2010-07-12 18:45:17 +01:00
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// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2010 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "system.h"
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#ifdef _WIN32
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#undef DATADIR
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#endif // _WIN32
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#include <cassert>
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extern "C" {
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#ifdef HAVE_SYS_UTSNAME_H
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#include <sys/utsname.h>
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#endif // HAVE_SYS_UTSNAME_H
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#include <sys/types.h>
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}
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#ifdef HAVE_WINSOCK_H
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#include <winsock2.h>
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#endif // HAVE_WINSOCK_H
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2012-05-29 18:10:12 +01:00
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#ifdef HAVE_SYS_UN_H
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#include <sys/un.h>
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#endif // HAVE_SYS_UN_H
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2010-07-12 18:45:17 +01:00
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static const bool debug_flag = false;
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const std::string get_hostname()
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{
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#ifndef HAVE_UNAME
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char hostname_buf[256];
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if (gethostname(hostname_buf, 256) != 0) {
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return "UNKNOWN";
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}
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return std::string(hostname_buf);
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#else // HAVE_UNAME
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struct utsname host_ident;
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if (uname(&host_ident) != 0) {
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return "UNKNOWN";
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}
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return std::string(host_ident.nodename);
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#endif // HAVE_UNAME
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}
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2012-05-29 12:51:23 +01:00
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2012-05-29 12:57:03 +01:00
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int socket_linger(SOCKET_TYPE fd, int time)
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2012-05-29 12:51:23 +01:00
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{
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struct linger {
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int l_onoff;
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int l_linger;
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2012-05-29 12:57:03 +01:00
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} listenLinger = { 1, time };
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2012-05-29 12:51:23 +01:00
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::setsockopt(fd, SOL_SOCKET, SO_LINGER, (char *)&listenLinger,
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sizeof(listenLinger));
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return 0;
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}
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2012-05-29 18:10:12 +01:00
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int socket_client_send_credentials(int fd)
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{
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#ifdef HAVE_SYS_UN_H
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#ifndef __APPLE__
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#ifndef SO_PEERCRED
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// Prove to the server that we are real.
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unsigned char buf[1];
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buf[0] = '\0';
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struct iovec vec[1];
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vec[0].iov_base = buf;
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vec[0].iov_len = 1;
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struct msghdr auth_message;
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auth_message.msg_iov = vec;
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auth_message.msg_iovlen = 1;
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auth_message.msg_name = 0;
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auth_message.msg_namelen = 0;
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auth_message.msg_controllen = CMSG_SPACE(sizeof(struct ucred));
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unsigned char * mcb = new unsigned char[auth_message.msg_controllen];
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auth_message.msg_control = mcb;
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auth_message.msg_flags = 0;
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struct cmsghdr * control = CMSG_FIRSTHDR(&auth_message);
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control->cmsg_len = CMSG_LEN(sizeof(struct ucred));
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control->cmsg_level = SOL_SOCKET;
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control->cmsg_type = SCM_CREDENTIALS;
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struct ucred * creds = (struct ucred *)CMSG_DATA(control);
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creds->pid = ::getpid();
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creds->uid = ::getuid();
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creds->gid = ::getgid();
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int serr = sendmsg(m_fd, &auth_message, 0);
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delete [] mcb;
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if (serr < 0) {
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perror("sendmsg");
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}
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// Done proving we are real.
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#endif // SO_PEERCRED
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return 0;
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#endif // __APPLE__
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#else // HAVE_SYS_UN_H
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return -1;
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#endif // HAVE_SYS_UN_H
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}
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