cyphesis/common/Database.cpp

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2006-01-19 Al Riddoch <alriddoch@zepler.org> * aiclient/ClientAccount.cpp, aiclient/ClientAccount.h, aiclient/ClientConnection.cpp, aiclient/ClientConnection.h, aiclient/client.cpp, aiclient/client.h, client/BaseClient.cpp, client/BaseClient.h, client/CharacterClient.cpp, client/CharacterClient.h, client/ClientConnection.cpp, client/ClientConnection.h, client/CreatorClient.cpp, client/CreatorClient.h, client/ObserverClient.cpp, client/ObserverClient.h, client/Py_CreatorClient.cpp, client/Py_CreatorClient.h, client/client.cpp, client/define_world.cpp, client/define_world.h, common/Add.h, common/Affect.h, common/AtlasFileLoader.cpp, common/AtlasFileLoader.h, common/Attack.h, common/BaseEntity.cpp, common/BaseEntity.h, common/BaseWorld.cpp, common/BaseWorld.h, common/Burn.h, common/Chop.h, common/Connect.h, common/CustomOp.cpp, common/CustomOp.h, common/CustomOp_impl.h, common/Cut.h, common/Database.cpp, common/Database.h, common/Delve.h, common/Dig.h, common/Eat.h, common/FormattedXMLWriter.cpp, common/FormattedXMLWriter.h, common/Generic.h, common/Load.h, common/Monitor.h, common/Mow.h, common/Nourish.h, common/OOGThing.cpp, common/OOGThing.h, common/Property.cpp, common/Property.h, common/Property_impl.h, common/Save.h, common/Setup.h, common/Tick.h, common/Unseen.h, common/Update.h, common/Use.h, common/Wield.h, common/accountbase.cpp, common/accountbase.h, common/const.cpp, common/const.h, common/custom.cpp, common/debug.h, common/globals.cpp, common/globals.h, common/id.cpp, common/id.h, common/inheritance.cpp, common/inheritance.h, common/inheritance_impl.h, common/log.cpp, common/log.h, common/newid.cpp, common/nls.h, common/op_switch.h, common/operations.cpp, common/operations.h, common/random.h, common/refno.h, common/serialno.cpp, common/serialno.h, common/system.cpp, common/system.h, common/terrain_utils.cpp, common/terrain_utils.h, common/type_utils.h, common/types.h, common/utility.cpp, common/utility.h, modules/DateTime.cpp, modules/DateTime.h, modules/Location.cpp, modules/Location.h, modules/WorldTime.cpp, modules/WorldTime.h, physics/BBox.cpp, physics/BBox.h, physics/Collision.cpp, physics/Collision.h, physics/Quaternion.cpp, physics/Quaternion.h, physics/Vector3D.cpp, physics/Vector3D.h, physics/VectorPol.h, rulesets/Area.cpp, rulesets/Area.h, rulesets/AreaProperty.cpp, rulesets/AreaProperty.h, rulesets/ArithmeticScript.cpp, rulesets/ArithmeticScript.h, rulesets/BaseMind.cpp, rulesets/BaseMind.h, rulesets/CalendarProperty.cpp, rulesets/CalendarProperty.h, rulesets/Character.cpp, rulesets/Character.h, rulesets/Combat.cpp, rulesets/Combat.h, rulesets/Container.cpp, rulesets/Container.h, rulesets/Creator.cpp, rulesets/Creator.h, rulesets/Entity.cpp, rulesets/Entity.h, rulesets/EntityProperties.cpp, rulesets/Entity_getLocation.h, rulesets/Fell.cpp, rulesets/Fell.h, rulesets/Food.cpp, rulesets/Food.h, rulesets/Line.cpp, rulesets/Line.h, rulesets/LineProperty.cpp, rulesets/LineProperty.h, rulesets/MemEntity.cpp, rulesets/MemEntity.h, rulesets/MemMap.cpp, rulesets/MemMap.h, rulesets/MemMap_methods.h, rulesets/MindFactory.cpp, rulesets/MindFactory.h, rulesets/Missile.h, rulesets/Motion.cpp, rulesets/Motion.h, rulesets/Movement.cpp, rulesets/Movement.h, rulesets/Pedestrian.cpp, rulesets/Pedestrian.h, rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_BBox.cpp, rulesets/Py_BBox.h, rulesets/Py_EntityWrapper.h, rulesets/Py_Location.cpp, rulesets/Py_Location.h, rulesets/Py_Map.cpp, rulesets/Py_Map.h, rulesets/Py_Mind.cpp, rulesets/Py_Mind.h, rulesets/Py_Object.cpp, rulesets/Py_Object.h, rulesets/Py_Operation.cpp, rulesets/Py_Operation.h, rulesets/Py_Oplist.cpp, rulesets/Py_Oplist.h, rulesets/Py_Optime.cpp, rulesets/Py_Optime.h, rulesets/Py_Point3D.cpp, rulesets/Py_Point3D.h, rulesets/Py_Property.cpp, rulesets/Py_Property.h, rulesets/Py_Quaternion.cpp, rulesets/Py_Quaternion.h, rulesets/Py_RootEntity.cpp, rulesets/Py_RootEntity.h, rulesets/Py_Statistics.cpp, rulesets/Py_Statistics.h, rulesets/Py_Task.cpp, rulesets/Py_Task.h, rulesets/Py_Thing.cpp, rulesets/Py_Thing.h, rulesets/Py_Vector3D.cpp, rulesets/Py_Vector3D.h, rulesets/Py_World.cpp, rulesets/Py_World