cyphesis/tests/Makefile.am

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TEST_TESTS = TestBaseTest
COMMON_TESTS = logTest InheritanceTest PropertyTest \
systemTest system_netTest system_uidTest \
type_utilsTest \
constTest randomTest AddTest AttackTest BurnTest \
ConnectTest DropTest EatTest \
MonitorTest NourishTest PickupTest SetupTest \
TickTest UnseenTest UpdateTest AtlasFileLoaderTest \
BaseWorldTest DatabaseTest idTest StorageTest \
debugTest globalsTest OperationRouterTest RouterTest \
client_socketTest customTest MonitorsTest \
operationsTest serialnoTest newidTest TypeNodeTest \
FormattedXMLWriterTest PropertyFactoryTest \
PropertyManagerTest VariableTest AtlasStreamClientTest \
ClientTaskTest utilsTest SystemTimeTest \
TaskKitTest EntityKitTest ScriptKitTest atlas_helpersTest \
ShakerTest CommSocketTest LinkTest composeTest
PHYSICS_TESTS = BBoxTest Vector3DTest QuaternionTest \
transformTest CollisionTest emergenceTest distanceTest \
ShapeTest CourseTest
MODULE_TESTS = LocationTest WorldTimeTest EntityRefTest DateTimeTest \
TerrainContextTest
RULESETS_TESTS = LocatedEntityTest EntityTest PlantTest \
StackableTest ThingTest WorldTest \
CharacterTest CreatorTest ThingupdatePropertiesTest \
ContainerTest TaskTest EntityPropertyTest \
AllPropertyTest ScriptTest MotionTest AreaPropertyTest \
BBoxPropertyTest CalendarPropertyTest \
LinePropertyTest MindPropertyTest \
OutfitPropertyTest SolidPropertyTest \
StatisticsPropertyTest StatusPropertyTest \
TerrainModPropertyTest TerrainPropertyTest \
TransientPropertyTest TasksPropertyTest \
InternalPropertiesTest EntityPropertiesTest \
SpawnPropertyTest VisibilityPropertyTest \
ExternalPropertyTest BurnSpeedPropertyTest \
BiomassPropertyTest DecaysPropertyTest \
BulletDomainTest AtlasPropertiesTest \
SpawnerPropertyTest \
BaseMindTest MemEntityTest MemMapTest MovementTest \
PedestrianTest \
ExternalMindTest \
Python_APITest Py_QuaternionTest Py_Vector3DTest \
Py_Point3DTest Py_BBoxTest Py_LocationTest \
Py_RootEntityTest Py_OperationTest Py_OplistTest \
Py_ThingTest Py_MapTest Py_TaskTest \
Py_WorldTest Py_MessageTest Py_WorldTimeTest \
Py_PropertyTest Py_TerrainPropertyTest \
Py_TerrainModPropertyTest Py_ShapeTest \
Py_FilterTest \
PythonWrapperTest PythonEntityScriptTest \
MindFactoryTest PythonContextTest \
ArithmeticScriptTest PythonArithmeticScriptTest \
ArithmeticFactoryTest PythonArithmeticFactoryTest \
TerrainModTest PythonClassTest \
TerrainEffectorPropertyTest SuspendedPropertyTest \
EntityFilterTest EntityFilterParserTest \
EntityFilterProvidersTest TransformsPropertyTest \
ModePropertyTest ModeSpecPropertyTest
2010-08-16 00:22:53 +01:00
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RULESETS_INTEGRATION_TESTS = TerrainPropertyintegration \
PropertyEntityintegration \
DecaysPropertyintegration \
BiomassPropertyintegration \
TerrainModPropertyintegration \
StatisticsPropertyintegration \
BaseMindMapEntityintegration \
AreaPropertyintegration \
SuspendedPropertyintegration \
ThingIntegration
CLIENT_TESTS = Py_CreatorClientTest Py_ObserverClientTest \
ClientConnectionTest BaseClientTest \
ClientPropertyManagerTest
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CLIENT_INTEGRATION_TESTS = ClientConnectionintegration
SERVER_TESTS = RulesetTest EntityBuilderTest PropertyFlagTest \
AccountTest AdminTest PlayerTest buildidTest \
EntityFactoryTest TaskFactoryTest ConnectionTest \
TrustedConnectionTest WorldRouterTest PeerTest LobbyTest \
SpawnTest SpawnEntityTest ArithmeticBuilderTest \
ServerRoutingTest \
StorageManagerTest HttpCacheTest \
ServerAccountTest TeleportAuthenticatorTest \
TeleportStateTest PendingTeleportTest JunctureTest \
ConnectableRouterTest RuleHandlerTest OpRuleHandlerTest \
EntityRuleHandlerTest TaskRuleHandlerTest \
PropertyRuleHandlerTest \
IdleConnectorTest CommPSQLSocketTest \
PersistenceTest \
SystemAccountTest CorePropertyManagerTest
SERVER_COMM_TESTS = CommPeerTest \
CommMDNSPublisherTest
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SERVER_INTEGRATION_TESTS = WorldRouterintegration Rulesetintegration \
Accountintegration \
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EntityFactoryTypeNodeintegration \
AccountConnectionintegration \
AccountServerLobbyintegration \
ConnectionShakerintegration \
ConnectionCharacterintegration \
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ConnectionCreatorintegration \
TrustedConnectionCreatorintegration \
AccountConnectionCharacterintegration
TOOLS_TESTS = AdminClientTest \
FlusherTest OperationMonitorTest
2006-05-06 Al Riddoch <alriddoch@zepler.org> * common/Database.cpp, common/newid.cpp, server/server.cpp: Modify new ID checks so that code still runs when database is unavailable, and events requiring new IDs fail cleanly. * server/Connection.cpp: Report a failure to create a player account if no ID available. * rulesets/BaseMind.cpp: When processing appearance ops, handle stamp more efficiently, report an error if ID is missing from argument. * server/IdlePSQLConnector.cpp, server/IdlePSQLConnector.h: Implement re-connecting to the Database if connection is lost. * rulesets/Character.cpp, rulesets/Entity.cpp, rulesets/Thing.cpp: Ensure STAMP is present on appearance op args. * server/CommListener.cpp, server/CommListener.h, server/CommPeerListener.cpp, server/CommPeerListener.h, server/CommSlaveListener.cpp, server/CommSlaveListener.h, server/CommUnixListener.cpp, server/CommUnixListener.h: Add a return value to method for creating new client socket objects, and use it to return failure if no ID is available from the database for a new object. * rulesets/Py_Point3D.cpp, rulesets/Py_Vector3D.cpp, rulesets/Python_API.cpp: Add "new" method for class wrappers, and call the in place constructor from new rather than init. Re-write internal function for creating new instances so it uses the "new" method. * rulesets/Py_Statistics.cpp: Remove some obsolete code inadvertedly copied from another file. Comment out some unused code to get rid of a warning. * server/CommPSQLSocket.cpp: Clear the database connection from destructor. * tests/python_class.cpp: A new test for experimenting with new Python wrappers.
2006-05-06 21:36:57 +00:00
PYTHON_TESTS = python_class
AM_CPPFLAGS = -w -I$(top_srcdir) -I$(top_builddir) \
-DTESTDATADIR=\"$(abs_top_srcdir)/tests/data\"
LIBS = $(COMMON_LIBS) $(PGSQL_LIBS) $(PYTHON_LIBS) $(PYTHON_UTIL_LIBS) $(MATH_LIBS) pthreadforce.o
TESTS = $(TEST_TESTS) \
$(COMMON_TESTS) $(PHYSICS_TESTS) $(MODULE_TESTS) $(RULESETS_TESTS) \
$(SERVER_TESTS) $(SERVER_COMM_TESTS) $(CLIENT_TESTS) $(TOOLS_TESTS) \
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$(RULESETS_INTEGRATION_TESTS) $(SERVER_INTEGRATION_TESTS) \
$(CLIENT_INTEGRATION_TESTS)
RECHECK_LOGS =
EXTRA_PROGRAMS = $(PYTHON_TESTS) MasterTest
2006-05-06 Al Riddoch <alriddoch@zepler.org> * common/Database.cpp, common/newid.cpp, server/server.cpp: Modify new ID checks so that code still runs when database is unavailable, and events requiring new IDs fail cleanly. * server/Connection.cpp: Report a failure to create a player account if no ID available. * rulesets/BaseMind.cpp: When processing appearance ops, handle stamp more efficiently, report an error if ID is missing from argument. * server/IdlePSQLConnector.cpp, server/IdlePSQLConnector.h: Implement re-connecting to the Database if connection is lost. * rulesets/Character.cpp, rulesets/Entity.cpp, rulesets/Thing.cpp: Ensure STAMP is present on appearance op args. * server/CommListener.cpp, server/CommListener.h, server/CommPeerListener.cpp, server/CommPeerListener.h, server/CommSlaveListener.cpp, server/CommSlaveListener.h, server/CommUnixListener.cpp, server/CommUnixListener.h: Add a return value to method for creating new client socket objects, and use it to return failure if no ID is available from the database for a new object. * rulesets/Py_Point3D.cpp, rulesets/Py_Vector3D.cpp, rulesets/Python_API.cpp: Add "new" method for class wrappers, and call the in place constructor from new rather than init. Re-write internal function for creating new instances so it uses the "new" method. * rulesets/Py_Statistics.cpp: Remove some obsolete code inadvertedly copied from another file. Comment out some unused code to get rid of a warning. * server/CommPSQLSocket.cpp: Clear the database connection from destructor. * tests/python_class.cpp: A new test for experimenting with new Python wrappers.
