cyphesis/rulesets/TransformsProperty.cpp

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// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2016 Erik Ogenvik
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "TransformsProperty.h"
#include "LocatedEntity.h"
#include "common/BaseWorld.h"
#include <wfmath/atlasconv.h>
#include <Atlas/Objects/SmartPtr.h>
#include <Atlas/Objects/RootEntity.h>
using Atlas::Message::Element;
using Atlas::Message::MapType;
using Atlas::Objects::Entity::RootEntity;
const std::string TransformsProperty::property_name = "transforms";
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TransformsProperty::TransformsProperty() {
}
WFMath::Vector<3>& TransformsProperty::getTranslate() {
return mTransform.translate;
}
const WFMath::Vector<3>& TransformsProperty::getTranslate() const {
return mTransform.translate;
}
WFMath::Quaternion& TransformsProperty::getRotate() {
return mTransform.rotate;
}
const WFMath::Quaternion& TransformsProperty::getRotate() const {
return mTransform.rotate;
}
WFMath::Vector<3>& TransformsProperty::getTranslateScaled() {
return mTransform.translateScaled;
}
const WFMath::Vector<3>& TransformsProperty::getTranslateScaled() const {
return mTransform.translateScaled;
}
void TransformsProperty::apply(LocatedEntity *entity) {
WFMath::Quaternion rotation = mTransform.rotate;
WFMath::Point<3> translation = WFMath::Point<3>(mTransform.translate);
if (mTransform.translateScaled.isValid()
&& entity->m_location.bBox().isValid()) {
auto size = (entity->m_location.bBox().highCorner()
- entity->m_location.bBox().lowCorner());
translation += WFMath::Vector<3>(
mTransform.translateScaled.x() * size.x(),
mTransform.translateScaled.y() * size.y(),
mTransform.translateScaled.z() * size.z());
}
for (auto& entry : mExternal) {
if (entry.second.rotate.isValid()) {
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Quaternion localRotation(entry.second.rotate);
//normalize to avoid drift
localRotation.normalize();
rotation = localRotation * rotation;
}
if (entry.second.translate.isValid()) {
translation += entry.second.translate;
}
if (entry.second.translateScaled.isValid()
&& entity->m_location.bBox().isValid()) {
auto size = (entity->m_location.bBox().highCorner()
- entity->m_location.bBox().lowCorner());
translation += WFMath::Vector<3>(
entry.second.translateScaled.x() * size.x(),
entry.second.translateScaled.y() * size.y(),
entry.second.translateScaled.z() * size.z());
}
}
bool hadChange = false;
if (entity->m_location.m_pos != translation) {
entity->m_location.m_pos = translation;
hadChange = true;
}
if (entity->m_location.m_orientation != rotation) {
entity->m_location.m_orientation = rotation;
hadChange = true;
}
if (hadChange) {
entity->resetFlags(entity_pos_clean | entity_orient_clean);
entity->setFlags(entity_dirty_location);
//entity->m_location.update(BaseWorld::instance().getTime());
}
}
int TransformsProperty::get(Element & val) const {
std::map<std::string, Element> valMap;
mTransform.get(valMap);
if (!mExternal.empty()) {
std::map<std::string, Element> externalMap;
for (auto& entry : mExternal) {
std::map<std::string, Element> entryMap;
if (entry.second.rotate.isValid()) {
entryMap["rotate"] = entry.second.rotate.toAtlas();
}
if (entry.second.translate.isValid()) {
entryMap["translate"] = entry.second.translate.toAtlas();
}
if (entry.second.translateScaled.isValid()) {
entryMap["translate-scaled"] = entry.second.translate.toAtlas();
}
externalMap.insert(std::make_pair(entry.first, entryMap));
}
valMap["external"] = externalMap;
}
val = valMap;
return 0;
}
void TransformsProperty::set(const Element & val) {
mTransform.set(val);
if (val.isMap()) {
auto& valMap = val.Map();
auto I = valMap.find("external");
if (I != valMap.end() && I->second.isMap()) {
const auto& externalMap = I->second.Map();
for (auto& entry : externalMap) {
Transform transform;
if (entry.second.isMap()) {
auto& entryMap = entry.second.Map();
auto I = entryMap.find("rotate");
if (I != entryMap.end()) {
transform.rotate = WFMath::Quaternion(I->second);
}
I = entryMap.find("translate");
if (I != entryMap.end()) {
transform.translate = WFMath::Vector<3>(I->second);
}
I = entryMap.find("translate-scaled");
if (I != entryMap.end()) {
transform.translateScaled = WFMath::Vector<3>(
I->second);
}
}
}
}
}
}
TransformsProperty * TransformsProperty::copy() const {
return new TransformsProperty(*this);
}
std::map<std::string, Transform>& TransformsProperty::external() {
return mExternal;
}
const std::map<std::string, Transform>& TransformsProperty::external() const {
return mExternal;
}