.h, rulesets/Py_WorldTime.cpp, rulesets/Py_WorldTime.h, rulesets/PythonArithmeticScript.cpp, rulesets/PythonArithmeticScript.h, rulesets/PythonMindScript.cpp, rulesets/PythonMindScript.h, rulesets/PythonScript.cpp, rulesets/PythonScript.h, rulesets/PythonThingScript.cpp, rulesets/PythonThingScript.h, rulesets/PythonWrapper.cpp, rulesets/PythonWrapper.h, rulesets/Python_API.cpp, rulesets/Python_API.h, rulesets/Python_Script_Utils.h, rulesets/Script.cpp, rulesets/Script.h, rulesets/Stackable.cpp, rulesets/Stackable.h, rulesets/Statistics.cpp, rulesets/Statistics.h, rulesets/StatisticsProperty.cpp, rulesets/StatisticsProperty.h, rulesets/Structure.cpp, rulesets/Structure.h, rulesets/Task.cpp, rulesets/Task.h, rulesets/TaskScript.cpp, rulesets/TaskScript.h, rulesets/TerrainProperty.cpp, rulesets/TerrainProperty.h, rulesets/Thing.cpp, rulesets/Thing.h, rulesets/ThingFactory.cpp, rulesets/ThingFactory.h, rulesets/World.cpp, rulesets/World.h, rulesets/attributes.h, server/Account.cpp, server/Account.h, server/Admin.cpp, server/Admin.h, server/ArithmeticFactory.cpp, server/ArithmeticFactory.h, server/CommClient.cpp, server/CommClient.h, server/CommIdleSocket.cpp, server/CommIdleSocket.h, server/CommListener.cpp, server/CommListener.h, server/CommLocalClient.cpp, server/CommLocalClient.h, server/CommMDNSPublisher.cpp, server/CommMDNSPublisher.h, server/CommMaster.cpp, server/CommMaster.h, server/CommMetaClient.cpp, server/CommMetaClient.h, server/CommPSQLSocket.cpp, server/CommPSQLSocket.h, server/CommPeer.cpp, server/CommPeer.h, server/CommPeerListener.cpp, server/CommPeerListener.h, server/CommRemoteClient.cpp, server/CommRemoteClient.h, server/CommServer.cpp, server/CommServer.h, server/CommSlaveClient.cpp, server/CommSlaveClient.h, server/CommSlaveListener.cpp, server/CommSlaveListener.h, server/CommSocket.cpp, server/CommSocket.h, server/CommUnixListener.cpp, server/CommUnixListener.h, server/Connection.cpp, server/Connection.h, server/Connection_methods.h, server/EntityFactory.cpp, server/EntityFactory.h, server/ExternalMind.cpp, server/ExternalMind.h, server/Idle.cpp, server/Idle.h, server/Lobby.cpp, server/Lobby.h, server/Master.cpp, server/Master.h, server/Peer.cpp, server/Peer.h, server/Persistance.cpp, server/Persistance.h, server/PersistantThingFactory.cpp, server/PersistantThingFactory.h, server/PersistantThingFactory_impl.h, server/Persistor.cpp, server/Persistor.h, server/Persistor_impl.h, server/Player.cpp, server/Player.h, server/Restoration.cpp, server/Restoration.h, server/Restorer.cpp, server/Restorer.h, server/Restorer_impl.h, server/ScriptFactory.cpp, server/ScriptFactory.h, server/ServerRouting.cpp, server/ServerRouting.h, server/ServerRouting_methods.h, server/SlaveClientConnection.cpp, server/SlaveClientConnection.h, server/TaskFactory.cpp, server/TaskFactory.h, server/TrustedConnection.cpp, server/TrustedConnection.h, server/WorldRouter.cpp, server/WorldRouter.h, server/server.cpp, server/server.h, server/slave.cpp, tests/Areatest.cpp, tests/BaseEntitytest.cpp, tests/Charactertest.cpp, tests/Containertest.cpp, tests/Creatortest.cpp, tests/EntityExerciser.h, tests/EntityFactorytest.cpp, tests/Entitytest.cpp, tests/Foodtest.cpp, tests/IGEntityExerciser.h, tests/Linetest.cpp, tests/Locationtest.cpp, tests/OOGThingtest.cpp, tests/Planttest.cpp, tests/Propertytest.cpp, tests/Stackabletest.cpp, tests/Structuretest.cpp, tests/Tasktest.cpp, tests/TestWorld.h, tests/Thingtest.cpp, tests/WorldTimetest.cpp, tests/Worldtest.cpp, tests/allOperations.h, tests/collisiontest.cpp, tests/consttest.cpp, tests/distancetest.cpp, tests/emergencetest.cpp, tests/inheritancetest.cpp, tests/logtest.cpp, tests/randomtest.cpp, tests/systemtest.cpp, tests/transformtest.cpp, tests/type_utilstest.cpp, tests/utilitytest.cpp, tools/AdminClient.cpp, tools/AdminClient.h, tools/cyaddrules.cpp, tools/cycmd.cpp, tools/cyconfig.cpp, tools/cyconvertrules.cpp, tools/cyctrl.cpp, tools/cydbload.cpp, tools/cydumprules.cpp, tools/cyisoload.cpp, tools/cyloadrules.cpp, tools/cypasswd.cpp, tools/cywatchdog.cpp: Replace the copyright and license statements with new versions that include disclaimer of warranty, and permit distribution under later versions of the GPL.