2006-05-06 21:36:57 +00:00
check_PROGRAMS = $(TESTS)
noinst_HEADERS = TestBase.h null_stream.h \
OperationExerciser.h \
allOperations.h TestWorld.h \
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Sink.h Property_stub_impl.h
dist-hook:
(cd $(top_srcdir)/Tests && tar cf - data) | (cd $(distdir) && tar xf -)
#We want to build our object file which forces inclusion of pthreads
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noinst_LIBRARIES = libpthreadforce.a libstubnavigation.a
libpthreadforce_a_SOURCES = pthreadforce.cpp
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libstubnavigation_a_SOURCES = stubs/navigation/libstub.cpp
PYTHON_TESTS_LIBS = $(top_builddir)/rulesets/libscriptpython.a \
$(top_builddir)/rulesets/librulesetmind.a \
$(top_builddir)/rulesets/librulesetentity.a \
$(top_builddir)/rulesets/librulesetbase.a \
$(top_builddir)/rulesets/libentityfilter.a \
libstubnavigation.a \
$(top_builddir)/modules/libmodules.a \
$(top_builddir)/physics/libphysics.a \
$(top_builddir)/common/libcommon.a \
$(TERRAIN_LIBS)
# TEST_TESTS
TestBaseTest_SOURCES = TestBaseTest.cpp
# COMMON_TESTS
logTest_SOURCES = logTest.cpp
logTest_LDADD = \
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$(top_builddir)/common/log.o
InheritanceTest_SOURCES = InheritanceTest.cpp
InheritanceTest_LDADD = \
$(top_builddir)/common/Inheritance.o \
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$(top_builddir)/common/custom.o
PropertyTest_SOURCES = PropertyTest.cpp
PropertyTest_LDADD = $(top_builddir)/common/Property.o
systemTest_SOURCES = systemTest.cpp
systemTest_LDADD = \
$(top_builddir)/common/system.o
system_netTest_SOURCES = system_netTest.cpp
system_netTest_LDADD = \
$(top_builddir)/common/system_net.o
system_uidTest_SOURCES = system_uidTest.cpp
system_uidTest_LDADD = \
$(top_builddir)/common/system_uid.o
type_utilsTest_SOURCES = type_utilsTest.cpp
type_utilsTest_LDADD = $(top_builddir)/common/type_utils.o
constTest_SOURCES = constTest.cpp
constTest_LDADD = $(top_builddir)/common/const.o
randomTest_SOURCES = randomTest.cpp
AddTest_SOURCES = AddTest.cpp OperationExerciser.cpp
AttackTest_SOURCES = AttackTest.cpp
BurnTest_SOURCES = BurnTest.cpp
ConnectTest_SOURCES = ConnectTest.cpp
DropTest_SOURCES = DropTest.cpp
EatTest_SOURCES = EatTest.cpp
MonitorTest_SOURCES = MonitorTest.cpp
NourishTest_SOURCES = NourishTest.cpp
PickupTest_SOURCES = PickupTest.cpp
SetupTest_SOURCES = SetupTest.cpp
TickTest_SOURCES = TickTest.cpp
UnseenTest_SOURCES = UnseenTest.cpp
UpdateTest_SOURCES = UpdateTest.cpp
AtlasFileLoaderTest_SOURCES = AtlasFileLoaderTest.cpp
AtlasFileLoaderTest_LDADD = \
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$(top_builddir)/common/AtlasFileLoader.o
BaseWorldTest_SOURCES = BaseWorldTest.cpp
BaseWorldTest_LDADD = \
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$(top_builddir)/common/BaseWorld.o
DatabaseTest_SOURCES = DatabaseTest.cpp
DatabaseTest_LDADD = \
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$(top_builddir)/common/Database.o
idTest_SOURCES = idTest.cpp
idTest_LDADD = \
$(top_builddir)/common/id.o
StorageTest_SOURCES = StorageTest.cpp
StorageTest_LDADD = \
$(top_builddir)/common/Storage.o
debugTest_SOURCES = debugTest.cpp
debugTest_LDADD = $(top_builddir)/common/debug.o
globalsTest_SOURCES = globalsTest.cpp
globalsTest_LDADD = \
$(top_builddir)/common/globals.o
OperationRouterTest_SOURCES = OperationRouterTest.cpp
OperationRouterTest_LDADD = $(top_builddir)/common/OperationRouter.o
RouterTest_SOURCES = RouterTest.cpp
RouterTest_LDADD = \
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$(top_builddir)/common/Router.o
client_socketTest_SOURCES = client_socketTest.cpp
client_socketTest_LDADD = \
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$(top_builddir)/common/client_socket.o
customTest_SOURCES = customTest.cpp
customTest_LDADD = \
$(top_builddir)/common/custom.o
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MonitorsTest_SOURCES = MonitorsTest.cpp
MonitorsTest_LDADD = \
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$(top_builddir)/common/Monitors.o \
$(top_builddir)/common/Variable.o
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operationsTest_SOURCES = operationsTest.cpp
operationsTest_LDADD = $(top_builddir)/common/const.o
serialnoTest_SOURCES = serialnoTest.cpp
newidTest_SOURCES = newidTest.cpp
newidTest_LDADD = \
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$(top_builddir)/common/newid.o
TypeNodeTest_SOURCES = TypeNodeTest.cpp
TypeNodeTest_LDADD = \
$(top_builddir)/common/TypeNode.o \
$(top_builddir)/common/Property.o
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FormattedXMLWriterTest_SOURCES = FormattedXMLWriterTest.cpp
FormattedXMLWriterTest_LDADD = $(top_builddir)/common/FormattedXMLWriter.o
PropertyFactoryTest_SOURCES = PropertyFactoryTest.cpp
PropertyFactoryTest_LDADD = \
$(top_builddir)/common/PropertyFactory.o \
$(top_builddir)/common/Property.o
PropertyManagerTest_SOURCES = PropertyManagerTest.cpp
PropertyManagerTest_LDADD = $(top_builddir)/common/PropertyManager.o
VariableTest_SOURCES = VariableTest.cpp
VariableTest_LDADD = \
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$(top_builddir)/common/Variable.o
AtlasStreamClientTest_SOURCES = AtlasStreamClientTest.cpp
AtlasStreamClientTest_LDADD = \
$(top_builddir)/common/AtlasStreamClient.o \
$(NETWORK_LIBS)
ClientTaskTest_SOURCES = ClientTaskTest.cpp
ClientTaskTest_LDADD = \
$(top_builddir)/common/ClientTask.o
utilsTest_SOURCES = utilsTest.cpp
utilsTest_LDADD = \
$(top_builddir)/common/utils.o
SystemTimeTest_SOURCES = SystemTimeTest.cpp
SystemTimeTest_LDADD = \
$(top_builddir)/common/SystemTime.o
TaskKitTest_SOURCES = TaskKitTest.cpp
TaskKitTest_LDADD = \
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$(top_builddir)/common/TaskKit.o
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ShakerTest_SOURCES = ShakerTest.cpp
ShakerTest_LDADD = \
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$(top_builddir)/common/Shaker.o
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ScriptKitTest_SOURCES = ScriptKitTest.cpp
ScriptKitTest_LDADD = \
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$(top_builddir)/common/ScriptKit.o
EntityKitTest_SOURCES = EntityKitTest.cpp
EntityKitTest_LDADD = \
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$(top_builddir)/common/EntityKit.o
atlas_helpersTest_SOURCES = atlas_helpersTest.cpp
atlas_helpersTest_LDADD = \
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$(top_builddir)/common/atlas_helpers.o
LinkTest_SOURCES = LinkTest.cpp
LinkTest_LDADD = \
$(top_builddir)/common/Link.o
CommSocketTest_SOURCES = CommSocketTest.cpp
CommSocketTest_LDADD = \
$(top_builddir)/common/CommSocket.o
composeTest_SOURCES = composeTest.cpp
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# PHYSICS_TESTS
BBoxTest_SOURCES = BBoxTest.cpp
BBoxTest_LDADD = \
$(top_builddir)/physics/BBox.o \
