2012-07-30 22:50:45 +01:00
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// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2012 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#ifndef SERVER_COMM_USER_CLIENT_H
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#define SERVER_COMM_USER_CLIENT_H
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#include "CommClient.h"
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#include <skstream/skstream.h>
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/// \brief Base class for Atlas clients connected to the server.
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///
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/// Used by subclasses to handle remote TCP clients and local UNIX clients.
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/// \ingroup ServerSockets
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2012-07-31 20:21:58 +01:00
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class CommUserClient : public CommClient<tcp_socket_stream> {
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2012-07-30 22:50:45 +01:00
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public:
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CommUserClient(CommServer &, const std::string &, int fd);
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virtual ~CommUserClient();
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};
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#endif // SERVER_COMM_USER_CLIENT_H
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