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// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2000-2007 Alistair Riddoch
2006-01-19 Al Riddoch <alriddoch@zepler.org> * aiclient/ClientAccount.cpp, aiclient/ClientAccount.h, aiclient/ClientConnection.cpp, aiclient/ClientConnection.h, aiclient/client.cpp, aiclient/client.h, client/BaseClient.cpp, client/BaseClient.h, client/CharacterClient.cpp, client/CharacterClient.h, client/ClientConnection.cpp, client/ClientConnection.h, client/CreatorClient.cpp, client/CreatorClient.h, client/ObserverClient.cpp, client/ObserverClient.h, client/Py_CreatorClient.cpp, client/Py_CreatorClient.h, client/client.cpp, client/define_world.cpp, client/define_world.h, common/Add.h, common/Affect.h, common/AtlasFileLoader.cpp, common/AtlasFileLoader.h, common/Attack.h, common/BaseEntity.cpp, common/BaseEntity.h, common/BaseWorld.cpp, common/BaseWorld.h, common/Burn.h, common/Chop.h, common/Connect.h, common/CustomOp.cpp, common/CustomOp.h, common/CustomOp_impl.h, common/Cut.h, common/Database.cpp, common/Database.h, common/Delve.h, common/Dig.h, common/Eat.h, common/FormattedXMLWriter.cpp, common/FormattedXMLWriter.h, common/Generic.h, common/Load.h, common/Monitor.h, common/Mow.h, common/Nourish.h, common/OOGThing.cpp, common/OOGThing.h, common/Property.cpp, common/Property.h, common/Property_impl.h, common/Save.h, common/Setup.h, common/Tick.h, common/Unseen.h, common/Update.h, common/Use.h, common/Wield.h, common/accountbase.cpp, common/accountbase.h, common/const.cpp, common/const.h, common/custom.cpp, common/debug.h, common/globals.cpp, common/globals.h, common/id.cpp, common/id.h, common/inheritance.cpp, common/inheritance.h, common/inheritance_impl.h, common/log.cpp, common/log.h, common/newid.cpp, common/nls.h, common/op_switch.h, common/operations.cpp, common/operations.h, common/random.h, common/refno.h, common/serialno.cpp, common/serialno.h, common/system.cpp, common/system.h, common/terrain_utils.cpp, common/terrain_utils.h, common/type_utils.h, common/types.h, common/utility.cpp, common/utility.h, modules/DateTime.cpp, modules/DateTime.h, modules/Location.cpp, modules/Location.h, modules/WorldTime.cpp, modules/WorldTime.h, physics/BBox.cpp, physics/BBox.h, physics/Collision.cpp, physics/Collision.h, physics/Quaternion.cpp, physics/Quaternion.h, physics/Vector3D.cpp, physics/Vector3D.h, physics/VectorPol.h, rulesets/Area.cpp, rulesets/Area.h, rulesets/AreaProperty.cpp, rulesets/AreaProperty.h, rulesets/ArithmeticScript.cpp, rulesets/ArithmeticScript.h, rulesets/BaseMind.cpp, rulesets/BaseMind.h, rulesets/CalendarProperty.cpp, rulesets/CalendarProperty.h, rulesets/Character.cpp, rulesets/Character.h, rulesets/Combat.cpp, rulesets/Combat.h, rulesets/Container.cpp, rulesets/Container.h, rulesets/Creator.cpp, rulesets/Creator.h, rulesets/Entity.cpp, rulesets/Entity.h, rulesets/EntityProperties.cpp, rulesets/Entity_getLocation.h, rulesets/Fell.cpp, rulesets/Fell.h, rulesets/Food.cpp, rulesets/Food.h, rulesets/Line.cpp, rulesets/Line.h, rulesets/LineProperty.cpp, rulesets/LineProperty.h, rulesets/MemEntity.cpp, rulesets/MemEntity.h, rulesets/MemMap.cpp, rulesets/MemMap.h, rulesets/MemMap_methods.h, rulesets/MindFactory.cpp, rulesets/MindFactory.h, rulesets/Missile.h, rulesets/Motion.cpp, rulesets/Motion.h, rulesets/Movement.cpp, rulesets/Movement.h, rulesets/Pedestrian.cpp, rulesets/Pedestrian.h, rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_BBox.cpp, rulesets/Py_BBox.h, rulesets/Py_EntityWrapper.h, rulesets/Py_Location.cpp, rulesets/Py_Location.h, rulesets/Py_Map.cpp, rulesets/Py_Map.h, rulesets/Py_Mind.cpp, rulesets/Py_Mind.h, rulesets/Py_Object.cpp, rulesets/Py_Object.h, rulesets/Py_Operation.cpp, rulesets/Py_Operation.h, rulesets/Py_Oplist.cpp, rulesets/Py_Oplist.h, rulesets/Py_Optime.cpp, rulesets/Py_Optime.h, rulesets/Py_Point3D.cpp, rulesets/Py_Point3D.h, rulesets/Py_Property.cpp, rulesets/Py_Property.h, rulesets/Py_Quaternion.cpp, rulesets/Py_Quaternion.h, rulesets/Py_RootEntity.cpp, rulesets/Py_RootEntity.h, rulesets/Py_Statistics.cpp, rulesets/Py_Statistics.h, rulesets/Py_Task.cpp, rulesets/Py_Task.h, rulesets/Py_Thing.cpp, rulesets/Py_Thing.h, rulesets/Py_Vector3D.cpp, rulesets/Py_Vector3D.h, rulesets/Py_World.cpp, rulesets/Py_World.h, rulesets/Py_WorldTime.cpp, rulesets/Py_WorldTime.h, rulesets/PythonArithmeticScript.cpp, rulesets/PythonArithmeticScript.h, rulesets/PythonMindScript.cpp, rulesets/PythonMindScript.h, rulesets/PythonScript.cpp, rulesets/PythonScript.h, rulesets/PythonThingScript.cpp, rulesets/PythonThingScript.h, rulesets/PythonWrapper.cpp, rulesets/PythonWrapper.h, rulesets/Python_API.cpp, rulesets/Python_API.h, rulesets/Python_Script_Utils.h, rulesets/Script.cpp, rulesets/Script.h, rulesets/Stackable.cpp, rulesets/Stackable.h, rulesets/Statistics.cpp, rulesets/Statistics.h, rulesets/StatisticsProperty.cpp, rulesets/StatisticsProperty.h, rulesets/Structure.cpp, rulesets/Structure.h, rulesets/Task.cpp, rulesets/Task.h, rulesets/TaskScript.cpp, rulesets/TaskScript.h, rulesets/TerrainProperty.cpp, rulesets/TerrainProperty.h, rulesets/Thing.cpp, rulesets/Thing.h, rulesets/ThingFactory.cpp, rulesets/ThingFactory.h, rulesets/World.cpp, rulesets/World.h, rulesets/attributes.h, server/Account.cpp, server/Account.h, server/Admin.cpp, server/Admin.h, server/ArithmeticFactory.cpp, server/ArithmeticFactory.h, server/CommClient.cpp, server/CommClient.h, server/CommIdleSocket.cpp, server/CommIdleSocket.h, server/CommListener.cpp, server/CommListener.h, server/CommLocalClient.cpp, server/CommLocalClient.h, server/CommMDNSPublisher.cpp, server/CommMDNSPublisher.h, server/CommMaster.cpp, server/CommMaster.h, server/CommMetaClient.cpp, server/CommMetaClient.h, server/CommPSQLSocket.cpp, server/CommPSQLSocket.h, server/CommPeer.cpp, server/CommPeer.h, server/CommPeerListener.cpp, server/CommPeerListener.h, server/CommRemoteClient.cpp, server/CommRemoteClient.h, server/CommServer.cpp, server/CommServer.h, server/CommSlaveClient.cpp, server/CommSlaveClient.h, server/CommSlaveListener.cpp, server/CommSlaveListener.h, server/CommSocket.cpp, server/CommSocket.h, server/CommUnixListener.cpp, server/CommUnixListener.h, server/Connection.cpp, server/Connection.h, server/Connection_methods.h, server/EntityFactory.cpp, server/EntityFactory.h, server/ExternalMind.cpp, server/ExternalMind.h, server/Idle.cpp, server/Idle.h, server/Lobby.cpp, server/Lobby.h, server/Master.cpp, server/Master.h, server/Peer.cpp, server/Peer.h, server/Persistance.cpp, server/Persistance.h, server/PersistantThingFactory.cpp, server/PersistantThingFactory.h, server/PersistantThingFactory_impl.h, server/Persistor.cpp, server/Persistor.h, server/Persistor_impl.h, server/Player.cpp, server/Player.h, server/Restoration.cpp, server/Restoration.h, server/Restorer.cpp, server/Restorer.h, server/Restorer_impl.h, server/ScriptFactory.cpp, server/ScriptFactory.h, server/ServerRouting.cpp, server/ServerRouting.h, server/ServerRouting_methods.h, server/SlaveClientConnection.cpp, server/SlaveClientConnection.h, server/TaskFactory.cpp, server/TaskFactory.h, server/TrustedConnection.cpp, server/TrustedConnection.h, server/WorldRouter.cpp, server/WorldRouter.h, server/server.cpp, server/server.h, server/slave.cpp, tests/Areatest.cpp, tests/BaseEntitytest.cpp, tests/Charactertest.cpp, tests/Containertest.cpp, tests/Creatortest.cpp, tests/EntityExerciser.h, tests/EntityFactorytest.cpp, tests/Entitytest.cpp, tests/Foodtest.cpp, tests/IGEntityExerciser.h, tests/Linetest.cpp, tests/Locationtest.cpp, tests/OOGThingtest.cpp, tests/Planttest.cpp, tests/Propertytest.cpp, tests/Stackabletest.cpp, tests/Structuretest.cpp, tests/Tasktest.cpp, tests/TestWorld.h, tests/Thingtest.cpp, tests/WorldTimetest.cpp, tests/Worldtest.cpp, tests/allOperations.h, tests/collisiontest.cpp, tests/consttest.cpp, tests/distancetest.cpp, tests/emergencetest.cpp, tests/inheritancetest.cpp, tests/logtest.cpp, tests/randomtest.cpp, tests/systemtest.cpp, tests/transformtest.cpp, tests/type_utilstest.cpp, tests/utilitytest.cpp, tools/AdminClient.cpp, tools/AdminClient.h, tools/cyaddrules.cpp, tools/cycmd.cpp, tools/cyconfig.cpp, tools/cyconvertrules.cpp, tools/cyctrl.cpp, tools/cydbload.cpp, tools/cydumprules.cpp, tools/cyisoload.cpp, tools/cyloadrules.cpp, tools/cypasswd.cpp, tools/cywatchdog.cpp: Replace the copyright and license statements with new versions that include disclaimer of warranty, and permit distribution under later versions of the GPL.
2006-01-19 02:17:06 +00:00
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "Database.h"
#include "id.h"
#include "log.h"
#include "debug.h"
#include "globals.h"
#include "compose.hpp"
#include "const.h"
#include <Atlas/Codecs/Packed.h>
#include <varconf/config.h>
#include <cstring>
#include <cassert>
#include <boost/algorithm/string.hpp>
using Atlas::Message::Element;
2004-08-07 Al Riddoch <alriddoch@zepler.org> * common/BaseEntity.cpp, common/BaseEntity.h, common/BaseWorld.h, common/Database.cpp, common/Database.h, common/FormattedXMLWriter.cpp, common/FormattedXMLWriter.h, common/accountbase.cpp, common/accountbase.h, common/custom.cpp, common/inheritance.cpp, common/inheritance.h, common/operations.h, common/type_utils.h, common/utility.cpp, common/utility.h, modules/Location.cpp, modules/Location.h, rulesets/Area.cpp, rulesets/Area.h, rulesets/BaseMind.cpp, rulesets/Character.cpp, rulesets/Character.h, rulesets/Creator.cpp, rulesets/Entity.cpp, rulesets/Entity.h, rulesets/Entity_getLocation.h, rulesets/Food.cpp, rulesets/Line.cpp, rulesets/Line.h, rulesets/MemMap.cpp, rulesets/MemMap.h, rulesets/Pedestrian.cpp, rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_Mind.cpp, rulesets/Py_Object.cpp, rulesets/Py_Object.h, rulesets/Py_Operation.cpp, rulesets/Py_Thing.cpp, rulesets/Python_API.cpp, rulesets/Stackable.cpp, rulesets/Stackable.h, rulesets/Thing.cpp, rulesets/World.cpp, rulesets/World.h, server/Account.cpp, server/Account.h, server/Admin.cpp, server/Admin.h, server/CommClient.cpp, server/CommClient.h, server/CommListener.cpp, server/CommListener.h, server/CommLocalClient.cpp, server/CommLocalClient.h, server/CommMetaClient.h, server/CommPSQLSocket.h, server/CommRemoteClient.cpp, server/CommRemoteClient.h, server/CommServer.cpp, server/CommServer.h, server/CommSocket.cpp, server/CommSocket.h, server/CommUnixListener.cpp, server/CommUnixListener.h, server/Connection.cpp, server/Connection.h, server/EntityFactory.cpp, server/EntityFactory.h, server/Lobby.cpp, server/Lobby.h, server/Persistance.cpp, server/Persistance.h, server/PersistantThingFactory.h, server/Persistor.cpp, server/Player.cpp, server/Player.h, server/Restorer.h, server/Restorer_impl.h, server/ServerRouting.cpp, server/ServerRouting.h, server/TrustedConnection.cpp, server/TrustedConnection.h, server/WorldRouter.cpp, server/WorldRouter.h: Convert code to using Atlas Message typedefs as found in Atlas-C++ 0.6 to aid conversion later.
