation newop(op.copy());
AccountDict::const_iterator I = m_accounts.begin();
AccountDict::const_iterator Iend = m_accounts.end();
for (; I != Iend; ++I) {
Connection * c = I->second->m_connection;
if (c != 0) {
newop->setTo(I->first);
debug(std::cout << "Lobby sending " << newop->getParents().front() << " operation to " << I->first << std::endl << std::flush; );
c->send(newop);
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}
}
} else {
AccountDict::const_iterator I = m_accounts.find(to);
if (I == m_accounts.end()) {
error(op, "Target account not logged in", res);
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} else {
Connection * c = I->second->m_connection;
if (c == 0) {
error(op, "Target account not logged in", res);
} else {
c->send(op);
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}
}
}
}
void Lobby::addToMessage(MapType & omap) const
{
omap["name"] = "lobby";
2004-08-07 Al Riddoch <alriddoch@zepler.org> * common/BaseEntity.cpp, common/BaseEntity.h, common/BaseWorld.h, common/Database.cpp, common/Database.h, common/FormattedXMLWriter.cpp, common/FormattedXMLWriter.h, common/accountbase.cpp, common/accountbase.h, common/custom.cpp, common/inheritance.cpp, common/inheritance.h, common/operations.h, common/type_utils.h, common/utility.cpp, common/utility.h, modules/Location.cpp, modules/Location.h, rulesets/Area.cpp, rulesets/Area.h, rulesets/BaseMind.cpp, rulesets/Character.cpp, rulesets/Character.h, rulesets/Creator.cpp, rulesets/Entity.cpp, rulesets/Entity.h, rulesets/Entity_getLocation.h, rulesets/Food.cpp, rulesets/Line.cpp, rulesets/Line.h, rulesets/MemMap.cpp, rulesets/MemMap.h, rulesets/Pedestrian.cpp, rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_Mind.cpp, rulesets/Py_Object.cpp, rulesets/Py_Object.h, rulesets/Py_Operation.cpp, rulesets/Py_Thing.cpp, rulesets/Python_API.cpp, rulesets/Stackable.cpp, rulesets/Stackable.h, rulesets/Thing.cpp, rulesets/World.cpp, rulesets/World.h, server/Account.cpp, server/Account.h, server/Admin.cpp, server/Admin.h, server/CommClient.cpp, server/CommClient.h, server/CommListener.cpp, server/CommListener.h, server/CommLocalClient.cpp, server/CommLocalClient.h, server/CommMetaClient.h, server/CommPSQLSocket.h, server/CommRemoteClient.cpp, server/CommRemoteClient.h, server/CommServer.cpp, server/CommServer.h, server/CommSocket.cpp, server/CommSocket.h, server/CommUnixListener.cpp, server/CommUnixListener.h, server/Connection.cpp, server/Connection.h, server/EntityFactory.cpp, server/EntityFactory.h, server/Lobby.cpp, server/Lobby.h, server/Persistance.cpp, server/Persistance.h, server/PersistantThingFactory.h, server/Persistor.cpp, server/Player.cpp, server/Player.h, server/Restorer.h, server/Restorer_impl.h, server/ServerRouting.cpp, server/ServerRouting.h, server/TrustedConnection.cpp, server/TrustedConnection.h, server/WorldRouter.cpp, server/WorldRouter.h: Convert code to using Atlas Message typedefs as found in Atlas-C++ 0.6 to aid conversion later.