$(top_builddir)/common/const.o
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Vector3DTest_SOURCES = Vector3DTest.cpp
Vector3DTest_LDADD = $(top_builddir)/physics/Vector3D.o
QuaternionTest_SOURCES = QuaternionTest.cpp
QuaternionTest_LDADD = $(top_builddir)/physics/Quaternion.o
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CollisionTest_SOURCES = CollisionTest.cpp
CollisionTest_LDADD = \
$(top_builddir)/physics/Collision.o \
$(top_builddir)/physics/BBox.o \
$(top_builddir)/physics/Vector3D.o \
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$(top_builddir)/modules/Location.o
emergenceTest_SOURCES = emergenceTest.cpp
emergenceTest_LDADD = \
$(top_builddir)/physics/Collision.o \
$(top_builddir)/physics/BBox.o \
$(top_builddir)/physics/Vector3D.o \
$(top_builddir)/modules/Location.o
transformTest_SOURCES = transformTest.cpp
distanceTest_SOURCES = distanceTest.cpp
distanceTest_LDADD = \
$(top_builddir)/physics/Vector3D.o \
$(top_builddir)/modules/Location.o
ShapeTest_SOURCES = ShapeTest.cpp
ShapeTest_LDADD = \
$(top_builddir)/physics/Shape.o \
$(top_builddir)/physics/Course.o
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CourseTest_SOURCES = CourseTest.cpp
CourseTest_LDADD = \
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$(top_builddir)/physics/Course.o
# MODULE_TESTS
DateTimeTest_SOURCES = DateTimeTest.cpp
DateTimeTest_LDADD = $(top_builddir)/modules/DateTime.o
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LocationTest_SOURCES = LocationTest.cpp
LocationTest_LDADD = \
$(top_builddir)/modules/Location.o \
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$(top_builddir)/physics/libphysics.a
WorldTimeTest_SOURCES = WorldTimeTest.cpp
WorldTimeTest_LDADD = \
$(top_builddir)/modules/WorldTime.o \
$(top_builddir)/modules/DateTime.o
EntityRefTest_SOURCES = EntityRefTest.cpp
EntityRefTest_LDADD = \
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$(top_builddir)/modules/EntityRef.o
TerrainContextTest_SOURCES = TerrainContextTest.cpp
TerrainContextTest_LDADD = \
$(top_builddir)/modules/TerrainContext.o \
$(TERRAIN_LIBS)
# RULESETS_TESTS
LocatedEntityTest_SOURCES = LocatedEntityTest.cpp \
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EntityExerciser.cpp EntityExerciser.h
LocatedEntityTest_LDADD = \
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$(top_builddir)/rulesets/LocatedEntity.o
EntityTest_SOURCES = EntityTest.cpp \
TestPropertyManager.cpp TestPropertyManager.h \
IGEntityExerciser.cpp IGEntityExerciser.h \
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EntityExerciser.cpp EntityExerciser.h
EntityTest_LDADD = \
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$(top_builddir)/rulesets/Entity.o
PlantTest_SOURCES = PlantTest.cpp \
TestPropertyManager.cpp TestPropertyManager.h \
IGEntityExerciser.cpp IGEntityExerciser.h \
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EntityExerciser.cpp EntityExerciser.h
PlantTest_LDADD = \
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$(top_builddir)/rulesets/Plant.o
StackableTest_SOURCES = StackableTest.cpp \
TestPropertyManager.cpp TestPropertyManager.h \
IGEntityExerciser.cpp IGEntityExerciser.h \
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EntityExerciser.cpp EntityExerciser.h
StackableTest_LDADD = \
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$(top_builddir)/rulesets/Stackable.o
ThingTest_SOURCES = ThingTest.cpp \
TestPropertyManager.cpp TestPropertyManager.h \
IGEntityExerciser.cpp IGEntityExerciser.h \
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EntityExerciser.cpp EntityExerciser.h
ThingTest_LDADD = \
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$(top_builddir)/rulesets/Thing.o
WorldTest_SOURCES = WorldTest.cpp \
TestPropertyManager.cpp TestPropertyManager.h \
IGEntityExerciser.cpp IGEntityExerciser.h \
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EntityExerciser.cpp EntityExerciser.h
WorldTest_LDADD = \
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$(top_builddir)/rulesets/World.o
CharacterTest_SOURCES = CharacterTest.cpp \
TestPropertyManager.cpp TestPropertyManager.h \
IGEntityExerciser.cpp IGEntityExerciser.h \
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EntityExerciser.cpp EntityExerciser.h
CharacterTest_LDADD = \
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$(top_builddir)/rulesets/Character.o \
$(top_builddir)/physics/Quaternion.o
CreatorTest_SOURCES = CreatorTest.cpp \
TestPropertyManager.cpp TestPropertyManager.h \
IGEntityExerciser.cpp IGEntityExerciser.h \
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EntityExerciser.cpp EntityExerciser.h
CreatorTest_LDADD = \
$(top_builddir)/rulesets/Creator.o
ThingupdatePropertiesTest_SOURCES = ThingupdatePropertiesTest.cpp
ThingupdatePropertiesTest_LDADD = \
$(top_builddir)/rulesets/Thing.o \
$(top_builddir)/common/Property.o
ContainerTest_SOURCES = ContainerTest.cpp
ContainerTest_LDADD = $(top_builddir)/rulesets/Container.o
TaskTest_SOURCES = TaskTest.cpp
TaskTest_LDADD = \
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$(top_builddir)/rulesets/Task.o
EntityPropertyTest_SOURCES = EntityPropertyTest.cpp
EntityPropertyTest_LDADD = \
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$(top_builddir)/rulesets/EntityProperty.o \
$(top_builddir)/modules/EntityRef.o \
$(top_builddir)/common/Property.o
AllPropertyTest_SOURCES = AllPropertyTest.cpp \
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PropertyExerciser.cpp PropertyExerciser.h
AllPropertyTest_LDADD = \
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$(top_builddir)/rulesets/AreaProperty.o \
$(top_builddir)/rulesets/AtlasProperties.o \
$(top_builddir)/rulesets/CalendarProperty.o \
$(top_builddir)/rulesets/EntityProperty.o \
$(top_builddir)/rulesets/LineProperty.o \
$(top_builddir)/rulesets/OutfitProperty.o \
$(top_builddir)/rulesets/StatisticsProperty.o \
$(top_builddir)/rulesets/TerrainProperty.o \
$(top_builddir)/rulesets/TerrainEffectorProperty.o \
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$(top_builddir)/modules/EntityRef.o \
$(top_builddir)/modules/DateTime.o \
$(top_builddir)/modules/TerrainContext.o \
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$(top_builddir)/common/Property.o \
$(top_builddir)/common/Inheritance.o \
$(top_builddir)/common/custom.o \
$(top_builddir)/common/operations.o \
$(top_builddir)/physics/Shape.o \
$(top_builddir)/physics/Course.o \
$(TERRAIN_LIBS)
ScriptTest_SOURCES = ScriptTest.cpp
ScriptTest_LDADD = $(top_builddir)/rulesets/Script.o
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MotionTest_SOURCES = MotionTest.cpp
MotionTest_LDADD = \
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$(top_builddir)/rulesets/Motion.o \
$(top_builddir)/rulesets/PhysicalDomain.o \
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$(top_builddir)/physics/BBox.o \
$(top_builddir)/physics/Collision.o