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using Atlas::Message::MapType;
using Atlas::Objects::Root;
using String::compose;
typedef Atlas::Codecs::Packed Serialiser;
static const bool debug_flag = false;
template<> Database* Singleton<Database>::ms_Singleton = nullptr;
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Database::Database() : m_queryInProgress(false)
{
}
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Database::~Database() = default;
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int Database::createInstanceDatabase()
{
assert(::instance != CYPHESIS);
std::string error_message;
if (connect(CYPHESIS, error_message) != 0) {
log(ERROR, compose("Connection to master database failed: \n%1",
error_message));
return -1;
}
std::string dbname;
if (::instance == CYPHESIS) {
dbname = CYPHESIS;
} else {
dbname = compose("%1_%2", CYPHESIS, ::instance);
}
readConfigItem(::instance, "dbname", dbname);
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if (runCommandQuery(compose("CREATE DATABASE %1", dbname)) != 0) {
shutdownConnection();
return -1;
}
shutdownConnection();
return 0;
}
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int Database::decodeMessage(const std::string & data,
MapType &o)
{
if (data.empty()) {
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return 0;
}
std::stringstream str(data, std::ios::in);
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Serialiser codec(str, str, m_d);
// Clear the decoder
m_d.get();
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codec.poll(true);
if (!m_d.check()) {
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log(WARNING, "Database entry does not appear to be decodable");
return -1;
}
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o = m_d.get();
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return 0;
}
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DatabaseResult Database::selectRelation(const std::string & name,
const std::string & id)
{
std::string query = "SELECT target FROM ";
query += name;
query += " WHERE source = ";
query += id;
debug(std::cout << "Selecting on id = " << id << " ... " << std::flush;);
return runSimpleSelectQuery(query);
}
int Database::createRelationRow(const std::string & name,
const std::string & id,
const std::string & other)
{
std::string query = "INSERT INTO ";
query += name;
query += " (source, target) VALUES (";
query += id;
query += ", ";
query += other;
query += ")";
return scheduleCommand(query);
}
int Database::removeRelationRowByOther(const std::string & name,
const std::string & other)
{
std::string query = "DELETE FROM ";
query += name;
query += " WHERE target = ";
query += other;
return scheduleCommand(query);
}
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DatabaseResult Database::selectSimpleRowBy(const std::string & name,
const std::string & column,
const std::string & value)
{
std::string query = "SELECT * FROM ";
query += name;
query += " WHERE ";
query += column;
query += " = ";
query += value;
debug(std::cout << "Selecting on " << column << " = " << value
<< " ... " << std::flush;);
return runSimpleSelectQuery(query);
}
int Database::createSimpleRow(const std::string & name,
const std::string & id,
const std::string & columns,
const std::string & values)
{
std::string query = "INSERT INTO ";
query += name;
query += " ( id, ";
query += columns;
query += " ) VALUES ( ";
query += id;
query += ", ";
query += values;
query += ")";
return scheduleCommand(query);
}
int Database::updateSimpleRow(const std::string & name,
const std::string & key,
const std::string & value,
const std::string & columns)
{
std::string query = "UPDATE ";
query += name;
query += " SET ";
query += columns;
query += " WHERE ";
query += key;
query += "='";
query += value;
query += "'";
return scheduleCommand(query);
}
int Database::insertEntity(const std::string & id,
const std::string & loc,
const std::string & type,
int seq,
const std::string & value)
{
std::string query = compose("INSERT INTO entities VALUES "
"(%1, %2, '%3', %4, '%5')",
id, loc, type, seq, value);
return scheduleCommand(query);
}
int Database::updateEntity(const std::string & id,
int seq,
const std::string & location_data,
const std::string & location_entity_id)
{
std::string query = compose("UPDATE entities SET seq = %1, location = '%2',"
" loc = '%3'"
" WHERE id = %4", seq, location_data,
location_entity_id, id);
return scheduleCommand(query);
}
int Database::updateEntityWithoutLoc(const std::string & id,
int seq,
const std::string & location_data)
{
std::string query = compose("UPDATE entities SET seq = %1, location = '%2'"