2004-08-16 14:26:47 +00:00
ListType plist(1, "room");
omap["parents"] = plist;
2004-08-07 Al Riddoch <alriddoch@zepler.org> * common/BaseEntity.cpp, common/BaseEntity.h, common/BaseWorld.h, common/Database.cpp, common/Database.h, common/FormattedXMLWriter.cpp, common/FormattedXMLWriter.h, common/accountbase.cpp, common/accountbase.h, common/custom.cpp, common/inheritance.cpp, common/inheritance.h, common/operations.h, common/type_utils.h, common/utility.cpp, common/utility.h, modules/Location.cpp, modules/Location.h, rulesets/Area.cpp, rulesets/Area.h, rulesets/BaseMind.cpp, rulesets/Character.cpp, rulesets/Character.h, rulesets/Creator.cpp, rulesets/Entity.cpp, rulesets/Entity.h, rulesets/Entity_getLocation.h, rulesets/Food.cpp, rulesets/Line.cpp, rulesets/Line.h, rulesets/MemMap.cpp, rulesets/MemMap.h, rulesets/Pedestrian.cpp, rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_Mind.cpp, rulesets/Py_Object.cpp, rulesets/Py_Object.h, rulesets/Py_Operation.cpp, rulesets/Py_Thing.cpp, rulesets/Python_API.cpp, rulesets/Stackable.cpp, rulesets/Stackable.h, rulesets/Thing.cpp, rulesets/World.cpp, rulesets/World.h, server/Account.cpp, server/Account.h, server/Admin.cpp, server/Admin.h, server/CommClient.cpp, server/CommClient.h, server/CommListener.cpp, server/CommListener.h, server/CommLocalClient.cpp, server/CommLocalClient.h, server/CommMetaClient.h, server/CommPSQLSocket.h, server/CommRemoteClient.cpp, server/CommRemoteClient.h, server/CommServer.cpp, server/CommServer.h, server/CommSocket.cpp, server/CommSocket.h, server/CommUnixListener.cpp, server/CommUnixListener.h, server/Connection.cpp, server/Connection.h, server/EntityFactory.cpp, server/EntityFactory.h, server/Lobby.cpp, server/Lobby.h, server/Persistance.cpp, server/Persistance.h, server/PersistantThingFactory.h, server/Persistor.cpp, server/Player.cpp, server/Player.h, server/Restorer.h, server/Restorer_impl.h, server/ServerRouting.cpp, server/ServerRouting.h, server/TrustedConnection.cpp, server/TrustedConnection.h, server/WorldRouter.cpp, server/WorldRouter.h: Convert code to using Atlas Message typedefs as found in Atlas-C++ 0.6 to aid conversion later.
2004-08-16 14:26:47 +00:00
ListType player_list;
AccountDict::const_iterator Iend = m_accounts.end();
for (AccountDict::const_iterator I = m_accounts.begin(); I != Iend; ++I) {
player_list.push_back(I->first);
}
* client/client.cpp, client/ObserverClient.cpp, client/ObserverClient.h, client/ClientConnection.cpp, client/ClientConnection.h, client/define_world.cpp, client define_world.h: Started re-coding of python client code in C++. * common/accountbase.h: Database class used for simply accessing accounts. * common/OOGThing.cpp, common/OOGThing.h, server/Account.h, server/Routing.h: Moved OOGThing class into common as it is not server specific. * common/BaseWorld.cpp, common/BaseWorld.h, server/WorldRouter.cpp, server/WorldRouter.h, rulesets/Entity.h, rulesets/Py_World.cpp, rulesets/PythonThingScript.cpp, rulesets/Python_API.h, rulesets/Thing.cpp, rulesets/Thing.h: Added base class for WorldRouter so that code that previously used WorldRouter now used the interface defined by this new class. This means that the code in rulesets no longer has dependencies on code in server, so can be used in the client. * server/ExternalMind.cpp, server/ExternalMind.h, rulesets/Character.h, rulesets/Creator.cpp, server/Account.cpp: Moved ExternalMind class into server as it is server specific, so that there is no dependancy on server in rulesets. * server/Persistance.cpp. server/Persistance.h, server/Admin.cpp, server/ServerRouting.cpp, server/server.cpp: Moved