cyphesis/server/CommUserClient.h

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// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2012 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id$
#ifndef SERVER_COMM_USER_CLIENT_H
#define SERVER_COMM_USER_CLIENT_H
#include "CommClient.h"
#include <skstream/skstream.h>
/// \brief Base class for Atlas clients connected to the server.
///
/// Used by subclasses to handle remote TCP clients and local UNIX clients.
/// \ingroup ServerSockets
class CommUserClient : public CommClient<tcp_socket_stream> {
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public:
CommUserClient(CommServer &, const std::string &, int fd);
virtual ~CommUserClient();
};
#endif // SERVER_COMM_USER_CLIENT_H