" WHERE id = %3", seq, location_data, id);
return scheduleCommand(query);
}
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DatabaseResult Database::selectEntities(const std::string & loc)
{
std::string query = compose("SELECT id, type, seq, location FROM entities"
" WHERE loc = %1", loc);
debug(std::cout << "Selecting on loc = " << loc << " ... " << std::flush;);
return runSimpleSelectQuery(query);
}
int Database::dropEntity(long id)
{
std::string query = compose("DELETE FROM properties WHERE id = '%1'", id);
scheduleCommand(query);
query = compose("DELETE FROM entities WHERE id = %1", id);
scheduleCommand(query);
query = compose("DELETE FROM thoughts WHERE id = %1", id);
scheduleCommand(query);
return 0;
}
int Database::insertProperties(const std::string & id,
const KeyValues & tuples)
{
int first = 1;
std::string query("INSERT INTO properties VALUES ");
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for (auto& tuple : tuples) {
if (first) {
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query += compose("(%1, '%2', '%3')", id, tuple.first, tuple.second);
first = 0;
} else {
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query += compose(", (%1, '%2', '%3')", id, tuple.first, tuple.second);
}
}
return scheduleCommand(query);
}
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DatabaseResult Database::selectProperties(const std::string & id)
{
std::string query = compose("SELECT name, value FROM properties"
" WHERE id = %1", id);
debug(std::cout << "Selecting on id = " << id << " ... "
<< std::endl << std::flush;);
return runSimpleSelectQuery(query);
}
int Database::updateProperties(const std::string & id,
const KeyValues & tuples)
{
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auto I = tuples.begin();
auto Iend = tuples.end();
for (; I != Iend; ++I) {
std::string query = compose("UPDATE properties SET value = '%3' WHERE"
" id=%1 AND name='%2'",
id, I->first, I->second);
scheduleCommand(query);
}
return 0;
}
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DatabaseResult Database::selectThoughts(const std::string & loc)
{
std::string query = compose("SELECT thought FROM thoughts"
" WHERE id = %1", loc);
debug(std::cout << "Selecting on id = " << loc << " ... "
<< std::endl << std::flush;);
return runSimpleSelectQuery(query);
}
int Database::replaceThoughts(const std::string & id,
const std::vector<std::string>& thoughts)
{
std::string deleteQuery = compose("DELETE FROM thoughts WHERE id=%1", id);
scheduleCommand(deleteQuery);
for (auto& thought : thoughts) {
std::string insertQuery = compose("INSERT INTO thoughts (id, thought)"
" VALUES (%1, '%2')", id, boost::replace_all_copy(thought, "'", "''"));
scheduleCommand(insertQuery);
}
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return 0;
}
#if 0
// Interface for tables for sparse sequences or arrays of data. Terrain
// control points and other spatial data.
static const char * array_axes[] = { "i", "j", "k", "l", "m" };
bool Database::registerArrayTable(const std::string & name,
unsigned int dimension,
const MapType & row)
{
if (m_connection == 0) {
log(CRITICAL, "Database connection is down. This is okay during tests");
return false;
}
assert(dimension <= 5);
if (row.empty()) {
log(ERROR, "Attempt to create empty array table");
}
std::string query("SELECT * from ");
std::string createquery("CREATE TABLE ");
std::string indexquery("CREATE UNIQUE INDEX ");
query += name;
query += " WHERE id = 0";
createquery += name;
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createquery += " (id integer REFERENCES entities NOT nullptr";
indexquery += name;
indexquery += "_point_idx on ";
indexquery += name;
indexquery += " (id";
for (unsigned int i = 0; i < dimension; ++i) {
query += " AND ";
query += array_axes[i];
query += " = 0";
createquery += ", ";
createquery += array_axes[i];
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createquery += " integer NOT nullptr";
indexquery += ", ";
indexquery += array_axes[i];
}
MapType::const_iterator Iend = row.end();
for (MapType::const_iterator I = row.begin(); I != Iend; ++I) {
const std::string & column = I->first;
query += " AND ";
query += column;
createquery += ", ";
createquery += column;
const Element & type = I->second;
if (type.isString()) {
query += " LIKE 'foo'";
int size = type.String().size();
if (size == 0) {
createquery += " text";
} else {
char buf[32];
snprintf(buf, 32, "%d", size);
createquery += " varchar(";
createquery += buf;
createquery += ")";
}
} else if (type.isInt()) {
query += " = 1";
createquery += " integer";
} else if (type.isFloat()) {
query += " = 1.0";
createquery += " float";
} else {