high level server specific persistance class into server, so there is no dependency on server in common. * common/database.cpp, common/database.h, server/Admin.cpp, tools/cydbload.cpp, tools/cyisoload.cpp, tools/cypasswd.cpp: Increases efficiency of some interfaces by passing Object::MapType instead of MapType, when the value must be a map. * modules/WorldTime.cpp, modules/WorldTime.h, rulesets/Py_WorldTime.cpp, rulesets/Python_API.cpp: Brought the version of WorldTime in modules up to date, as this is the version now used. * rulesets/Character.cpp, server/WorldRouter.cpp, rulesets/Thing.cpp, server/Admin.cpp: Made world objects dictionary private. * rulesets/EntityFactory.cpp, rulesets/EntityFactory.h: Change newThing parameters so entity factory does not need to know about WorldRouter. * server/Lobby.cpp: Added support for people and rooms attributes of OOG room class. Al Riddoch <alriddoch@zepler.org>
2001-08-13 17:22:27 +00:00
omap["people"] = player_list;
2004-08-07 Al Riddoch <alriddoch@zepler.org> * common/BaseEntity.cpp, common/BaseEntity.h, common/BaseWorld.h, common/Database.cpp, common/Database.h, common/FormattedXMLWriter.cpp, common/FormattedXMLWriter.h, common/accountbase.cpp, common/accountbase.h, common/custom.cpp, common/inheritance.cpp, common/inheritance.h, common/operations.h, common/type_utils.h, common/utility.cpp, common/utility.h, modules/Location.cpp, modules/Location.h, rulesets/Area.cpp, rulesets/Area.h, rulesets/BaseMind.cpp, rulesets/Character.cpp, rulesets/Character.h, rulesets/Creator.cpp, rulesets/Entity.cpp, rulesets/Entity.h, rulesets/Entity_getLocation.h, rulesets/Food.cpp, rulesets/Line.cpp, rulesets/Line.h, rulesets/MemMap.cpp, rulesets/MemMap.h, rulesets/Pedestrian.cpp, rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_Mind.cpp, rulesets/Py_Object.cpp, rulesets/Py_Object.h, rulesets/Py_Operation.cpp, rulesets/Py_Thing.cpp, rulesets/Python_API.cpp, rulesets/Stackable.cpp, rulesets/Stackable.h, rulesets/Thing.cpp, rulesets/World.cpp, rulesets/World.h, server/Account.cpp, server/Account.h, server/Admin.cpp, server/Admin.h, server/CommClient.cpp, server/CommClient.h, server/CommListener.cpp, server/CommListener.h, server/CommLocalClient.cpp, server/CommLocalClient.h, server/CommMetaClient.h, server/CommPSQLSocket.h, server/CommRemoteClient.cpp, server/CommRemoteClient.h, server/CommServer.cpp, server/CommServer.h, server/CommSocket.cpp, server/CommSocket.h, server/CommUnixListener.cpp, server/CommUnixListener.h, server/Connection.cpp, server/Connection.h, server/EntityFactory.cpp, server/EntityFactory.h, server/Lobby.cpp, server/Lobby.h, server/Persistance.cpp, server/Persistance.h, server/PersistantThingFactory.h, server/Persistor.cpp, server/Player.cpp, server/Player.h, server/Restorer.h, server/Restorer_impl.h, server/ServerRouting.cpp, server/ServerRouting.h, server/TrustedConnection.cpp, server/TrustedConnection.h, server/WorldRouter.cpp, server/WorldRouter.h: Convert code to using Atlas Message typedefs as found in Atlas-C++ 0.6 to aid conversion later.
2004-08-16 14:26:47 +00:00
omap["rooms"] = ListType();
omap["objtype"] = "obj";
omap["id"] = getId();
}
void Lobby::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
{
ent->setName("lobby");
ListType plist(1, "room");
ent->setParents(std::list<std::string>(1,"room"));
ListType player_list;
AccountDict::const_iterator Iend = m_accounts.end();
for (AccountDict::const_iterator I = m_accounts.begin(); I != Iend; ++I) {
player_list.push_back(I->first);
}
ent->setAttr("people", player_list);
ent->setAttr("rooms", ListType());
ent->setObjtype("obj");
ent->setId(getId());
}