AreaPropertyTest_SOURCES = AreaPropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
AreaPropertyTest_LDADD = \
$(top_builddir)/rulesets/AreaProperty.o \
$(top_builddir)/common/Property.o
BBoxPropertyTest_SOURCES = BBoxPropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
BBoxPropertyTest_LDADD = \
$(top_builddir)/rulesets/BBoxProperty.o \
$(top_builddir)/common/Property.o
CalendarPropertyTest_SOURCES = CalendarPropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
CalendarPropertyTest_LDADD = \
$(top_builddir)/rulesets/CalendarProperty.o \
$(top_builddir)/modules/DateTime.o \
$(top_builddir)/common/Property.o
LinePropertyTest_SOURCES = LinePropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
LinePropertyTest_LDADD = \
$(top_builddir)/rulesets/LineProperty.o \
$(top_builddir)/common/Property.o
MindPropertyTest_SOURCES = MindPropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
MindPropertyTest_LDADD = \
$(top_builddir)/rulesets/MindProperty.o \
$(top_builddir)/common/Property.o
ModePropertyTest_SOURCES = ModePropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
ModePropertyTest_LDADD = \
$(top_builddir)/rulesets/ModeProperty.o \
$(top_builddir)/common/Property.o
ModeSpecPropertyTest_SOURCES = ModeSpecPropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
ModeSpecPropertyTest_LDADD = \
$(top_builddir)/rulesets/ModeSpecProperty.o \
$(top_builddir)/common/Property.o
OutfitPropertyTest_SOURCES = OutfitPropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
OutfitPropertyTest_LDADD = \
$(top_builddir)/rulesets/OutfitProperty.o \
$(top_builddir)/modules/EntityRef.o \
$(top_builddir)/common/Property.o
SolidPropertyTest_SOURCES = SolidPropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
SolidPropertyTest_LDADD = \
$(top_builddir)/rulesets/SolidProperty.o \
$(top_builddir)/common/Property.o
StatisticsPropertyTest_SOURCES = StatisticsPropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
StatisticsPropertyTest_LDADD = \
$(top_builddir)/rulesets/StatisticsProperty.o \
$(top_builddir)/common/Property.o
StatusPropertyTest_SOURCES = StatusPropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
StatusPropertyTest_LDADD = \
$(top_builddir)/rulesets/StatusProperty.o \
$(top_builddir)/common/Property.o
SuspendedPropertyTest_SOURCES = SuspendedPropertyTest.cpp \
2013-04-01 00:35:58 +02:00
PropertyCoverage.cpp PropertyCoverage.h
SuspendedPropertyTest_LDADD = \
2013-04-01 00:35:58 +02:00
$(top_builddir)/rulesets/SuspendedProperty.o \
$(top_builddir)/common/Property.o
TerrainModPropertyTest_SOURCES = TerrainModPropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
TerrainModPropertyTest_LDADD = \
$(top_builddir)/rulesets/TerrainModProperty.o \
$(top_builddir)/rulesets/TerrainProperty.o \
$(top_builddir)/common/Property.o \
$(TERRAIN_LIBS)
TransformsPropertyTest_SOURCES = TransformsPropertyTest.cpp \
2016-01-18 16:21:00 +01:00
PropertyCoverage.cpp PropertyCoverage.h
TransformsPropertyTest_LDADD = \
2016-01-18 16:21:00 +01:00
$(top_builddir)/rulesets/TransformsProperty.o \
$(top_builddir)/common/Property.o
PythonClassTest_SOURCES = PythonClassTest.cpp \
python_testers.cpp python_testers.h
PythonClassTest_LDADD = \
2011-11-08 20:43:13 +00:00
$(top_builddir)/rulesets/PythonClass.o
TerrainPropertyTest_SOURCES = TerrainPropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
TerrainPropertyTest_LDADD = \
$(top_builddir)/rulesets/TerrainProperty.o \
$(top_builddir)/common/Property.o \
$(TERRAIN_LIBS)
TransientPropertyTest_SOURCES = TransientPropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
TransientPropertyTest_LDADD = \
$(top_builddir)/rulesets/TransientProperty.o \
$(top_builddir)/common/Property.o
TasksPropertyTest_SOURCES = TasksPropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
TasksPropertyTest_LDADD = \
$(top_builddir)/rulesets/TasksProperty.o \
$(top_builddir)/common/Property.o
InternalPropertiesTest_SOURCES = InternalPropertiesTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
InternalPropertiesTest_LDADD = \
$(top_builddir)/rulesets/InternalProperties.o \
$(top_builddir)/common/Property.o
EntityPropertiesTest_SOURCES = EntityPropertiesTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
EntityPropertiesTest_LDADD = \
2010-04-15 00:56:09 +01:00
$(top_builddir)/rulesets/EntityProperties.o \
$(top_builddir)/common/Property.o
AtlasPropertiesTest_SOURCES = AtlasPropertiesTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
AtlasPropertiesTest_LDADD = \
$(top_builddir)/rulesets/AtlasProperties.o \
$(top_builddir)/common/Property.o
SpawnPropertyTest_SOURCES = SpawnPropertyTest.cpp \
2010-01-03 01:19:01 +00:00
PropertyCoverage.cpp PropertyCoverage.h
SpawnPropertyTest_LDADD = \
$(top_builddir)/rulesets/SpawnProperty.o \
$(top_builddir)/common/Property.o
SpawnerPropertyTest_SOURCES = SpawnerPropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
SpawnerPropertyTest_LDADD = \
$(top_builddir)/rulesets/SpawnerProperty.o \
$(top_builddir)/common/Property.o
VisibilityPropertyTest_SOURCES = VisibilityPropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
VisibilityPropertyTest_LDADD = \
$(top_builddir)/rulesets/VisibilityProperty.o \
$(top_builddir)/common/Property.o
ExternalPropertyTest_SOURCES = ExternalPropertyTest.cpp
ExternalPropertyTest_LDADD = \
$(top_builddir)/rulesets/ExternalProperty.o \
$(top_builddir)/common/Property.o
BurnSpeedPropertyTest_SOURCES = BurnSpeedPropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
BurnSpeedPropertyTest_LDADD = \
$(top_builddir)/rulesets/BurnSpeedProperty.o \
$(top_builddir)/common/Property.o
BiomassPropertyTest_SOURCES = BiomassPropertyTest.cpp \
PropertyCoverage.cpp PropertyCoverage.h
BiomassPropertyTest_LDADD = \
$(top_builddir)/rulesets/BiomassProperty.o \
$(top_builddir)/common/Property.o
DecaysPropertyTest_SOURCES = DecaysPropertyTest.cpp \
2013-02-14 19:32:24 +00:00
PropertyCoverage.cpp PropertyCoverage.h
DecaysPropertyTest_LDADD = \
2013-02-14 19:32:24 +00:00
$(top_builddir)/rulesets/DecaysProperty.o \
$(top_builddir)/common/Property.o
BulletDomainTest_SOURCES = BulletDomainTest.cpp
BulletDomainTest_LDADD = \
2011-06-30 19:42:36 +01:00
$(top_builddir)/rulesets/BulletDomain.o \
$(TERRAIN_LIBS)
BaseMindTest_SOURCES = BaseMindTest.cpp
BaseMindTest_LDADD = \
2012-12-20 11:30:48 +00:00
$(top_builddir)/rulesets/BaseMind.o \
$(top_builddir)/rulesets/MemMap.o
MemEntityTest_SOURCES = MemEntityTest.cpp
MemEntityTest_LDADD = \
$(top_builddir)/rulesets/MemEntity.o
MemMapTest_SOURCES = MemMapTest.cpp
MemMapTest_LDADD = \
$(top_builddir)/rulesets/MemMap.o
2009-05-20 01:30:46 +01:00
MovementTest_SOURCES = MovementTest.cpp
MovementTest_LDADD = \
2010-04-20 01:39:29 +01:00
$(top_builddir)/rulesets/Movement.o
PedestrianTest_SOURCES = PedestrianTest.cpp
PedestrianTest_LDADD = \
2010-05-02 22:41:06 +01:00
$(top_builddir)/rulesets/Pedestrian.o \
$(top_builddir)/rulesets/Movement.o
