2009-12-29 17:49:06 +00:00
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// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2009 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include "SpawnProperty.h"
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2018-10-31 21:38:35 +01:00
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#include "rules/LocatedEntity.h"
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2013-01-17 10:17:07 +00:00
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2018-10-31 21:38:35 +01:00
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#include "rules/simulation/BaseWorld.h"
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2009-12-29 17:49:06 +00:00
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using Atlas::Message::MapType;
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2013-01-08 00:19:23 +00:00
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SpawnProperty * SpawnProperty::copy() const
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{
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2013-01-17 10:17:07 +00:00
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return new SpawnProperty(*this);
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2013-01-08 00:19:23 +00:00
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}
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2013-01-17 10:17:07 +00:00
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void SpawnProperty::apply(LocatedEntity * ent)
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2009-12-29 17:49:06 +00:00
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{
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2009-12-30 01:45:16 +00:00
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BaseWorld::instance().createSpawnPoint(m_data, ent);
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2009-12-29 17:49:06 +00:00
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}
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2013-11-24 20:08:46 +01:00
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2014-08-26 21:05:18 +02:00
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void SpawnProperty::remove(LocatedEntity * ent, const std::string&)
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2013-11-24 20:08:46 +01:00
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{
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BaseWorld::instance().removeSpawnPoint(ent);
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}
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