cyphesis/tests/EntityKitTest.cpp

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// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2011 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "TestBase.h"
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#include "common/EntityKit.h"
#include "common/ScriptKit.h"
#include "common/TypeNode.h"
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#include <Atlas/Message/Element.h>
#include <cassert>
using Atlas::Message::MapType;
class TestEntityKit : public EntityKit
{
public:
virtual ~TestEntityKit() { }
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LocatedEntity * newEntity(const std::string & id,
long intId,
const Atlas::Objects::Entity::RootEntity & attributes,
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LocatedEntity* location) override { return 0; }
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EntityKit * duplicateFactory() { return 0; }
void addProperties() override{}
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void updateProperties(std::map<const TypeNode*, TypeNode::PropertiesUpdate>& changes) override {
}
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};
class TestScriptKit : public ScriptKit<LocatedEntity>
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{
public:
std::string m_package;
virtual const std::string & package() const { return m_package; }
virtual int addScript(LocatedEntity * entity) const { return 0; }
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virtual int refreshClass() { return 0; }
};
class EntityKittest : public Cyphesis::TestBase
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{
private:
EntityKit * m_ek;
public:
EntityKittest();
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void setup();
void teardown();
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void test_addProperties();
void test_updateProperties();
};
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EntityKittest::EntityKittest()
{
ADD_TEST(EntityKittest::test_addProperties);
ADD_TEST(EntityKittest::test_updateProperties);
}
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void EntityKittest::setup()
{
m_ek = new TestEntityKit;
m_ek->m_type = new TypeNode("foo");
}
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void EntityKittest::teardown()
{
delete m_ek->m_type;
delete m_ek;
}
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void EntityKittest::test_addProperties()
{
m_ek->addProperties();
}
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void EntityKittest::test_updateProperties()
{
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std::map<const TypeNode*, TypeNode::PropertiesUpdate> changes;
m_ek->updateProperties(changes);
}
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int main()
{
EntityKittest t;
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return t.run();
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}
// stubs
#include "stubs/common/stubTypeNode.h"