ExternalMindTest_SOURCES = ExternalMindTest.cpp
ExternalMindTest_LDADD = \
2012-11-23 16:11:21 +00:00
$(top_builddir)/rulesets/ExternalMind.o
Python_APITest_SOURCES = Python_APITest.cpp \
python_testers.cpp python_testers.h
Python_APITest_LDADD = $(PYTHON_TESTS_LIBS)
Py_QuaternionTest_SOURCES = Py_QuaternionTest.cpp \
python_testers.cpp python_testers.h
Py_QuaternionTest_LDADD = $(PYTHON_TESTS_LIBS)
Py_Vector3DTest_SOURCES = Py_Vector3DTest.cpp \
python_testers.cpp python_testers.h
Py_Vector3DTest_LDADD = $(PYTHON_TESTS_LIBS)
2009-05-16 03:36:51 +01:00
Py_Point3DTest_SOURCES = Py_Point3DTest.cpp \
python_testers.cpp python_testers.h
Py_Point3DTest_LDADD = $(PYTHON_TESTS_LIBS)
Py_BBoxTest_SOURCES = Py_BBoxTest.cpp \
python_testers.cpp python_testers.h
Py_BBoxTest_LDADD = $(PYTHON_TESTS_LIBS)
Py_LocationTest_SOURCES = Py_LocationTest.cpp \
python_testers.cpp python_testers.h
Py_LocationTest_LDADD = $(PYTHON_TESTS_LIBS)
Py_RootEntityTest_SOURCES = Py_RootEntityTest.cpp \
python_testers.cpp python_testers.h
Py_RootEntityTest_LDADD = $(PYTHON_TESTS_LIBS)
Py_OperationTest_SOURCES = Py_OperationTest.cpp \
python_testers.cpp python_testers.h
Py_OperationTest_LDADD = $(PYTHON_TESTS_LIBS)
Py_OplistTest_SOURCES = Py_OplistTest.cpp \
python_testers.cpp python_testers.h
Py_OplistTest_LDADD = $(PYTHON_TESTS_LIBS)
2009-05-19 15:49:52 +01:00
Py_ThingTest_SOURCES = Py_ThingTest.cpp \
TestPropertyManager.cpp TestPropertyManager.h \
python_testers.cpp python_testers.h
Py_ThingTest_LDADD = $(PYTHON_TESTS_LIBS)
Py_MapTest_SOURCES = Py_MapTest.cpp \
python_testers.cpp python_testers.h
Py_MapTest_LDADD = $(PYTHON_TESTS_LIBS)
Py_TaskTest_SOURCES = Py_TaskTest.cpp \
python_testers.cpp python_testers.h
Py_TaskTest_LDADD = $(PYTHON_TESTS_LIBS)
Py_WorldTest_SOURCES = Py_WorldTest.cpp \
python_testers.cpp python_testers.h
Py_WorldTest_LDADD = $(PYTHON_TESTS_LIBS)
2009-05-27 04:07:04 +01:00
Py_MessageTest_SOURCES = Py_MessageTest.cpp \
python_testers.cpp python_testers.h
Py_MessageTest_LDADD = $(PYTHON_TESTS_LIBS)
2009-05-27 15:04:55 +01:00
Py_WorldTimeTest_SOURCES = Py_WorldTimeTest.cpp \
python_testers.cpp python_testers.h
Py_WorldTimeTest_LDADD = $(PYTHON_TESTS_LIBS)
Py_PropertyTest_SOURCES = Py_PropertyTest.cpp \
python_testers.cpp python_testers.h
Py_PropertyTest_LDADD = $(PYTHON_TESTS_LIBS)
Py_TerrainPropertyTest_SOURCES = Py_TerrainPropertyTest.cpp \
python_testers.cpp python_testers.h
Py_TerrainPropertyTest_LDADD = $(PYTHON_TESTS_LIBS)
2009-05-28 02:18:41 +01:00
Py_TerrainModPropertyTest_SOURCES = Py_TerrainModPropertyTest.cpp \
python_testers.cpp python_testers.h
Py_TerrainModPropertyTest_LDADD = $(PYTHON_TESTS_LIBS)
Py_ShapeTest_SOURCES = Py_ShapeTest.cpp \
python_testers.cpp python_testers.h
Py_ShapeTest_LDADD = $(PYTHON_TESTS_LIBS)
2011-01-13 19:33:24 +00:00
Py_FilterTest_SOURCES = Py_FilterTest.cpp \
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python_testers.cpp python_testers.h
Py_FilterTest_LDADD = $(PYTHON_TESTS_LIBS)
2011-01-13 19:33:24 +00:00
PythonWrapperTest_SOURCES = PythonWrapperTest.cpp
PythonWrapperTest_LDADD = \
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$(top_builddir)/rulesets/PythonWrapper.o
2009-11-14 02:36:44 +00:00
PythonEntityScriptTest_SOURCES = PythonEntityScriptTest.cpp \
python_testers.cpp python_testers.h
PythonEntityScriptTest_LDADD = $(PYTHON_TESTS_LIBS)
MindFactoryTest_SOURCES = MindFactoryTest.cpp
MindFactoryTest_LDADD = \
$(top_builddir)/rulesets/MindFactory.o
2009-11-14 05:07:59 +00:00
PythonContextTest_SOURCES = PythonContextTest.cpp
PythonContextTest_LDADD = \
2010-09-01 15:06:44 +01:00
$(top_builddir)/rulesets/PythonContext.o
2009-11-14 18:10:24 +00:00
ArithmeticScriptTest_SOURCES = ArithmeticScriptTest.cpp
ArithmeticScriptTest_LDADD = \
2010-09-01 15:09:35 +01:00
$(top_builddir)/rulesets/ArithmeticScript.o
PythonArithmeticScriptTest_SOURCES = PythonArithmeticScriptTest.cpp \
python_testers.cpp python_testers.h
PythonArithmeticScriptTest_LDADD = \
$(top_builddir)/rulesets/PythonArithmeticScript.o
ArithmeticFactoryTest_SOURCES = ArithmeticFactoryTest.cpp
ArithmeticFactoryTest_LDADD = \
2010-09-01 15:12:32 +01:00
$(top_builddir)/rulesets/ArithmeticFactory.o
PythonArithmeticFactoryTest_SOURCES = PythonArithmeticFactoryTest.cpp \
python_testers.cpp python_testers.h
PythonArithmeticFactoryTest_LDADD = \
$(top_builddir)/rulesets/PythonArithmeticFactory.o \
$(top_builddir)/rulesets/PythonClass.o
TerrainModTest_SOURCES = TerrainModTest.cpp
TerrainModTest_LDADD = \
$(top_builddir)/rulesets/TerrainModTranslator.o \
2010-09-13 18:04:41 +01:00
$(TERRAIN_LIBS)
2012-09-25 13:50:54 +01:00
TerrainEffectorPropertyTest_SOURCES = TerrainEffectorPropertyTest.cpp
TerrainEffectorPropertyTest_LDADD = \
2012-09-25 13:50:54 +01:00
$(top_builddir)/rulesets/TerrainEffectorProperty.o \
$(TERRAIN_LIBS)
EntityFilterTest_SOURCES = EntityFilterTest.cpp
EntityFilterTest_LDADD = \
$(top_builddir)/rulesets/libentityfilter.a \
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$(top_builddir)/rulesets/EntityProperty.o \
$(top_builddir)/rulesets/Entity.o \
$(top_builddir)/rulesets/OutfitProperty.o \
$(top_builddir)/rulesets/BBoxProperty.o \
$(top_builddir)/rulesets/LocatedEntity.o \
$(top_builddir)/modules/EntityRef.o \
$(top_builddir)/common/Property.o \
$(top_builddir)/common/TypeNode.o \
$(top_builddir)/common/PropertyManager.o
EntityFilterParserTest_SOURCES = EntityFilterParserTest.cpp
EntityFilterParserTest_LDADD = \
$(top_builddir)/rulesets/libentityfilter.a \
$(top_builddir)/rulesets/EntityProperty.o \
$(top_builddir)/rulesets/Entity.o \
$(top_builddir)/rulesets/OutfitProperty.o \
$(top_builddir)/rulesets/BBoxProperty.o \
$(top_builddir)/rulesets/LocatedEntity.o \
$(top_builddir)/modules/EntityRef.o \
$(top_builddir)/common/Property.o \
$(top_builddir)/common/TypeNode.o \
$(top_builddir)/common/PropertyManager.o
EntityFilterProvidersTest_SOURCES = EntityFilterProvidersTest.cpp
EntityFilterProvidersTest_LDADD = \
$(top_builddir)/rulesets/libentityfilter.a \
$(top_builddir)/rulesets/EntityProperty.o \
$(top_builddir)/rulesets/Entity.o \
$(top_builddir)/rulesets/OutfitProperty.o \
$(top_builddir)/rulesets/BBoxProperty.o \
$(top_builddir)/rulesets/LocatedEntity.o \
$(top_builddir)/modules/EntityRef.o \
$(top_builddir)/common/Property.o \
$(top_builddir)/common/TypeNode.o \
$(top_builddir)/common/PropertyManager.o
2014-07-21 19:02:49 -04:00
# RULESETS_INTEGRATION
TerrainPropertyintegration_SOURCES = TerrainPropertyIntegration.cpp
2012-01-08 20:59:07 +00:00
TerrainPropertyintegration_LDADD = \
$(top_builddir)/rulesets/TerrainModProperty.o \
$(top_builddir)/rulesets/TerrainEffectorProperty.o \
$(top_builddir)/rulesets/TerrainProperty.o \
$(top_builddir)/rulesets/TerrainModTranslator.o \
$(top_builddir)/rulesets/Entity.o \
$(top_builddir)/rulesets/LocatedEntity.o \
$(top_builddir)/rulesets/Domain.o \
$(top_builddir)/rulesets/AtlasProperties.o \
