2011-12-21 14:09:28 +00:00
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// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2011 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "common/ScriptKit.h"
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2013-01-17 10:17:07 +00:00
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class LocatedEntity;
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class TestScriptKit : public ScriptKit<LocatedEntity>
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2011-12-21 14:09:28 +00:00
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{
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public:
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std::string m_package;
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virtual const std::string & package() const { return m_package; }
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2013-01-17 10:17:07 +00:00
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virtual int addScript(LocatedEntity * entity) const { return 0; }
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2011-12-21 14:09:28 +00:00
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virtual int refreshClass() { return 0; }
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};
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int main()
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{
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// The is no code in ScriptKit.cpp to execute, but we need coverage.
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{
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2013-01-17 10:17:07 +00:00
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ScriptKit<LocatedEntity> * sk = new TestScriptKit;
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2011-12-21 14:09:28 +00:00
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delete sk;
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}
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return 0;
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}
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