cyphesis/rulesets/DomainProperty.cpp

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/*
Copyright (C) 2014 Erik Ogenvik
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "DomainProperty.h"
#include "PhysicalDomain.h"
#include "VoidDomain.h"
#include "LocatedEntity.h"
PropertyInstanceState<Domain> DomainProperty::sInstanceState;
DomainProperty::DomainProperty()
{
}
DomainProperty::DomainProperty(const DomainProperty& rhs)
: Property(rhs)
{
}
void DomainProperty::install(LocatedEntity *entity, const std::string &)
{
sInstanceState.addState(entity, nullptr);
}
void DomainProperty::remove(LocatedEntity * entity, const std::string &)
{
sInstanceState.removeState(entity);
entity->setFlags(~entity_domain);
}
void DomainProperty::apply(LocatedEntity * entity)
{
if (m_data != "") {
Domain* domain = sInstanceState.getState(entity);
if (!domain) {
if (m_data == "physical") {
domain = new PhysicalDomain(*entity);
sInstanceState.replaceState(entity, domain);
entity->setFlags(entity_domain);
} else if (m_data == "void") {
domain = new VoidDomain(*entity);
sInstanceState.replaceState(entity, domain);
entity->setFlags(entity_domain);
}
}
} else {
sInstanceState.replaceState(entity, nullptr);
entity->setFlags(~entity_domain);
}
}
DomainProperty * DomainProperty::copy() const
{
return new DomainProperty(*this);
}
Domain* DomainProperty::getDomain(const LocatedEntity *entity) const {
return sInstanceState.getState(entity);
}