$(top_builddir)/modules/libmodules.a \
$(top_builddir)/physics/libphysics.a \
$(top_builddir)/common/BaseWorld.o \
$(top_builddir)/common/Property.o \
$(top_builddir)/common/PropertyManager.o \
$(top_builddir)/common/Router.o \
$(top_builddir)/common/operations.o \
$(top_builddir)/common/id.o \
$(TERRAIN_LIBS)
PropertyEntityintegration_SOURCES = PropertyEntityIntegration.cpp
PropertyEntityintegration_LDADD = \
$(top_builddir)/rulesets/Entity.o \
$(top_builddir)/rulesets/LocatedEntity.o \
2013-01-06 01:30:17 +00:00
$(top_builddir)/common/Property.o \
$(top_builddir)/common/TypeNode.o
DecaysPropertyintegration_SOURCES = DecaysPropertyIntegration.cpp
DecaysPropertyintegration_LDADD = \
$(top_builddir)/rulesets/Entity.o \
$(top_builddir)/rulesets/DecaysProperty.o \
$(top_builddir)/rulesets/LocatedEntity.o \
$(top_builddir)/common/Property.o \
$(top_builddir)/common/TypeNode.o
BiomassPropertyintegration_SOURCES = BiomassPropertyIntegration.cpp
BiomassPropertyintegration_LDADD = \
$(top_builddir)/rulesets/Entity.o \
$(top_builddir)/rulesets/BiomassProperty.o \
$(top_builddir)/rulesets/LocatedEntity.o \
$(top_builddir)/common/Property.o \
$(top_builddir)/common/TypeNode.o
TerrainModPropertyintegration_SOURCES = TerrainModPropertyIntegration.cpp
TerrainModPropertyintegration_LDADD = \
$(top_builddir)/rulesets/Entity.o \
$(top_builddir)/rulesets/LocatedEntity.o \
$(top_builddir)/rulesets/TerrainEffectorProperty.o \
$(top_builddir)/rulesets/TerrainModProperty.o \
$(top_builddir)/rulesets/TerrainModTranslator.o \
$(top_builddir)/rulesets/TerrainProperty.o \
$(top_builddir)/modules/EntityRef.o \
$(top_builddir)/modules/TerrainContext.o \
$(top_builddir)/common/Property.o \
$(top_builddir)/common/TypeNode.o \
$(TERRAIN_LIBS)
StatisticsPropertyintegration_SOURCES = StatisticsPropertyIntegration.cpp
StatisticsPropertyintegration_LDADD = \
$(top_builddir)/rulesets/StatisticsProperty.o \
$(top_builddir)/rulesets/Entity.o \
$(top_builddir)/rulesets/LocatedEntity.o
BaseMindMapEntityintegration_SOURCES = BaseMindMapEntityIntegration.cpp
BaseMindMapEntityintegration_LDADD = \
$(top_builddir)/rulesets/BaseMind.o \
$(top_builddir)/rulesets/MemEntity.o \
$(top_builddir)/rulesets/MemMap.o \
2013-06-03 22:08:15 +02:00
$(top_builddir)/rulesets/BBoxProperty.o \
$(top_builddir)/rulesets/SolidProperty.o \
$(top_builddir)/rulesets/InternalProperties.o \
$(top_builddir)/modules/Location.o \
$(top_builddir)/common/Property.o
AreaPropertyintegration_SOURCES = AreaPropertyIntegration.cpp
AreaPropertyintegration_LDADD = \
$(top_builddir)/rulesets/AreaProperty.o \
$(top_builddir)/rulesets/Entity.o \
$(top_builddir)/rulesets/LocatedEntity.o \
$(top_builddir)/physics/Course.o \
$(top_builddir)/physics/Shape.o
SuspendedPropertyintegration_SOURCES = SuspendedPropertyIntegration.cpp
SuspendedPropertyintegration_LDADD = \
$(top_builddir)/rulesets/SuspendedProperty.o \
$(top_builddir)/rulesets/Entity.o \
$(top_builddir)/rulesets/LocatedEntity.o \
$(top_builddir)/common/libcommon.a
ThingIntegration_SOURCES = ThingIntegration.cpp
ThingIntegration_LDADD = \
$(top_builddir)/rulesets/librulesetentity.a \
$(top_builddir)/rulesets/librulesetbase.a \
$(top_builddir)/modules/libmodules.a \
$(top_builddir)/common/libcommon.a \
$(top_builddir)/physics/libphysics.a \
$(TERRAIN_LIBS) $(NETWORK_LIBS)
# CLIENT_TESTS
Py_CreatorClientTest_SOURCES = Py_CreatorClientTest.cpp \
python_testers.cpp python_testers.h
Py_CreatorClientTest_LDADD = \
$(top_builddir)/client/Py_CreatorClient.o \
$(top_builddir)/client/Py_ObserverClient.o \
2010-07-27 18:05:34 +01:00
$(top_builddir)/client/Python_ClientAPI.o \
2016-06-09 22:40:05 +02:00
$(PYTHON_TESTS_LIBS) \
$(NETWORK_LIBS)
2009-05-15 14:00:46 +01:00
Py_ObserverClientTest_SOURCES = Py_ObserverClientTest.cpp \
python_testers.cpp python_testers.h
Py_ObserverClientTest_LDADD = \
2009-11-26 01:37:47 +00:00
$(top_builddir)/client/Py_CreatorClient.o \
$(top_builddir)/client/Py_ObserverClient.o \
2010-07-27 18:05:34 +01:00
$(top_builddir)/client/Python_ClientAPI.o \
2016-06-09 22:40:05 +02:00
$(PYTHON_TESTS_LIBS) \
$(NETWORK_LIBS)
2009-11-26 01:37:47 +00:00
ClientConnectionTest_SOURCES = ClientConnectionTest.cpp
ClientConnectionTest_LDADD = \
$(top_builddir)/client/ClientConnection.o $(NETWORK_LIBS)
BaseClientTest_SOURCES = BaseClientTest.cpp
BaseClientTest_LDADD = \
$(top_builddir)/client/BaseClient.o $(NETWORK_LIBS)
2009-11-26 01:37:47 +00:00
ClientPropertyManagerTest_SOURCES = ClientPropertyManagerTest.cpp
ClientPropertyManagerTest_LDADD = \
2012-03-14 20:30:55 +00:00
$(top_builddir)/client/ClientPropertyManager.o \
$(top_builddir)/common/PropertyManager.o
2013-01-03 12:22:50 +00:00
# CLIENT_INTEGRATION_TESTS
ClientConnectionintegration_SOURCES = ClientConnectionIntegration.cpp
2013-01-03 12:22:50 +00:00
ClientConnectionintegration_LDADD = \
$(top_builddir)/client/ClientConnection.o \
2013-01-03 12:27:18 +00:00
$(top_builddir)/common/AtlasStreamClient.o \
2013-01-03 12:22:50 +00:00
$(NETWORK_LIBS)
2009-04-30 07:11:36 +01:00
# SERVER_TESTS
RulesetTest_SOURCES = RulesetTest.cpp
RulesetTest_LDADD = \
2011-09-18 14:58:38 +01:00
$(top_builddir)/server/Ruleset.o
EntityBuilderTest_SOURCES = EntityBuilderTest.cpp
EntityBuilderTest_LDADD = \
2010-07-15 23:46:06 +01:00
$(top_builddir)/server/EntityBuilder.o
2006-05-06 Al Riddoch <alriddoch@zepler.org> * common/Database.cpp, common/newid.cpp, server/server.cpp: Modify new ID checks so that code still runs when database is unavailable, and events requiring new IDs fail cleanly. * server/Connection.cpp: Report a failure to create a player account if no ID available. * rulesets/BaseMind.cpp: When processing appearance ops, handle stamp more efficiently, report an error if ID is missing from argument. * server/IdlePSQLConnector.cpp, server/IdlePSQLConnector.h: Implement re-connecting to the Database if connection is lost. * rulesets/Character.cpp, rulesets/Entity.cpp, rulesets/Thing.cpp: Ensure STAMP is present on appearance op args. * server/CommListener.cpp, server/CommListener.h, server/CommPeerListener.cpp, server/CommPeerListener.h, server/CommSlaveListener.cpp, server/CommSlaveListener.h, server/CommUnixListener.cpp, server/CommUnixListener.h: Add a return value to method for creating new client socket objects, and use it to return failure if no ID is available from the database for a new object. * rulesets/Py_Point3D.cpp, rulesets/Py_Vector3D.cpp, rulesets/Python_API.cpp: Add "new" method for class wrappers, and call the in place constructor from new rather than init. Re-write internal function for creating new instances so it uses the "new" method. * rulesets/Py_Statistics.cpp: Remove some obsolete code inadvertedly copied from another file. Comment out some unused code to get rid of a warning. * server/CommPSQLSocket.cpp: Clear the database connection from destructor. * tests/python_class.cpp: A new test for experimenting with new Python wrappers.