log(ERROR, "Illegal column type in database array row");
}
}
debug(std::cout << "QUERY: " << query << std::endl << std::flush;);
clearPendingQuery();
int status = PQsendQuery(m_connection, query.c_str());
if (!status) {
log(ERROR, "registerArrayTable(): Database query error.");
reportError();
return false;
}
if (!tuplesOk()) {
debug(reportError(););
debug(std::cout << "Table does not yet exist"
<< std::endl << std::flush;);
} else {
debug(std::cout << "Table exists" << std::endl << std::flush;);
allTables.insert(name);
return true;
}
createquery += ") WITHOUT OIDS";
debug(std::cout << "CREATE QUERY: " << createquery
<< std::endl << std::flush;);
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int ret = runCommandQuery(createquery);
if (ret != 0) {
return false;
}
indexquery += ")";
debug(std::cout << "INDEX QUERY: " << indexquery
<< std::endl << std::flush;);
ret = runCommandQuery(indexquery);
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if (ret != 0) {
return false;
}
allTables.insert(name);
return true;
}
const DatabaseResult Database::selectArrayRows(const std::string & name,
const std::string & id)
{
std::string query("SELECT * FROM ");
query += name;
query += " WHERE id = ";
query += id;
debug(std::cout << "ARRAY QUERY: " << query << std::endl << std::flush;);
return runSimpleSelectQuery(query);
}
int Database::createArrayRow(const std::string & name,
const std::string & id,
const std::vector<int> & key,
const MapType & data)
{
assert(key.size() > 0);
assert(key.size() <= 5);
assert(!data.empty());
std::stringstream query;
query << "INSERT INTO " << name << " ( id";
for (unsigned int i = 0; i < key.size(); ++i) {
query << ", " << array_axes[i];
}
MapType::const_iterator Iend = data.end();
for (MapType::const_iterator I = data.begin(); I != Iend; ++I) {
query << ", " << I->first;
}
query << " ) VALUES ( " << id;
std::vector<int>::const_iterator Jend = key.end();
for (std::vector<int>::const_iterator J = key.begin(); J != Jend; ++J) {
query << ", " << *J;
}
// We assume data has not been modified, so Iend is still valid
for (MapType::const_iterator I = data.begin(); I != Iend; ++I) {
const Element & e = I->second;
switch (e.getType()) {
case Element::TYPE_INT:
query << ", " << e.Int();
break;
case Element::TYPE_FLOAT:
query << ", " << e.Float();
break;
case Element::TYPE_STRING:
query << ", " << e.String();
break;
default:
log(ERROR, "Bad type constructing array database row for insert");
break;
}
}
query << ")";
std::string qstr = query.str();
debug(std::cout << "QUery: " << qstr << std::endl << std::flush;);
return scheduleCommand(qstr);
}
int Database::updateArrayRow(const std::string & name,
const std::string & id,
const std::vector<int> & key,
const Atlas::Message::MapType & data)
{
assert(key.size() > 0);
assert(key.size() <= 5);
assert(!data.empty());
std::stringstream query;
query << "UPDATE " << name << " SET ";
MapType::const_iterator Iend = data.end();
for (MapType::const_iterator I = data.begin(); I != Iend; ++I) {
if (I != data.begin()) {
query << ", ";
}
query << I->first << " = ";
const Element & e = I->second;
switch (e.getType()) {
case Element::TYPE_INT:
query << e.Int();
break;
case Element::TYPE_FLOAT:
query << e.Float();
break;
case Element::TYPE_STRING:
query << "'" << e.String() << "'";
break;
default:
log(ERROR, "Bad type constructing array database row for update");
break;
}
}
query << " WHERE id='" << id << "'";
for (unsigned int i = 0; i < key.size(); ++i) {
query << " AND " << array_axes[i] << " = " << key[i];
}
std::string qstr = query.str();
debug(std::cout << "QUery: " << qstr << std::endl << std::flush;);
return scheduleCommand(qstr);
}
int Database::removeArrayRow(const std::string & name,
const std::string & id,
const std::vector<int> & key)
{
/// Not sure we need this one yet, so lets no bother for now ;)
return -1;
}
#endif // 0
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DatabaseResult::DatabaseResult(DatabaseResult&& dr) noexcept
: m_worker(std::move(dr.m_worker))
{
}
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DatabaseResult::const_iterator::const_iterator(std::unique_ptr<DatabaseResult::const_iterator_worker>&& worker, const DatabaseResult::DatabaseResultWorker& dr)
: m_worker(std::move(worker)),
m_dr(dr)
{
}
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DatabaseResult::const_iterator::const_iterator(const_iterator&& ci) noexcept
: m_worker(std::move(ci.m_worker)),
m_dr(ci.m_dr)
{}
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DatabaseResult::const_iterator& DatabaseResult::const_iterator::operator++()
{
m_worker->operator++();
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return *this;
}