2006-05-06 21:36:57 +00:00
PropertyFlagTest_SOURCES = \
PropertyFlagTest.cpp \
TestPropertyManager.cpp
PropertyFlagTest_LDADD = \
$(top_builddir)/rulesets/Thing.o \
$(top_builddir)/rulesets/Entity.o \
$(top_builddir)/rulesets/LocatedEntity.o \
$(top_builddir)/common/Property.o
AccountTest_SOURCES = AccountTest.cpp
AccountTest_LDADD = \
2012-09-08 14:15:13 +01:00
$(top_builddir)/server/Account.o \
$(top_builddir)/common/debug.o
AdminTest_SOURCES = AdminTest.cpp
AdminTest_LDADD = \
$(top_builddir)/server/Admin.o \
$(top_builddir)/common/debug.o
2009-11-17 15:13:20 +00:00
ServerAccountTest_SOURCES = ServerAccountTest.cpp
ServerAccountTest_LDADD = \
2012-09-12 15:03:18 +01:00
$(top_builddir)/server/ServerAccount.o
2010-06-30 18:16:22 +05:30
PlayerTest_SOURCES = PlayerTest.cpp
PlayerTest_LDADD = \
2012-09-13 15:14:14 +01:00
$(top_builddir)/server/Player.o \
$(top_builddir)/common/debug.o
2009-11-18 01:28:45 +00:00
EntityFactoryTest_SOURCES = EntityFactoryTest.cpp
EntityFactoryTest_LDADD = \
2011-12-21 00:17:06 +00:00
$(top_builddir)/server/EntityFactory.o \
$(top_builddir)/common/EntityKit.o
TaskFactoryTest_SOURCES = TaskFactoryTest.cpp
TaskFactoryTest_LDADD = \
2010-03-23 01:56:13 +00:00
$(top_builddir)/server/TaskFactory.o
2009-11-19 15:45:59 +00:00
buildidTest_SOURCES = buildidTest.cpp
buildidTest_LDADD = \
2009-11-19 00:30:54 +00:00
$(top_builddir)/server/buildid.o
ConnectionTest_SOURCES = \
ConnectionTest.cpp
ConnectionTest_LDADD = \
$(top_builddir)/server/Connection.o \
2010-03-23 00:06:54 +00:00
$(NETWORK_LIBS)
TrustedConnectionTest_SOURCES = \
TrustedConnectionTest.cpp
TrustedConnectionTest_LDADD = \
$(top_builddir)/server/TrustedConnection.o \
2010-03-23 00:36:36 +00:00
$(NETWORK_LIBS)
WorldRouterTest_SOURCES = WorldRouterTest.cpp
WorldRouterTest_LDADD = \
$(top_builddir)/server/WorldRouter.o
2010-01-03 13:39:39 +00:00
PeerTest_SOURCES = \
PeerTest.cpp
PeerTest_LDADD = \
2010-03-16 01:03:50 +00:00
$(top_builddir)/server/Peer.o \
2010-11-25 12:16:46 +00:00
$(NETWORK_LIBS)
2010-03-16 01:03:50 +00:00
LobbyTest_SOURCES = LobbyTest.cpp
LobbyTest_LDADD = \
2012-12-29 13:12:43 +00:00
$(top_builddir)/server/Lobby.o
2010-03-18 01:42:51 +00:00
SpawnTest_SOURCES = SpawnTest.cpp
2010-03-23 00:06:54 +00:00
SpawnEntityTest_SOURCES = SpawnEntityTest.cpp
SpawnEntityTest_LDADD = \
2010-03-23 01:20:21 +00:00
$(top_builddir)/server/SpawnEntity.o
ArithmeticBuilderTest_SOURCES = ArithmeticBuilderTest.cpp
ArithmeticBuilderTest_LDADD = \
$(top_builddir)/server/ArithmeticBuilder.o
ServerRoutingTest_SOURCES = ServerRoutingTest.cpp
ServerRoutingTest_LDADD = \
$(top_builddir)/server/ServerRouting.o
StorageManagerTest_SOURCES = StorageManagerTest.cpp
StorageManagerTest_LDADD = \
2010-07-29 16:14:24 +01:00
$(top_builddir)/server/StorageManager.o
HttpCacheTest_SOURCES = HttpCacheTest.cpp
HttpCacheTest_LDADD = \
2010-07-30 15:38:50 +01:00
$(top_builddir)/server/HttpCache.o
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# SERVER_COMM_TESTS
CommPeerTest_SOURCES = CommPeerTest.cpp
CommPeerTest_LDADD = \
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$(top_builddir)/server/CommPeer.o \
$(NETWORK_LIBS)
CommMDNSPublisherTest_SOURCES = CommMDNSPublisherTest.cpp
CommMDNSPublisherTest_LDADD = \
$(top_builddir)/server/CommMDNSPublisher.o $(NETWORK_LIBS)
TeleportAuthenticatorTest_SOURCES = TeleportAuthenticatorTest.cpp
TeleportAuthenticatorTest_LDADD = \
$(top_builddir)/server/PossessionAuthenticator.o
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TeleportStateTest_SOURCES = TeleportStateTest.cpp
TeleportStateTest_LDADD = \
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$(top_builddir)/server/TeleportState.o
PendingTeleportTest_SOURCES = PendingTeleportTest.cpp
PendingTeleportTest_LDADD = \
$(top_builddir)/server/PendingPossession.o
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JunctureTest_SOURCES = JunctureTest.cpp
JunctureTest_LDADD = \
$(top_builddir)/server/Juncture.o \
$(NETWORK_LIBS)
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ConnectableRouterTest_SOURCES = ConnectableRouterTest.cpp
ConnectableRouterTest_LDADD = \
$(top_builddir)/server/ConnectableRouter.o
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RuleHandlerTest_SOURCES = RuleHandlerTest.cpp
RuleHandlerTest_LDADD = \
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$(top_builddir)/server/RuleHandler.o
OpRuleHandlerTest_SOURCES = OpRuleHandlerTest.cpp
OpRuleHandlerTest_LDADD = \
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$(top_builddir)/server/OpRuleHandler.o
EntityRuleHandlerTest_SOURCES = EntityRuleHandlerTest.cpp
EntityRuleHandlerTest_LDADD = \
$(top_builddir)/server/EntityRuleHandler.o \
$(top_builddir)/server/RuleHandler.o
TaskRuleHandlerTest_SOURCES = TaskRuleHandlerTest.cpp
TaskRuleHandlerTest_LDADD = \
$(top_builddir)/server/TaskRuleHandler.o \
$(top_builddir)/server/RuleHandler.o
PropertyRuleHandlerTest_SOURCES = PropertyRuleHandlerTest.cpp
PropertyRuleHandlerTest_LDADD = \
$(top_builddir)/server/PropertyRuleHandler.o
IdleConnectorTest_SOURCES = IdleConnectorTest.cpp
IdleConnectorTest_LDADD = \
$(top_builddir)/server/IdleConnector.o $(NETWORK_LIBS)
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CommPSQLSocketTest_SOURCES = CommPSQLSocketTest.cpp
CommPSQLSocketTest_LDADD = \
$(top_builddir)/server/CommPSQLSocket.o $(NETWORK_LIBS)
PersistenceTest_SOURCES = PersistenceTest.cpp
PersistenceTest_LDADD = \
$(top_builddir)/server/Persistence.o
SystemAccountTest_SOURCES = SystemAccountTest.cpp
SystemAccountTest_LDADD = \
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$(top_builddir)/server/SystemAccount.o
CorePropertyManagerTest_SOURCES = CorePropertyManagerTest.cpp
CorePropertyManagerTest_LDADD = \
$(top_builddir)/server/CorePropertyManager.o
# SERVER_INTEGRATION_TESTS
WorldRouterintegration_SOURCES = WorldRouterIntegration.cpp
WorldRouterintegration_LDADD = \
$(top_builddir)/server/WorldRouter.o \
$(top_builddir)/server/EntityBuilder.o \
$(top_builddir)/server/EntityFactory.o \
$(top_builddir)/server/TaskFactory.o \
$(top_builddir)/server/SpawnEntity.o \
$(top_builddir)/server/ArithmeticBuilder.o \
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$(top_builddir)/rulesets/Character.o \
$(top_builddir)/rulesets/Domain.o \
$(top_builddir)/rulesets/LocatedEntity.o \
$(top_builddir)/rulesets/Entity.o \
$(top_builddir)/rulesets/Thing.o \
$(top_builddir)/rulesets/World.o \
$(top_builddir)/modules/libmodules.a \
$(top_builddir)/physics/libphysics.a \
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$(top_builddir)/common/libcommon.a
Rulesetintegration_SOURCES = RulesetIntegration.cpp
Rulesetintegration_LDADD = \
$(top_builddir)/server/Ruleset.o \
$(top_builddir)/server/EntityBuilder.o \
$(top_builddir)/server/EntityFactory.o \
$(top_builddir)/server/TaskRuleHandler.o \
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$(top_builddir)/server/OpRuleHandler.o \
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$(top_builddir)/server/EntityRuleHandler.o \
$(top_builddir)/server/ArchetypeRuleHandler.o \
$(top_builddir)/server/PropertyRuleHandler.o \
$(top_builddir)/server/RuleHandler.o \
$(top_builddir)/server/Persistence.o \
$(top_builddir)/server/TaskFactory.o \
$(top_builddir)/server/Admin.o \
$(top_builddir)/common/libcommon.a \
$(TERRAIN_LIBS) $(NETWORK_LIBS)
Rulesetintegration_LDFLAGS = $(PYTHON_LINKER_FLAGS)
ConnectionShakerintegration_SOURCES = \
ConnectionShakerIntegration.cpp
ConnectionShakerintegration_LDADD = \
$(top_builddir)/server/Connection.o \
$(top_builddir)/common/Shaker.o
ConnectionCharacterintegration_SOURCES = \
ConnectionCharacterIntegration.cpp
ConnectionCharacterintegration_LDADD = \
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$(top_builddir)/physics/Quaternion.o \
$(top_builddir)/server/Connection.o \
$(top_builddir)/rulesets/Character.o \
$(top_builddir)/rulesets/ExternalMind.o
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ConnectionCreatorintegration_SOURCES = \
ConnectionCreatorIntegration.cpp
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ConnectionCreatorintegration_LDADD = \
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$(top_builddir)/physics/Quaternion.o \
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$(top_builddir)/server/Connection.o \
$(top_builddir)/rulesets/Creator.o \
$(top_builddir)/rulesets/Character.o \
$(top_builddir)/rulesets/ExternalMind.o
TrustedConnectionCreatorintegration_SOURCES = \
TrustedConnectionCreatorIntegration.cpp
TrustedConnectionCreatorintegration_LDADD = \
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$(top_builddir)/physics/Quaternion.o \
$(top_builddir)/server/Connection.o \
$(top_builddir)/rulesets/Creator.o \
$(top_builddir)/rulesets/Character.o \
$(top_builddir)/rulesets/ExternalMind.o
AccountConnectionCharacterintegration_SOURCES = \
AccountConnectionCharacterIntegration.cpp
AccountConnectionCharacterintegration_LDADD = \
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$(top_builddir)/physics/Quaternion.o \
$(top_builddir)/server/Account.o \
$(top_builddir)/server/Connection.o \
$(top_builddir)/rulesets/Character.o \
$(top_builddir)/rulesets/ExternalMind.o
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Accountintegration_SOURCES = \
AccountIntegration.cpp
Accountintegration_LDADD = \
$(top_builddir)/server/EntityBuilder.o \
$(top_builddir)/server/EntityFactory.o \
$(top_builddir)/server/CorePropertyManager.o \
$(top_builddir)/server/ServerRouting.o \
$(top_builddir)/server/Lobby.o \
$(top_builddir)/server/Account.o \
$(top_builddir)/server/Connection.o \
$(top_builddir)/server/PossessionAuthenticator.o \
$(top_builddir)/server/PendingPossession.o \
$(top_builddir)/server/WorldRouter.o \
$(top_builddir)/server/SpawnEntity.o \
$(top_builddir)/server/ConnectableRouter.o \
$(top_builddir)/rulesets/Domain.o \
$(top_builddir)/rulesets/Entity.o \
$(top_builddir)/rulesets/ExternalMind.o \
$(top_builddir)/rulesets/Character.o \
$(top_builddir)/rulesets/LocatedEntity.o \
$(top_builddir)/rulesets/Task.o \
$(top_builddir)/rulesets/Thing.o \
$(top_builddir)/rulesets/World.o \
$(top_builddir)/modules/DateTime.o \
$(top_builddir)/modules/EntityRef.o \
$(top_builddir)/modules/Location.o \
$(top_builddir)/physics/libphysics.a \
$(top_builddir)/common/BaseWorld.o \
$(top_builddir)/common/const.o \
$(top_builddir)/common/id.o \
$(top_builddir)/common/Link.o \
$(top_builddir)/common/PropertyManager.o \
$(top_builddir)/common/Router.o \
$(TERRAIN_LIBS)
EntityFactoryTypeNodeintegration_SOURCES = \
EntityFactoryTypeNodeIntegration.cpp \
TestPropertyManager.cpp
EntityFactoryTypeNodeintegration_LDADD = \
$(top_builddir)/server/EntityFactory.o \
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$(top_builddir)/common/EntityKit.o \
$(top_builddir)/common/TypeNode.o \
$(top_builddir)/common/PropertyManager.o \
$(top_builddir)/common/Property.o
AccountConnectionintegration_SOURCES = \
AccountConnectionIntegration.cpp
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AccountConnectionintegration_LDADD = \
$(top_builddir)/server/Account.o \
$(top_builddir)/server/Admin.o \
$(top_builddir)/server/ConnectableRouter.o \
$(top_builddir)/server/Connection.o \
$(top_builddir)/server/Lobby.o \
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$(top_builddir)/server/Player.o \
$(top_builddir)/server/ServerAccount.o \
$(top_builddir)/server/ServerRouting.o \
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$(top_builddir)/server/SystemAccount.o \
$(top_builddir)/common/BaseWorld.o \
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$(top_builddir)/common/Inheritance.o \
$(top_builddir)/common/Property.o \
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$(top_builddir)/common/Router.o \
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$(top_builddir)/common/TypeNode.o \
$(top_builddir)/common/custom.o \
$(top_builddir)/common/operations.o \
$(top_builddir)/physics/libphysics.a \
$(NETWORK_LIBS)
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AccountServerLobbyintegration_SOURCES = \
AccountServerLobbyIntegration.cpp
AccountServerLobbyintegration_LDADD = \
$(top_builddir)/server/Account.o \
$(top_builddir)/server/ServerRouting.o \
$(top_builddir)/server/Lobby.o
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# Other TESTS
MasterTest_SOURCES = MasterTest.cpp
MasterTest_LDADD = \
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$(top_builddir)/server/Master.o \
$(top_builddir)/common/libcommon.a
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# TOOLS_TESTS
AdminClientTest_SOURCES = AdminClientTest.cpp
AdminClientTest_LDADD = \
$(top_builddir)/tools/AdminClient.o $(NETWORK_LIBS)
FlusherTest_SOURCES = FlusherTest.cpp
FlusherTest_LDADD = \
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$(top_builddir)/tools/Flusher.o \
$(top_builddir)/common/ClientTask.o
OperationMonitorTest_SOURCES = OperationMonitorTest.cpp
OperationMonitorTest_LDADD = \
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$(top_builddir)/tools/OperationMonitor.o \
$(top_builddir)/common/ClientTask.o
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# PYTHON_TESTS
2006-05-06 Al Riddoch <alriddoch@zepler.org> * common/Database.cpp, common/newid.cpp, server/server.cpp: Modify new ID checks so that code still runs when database is unavailable, and events requiring new IDs fail cleanly. * server/Connection.cpp: Report a failure to create a player account if no ID available. * rulesets/BaseMind.cpp: When processing appearance ops, handle stamp more efficiently, report an error if ID is missing from argument. * server/IdlePSQLConnector.cpp, server/IdlePSQLConnector.h: Implement re-connecting to the Database if connection is lost. * rulesets/Character.cpp, rulesets/Entity.cpp, rulesets/Thing.cpp: Ensure STAMP is present on appearance op args. * server/CommListener.cpp, server/CommListener.h, server/CommPeerListener.cpp, server/CommPeerListener.h, server/CommSlaveListener.cpp, server/CommSlaveListener.h, server/CommUnixListener.cpp, server/CommUnixListener.h: Add a return value to method for creating new client socket objects, and use it to return failure if no ID is available from the database for a new object. * rulesets/Py_Point3D.cpp, rulesets/Py_Vector3D.cpp, rulesets/Python_API.cpp: Add "new" method for class wrappers, and call the in place constructor from new rather than init. Re-write internal function for creating new instances so it uses the "new" method. * rulesets/Py_Statistics.cpp: Remove some obsolete code inadvertedly copied from another file. Comment out some unused code to get rid of a warning. * server/CommPSQLSocket.cpp: Clear the database connection from destructor. * tests/python_class.cpp: A new test for experimenting with new Python wrappers.
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python_class_SOURCES = python_class.cpp
python_class_LDADD = \
$(top_builddir)/rulesets/libscriptpython.a \
$(top_builddir)/rulesets/librulesetentity.a \
$(top_builddir)/rulesets/librulesetmind.a \
$(top_builddir)/rulesets/librulesetbase.a \
$(top_builddir)/modules/libmodules.a \
$(top_builddir)/physics/libphysics.a \
$(top_builddir)/common/libcommon.a