cyphesis/tests/server/ServerRoutingTest.cpp

340 lines
8.8 KiB
C++
Raw Permalink Normal View History

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2010 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
2011-02-15 09:30:46 +00:00
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "server/ServerRouting.h"
#include "server/Account.h"
2018-11-03 16:43:33 +01:00
#include "rules/simulation/BaseWorld.h"
#include "common/id.h"
#include "common/log.h"
#include "../DatabaseNull.h"
#include <Atlas/Objects/Anonymous.h>
#include <iostream>
#include <cassert>
#include <server/Persistence.h>
class Entity;
static bool stub_generate_accounts = false;
#include "../TestWorld.h"
class TestRouter : public ConnectableRouter
{
public:
TestRouter(RouterId id) : ConnectableRouter(id)
{}
void externalOperation(const Operation&, Link&) override
{}
2018-10-27 13:13:45 +02:00
void operation(const Operation&, OpVector&) override
{}
2018-10-27 13:13:45 +02:00
void setConnection(Connection* connection) override
{}
Connection* getConnection() const override
{
return nullptr;
}
};
class TestAccount : public Account
{
public:
TestAccount(Connection* conn, const std::string& username,
const std::string& passwd,
RouterId id) :
Account(conn, username, passwd, std::move(id))
{
}
virtual int characterError(const Operation& op,
const Atlas::Objects::Root& ent,
OpVector& res) const
{
return 0;
}
};
int main()
{
TestWorld world;
std::string ruleset = "test_rules";
std::string server_name = "test_svr";
auto lobbyId = newId();
if (!lobbyId.isValid()) {
std::cerr << "Unable to get server IDs newid";
return 1;
}
{
2021-08-01 23:17:40 +02:00
DatabaseNull database;
Persistence persistence(database);
ServerRouting server(world, persistence, ruleset, server_name, lobbyId, AssetsHandler({}));
}
{
2021-08-01 23:17:40 +02:00
DatabaseNull database;
Persistence persistence(database);
ServerRouting server(world, persistence, ruleset, server_name, lobbyId, AssetsHandler({}));
auto id = newId();
assert(id.isValid());
server.addRouter(std::make_unique<TestRouter>(id));
assert(server.getObjects().size() == 1);
}
{
2021-08-01 23:17:40 +02:00
DatabaseNull database;
Persistence persistence(database);
ServerRouting server(world, persistence, ruleset, server_name, lobbyId, AssetsHandler({}));
auto id = newId();
assert(id.isValid());
auto r = new TestRouter(id);
2021-08-01 23:39:37 +02:00
server.addRouter(std::unique_ptr<TestRouter>(r));
assert(server.getObjects().size() == 1);
}
{
2021-08-01 23:17:40 +02:00
DatabaseNull database;
Persistence persistence(database);
ServerRouting server(world, persistence, ruleset, server_name, lobbyId, AssetsHandler({}));
auto id = newId();
assert(id.isValid());
auto id2 = newId();
ConnectableRouter* r = new TestRouter(id);
2021-08-01 23:39:37 +02:00
server.addRouter(std::unique_ptr<ConnectableRouter>(r));
assert(server.getObjects().size() == 1);
ConnectableRouter* r2 = server.getObject(id.m_id);
assert(r == r2);
r2 = server.getObject(id2.m_id);
assert(nullptr == r2);
}
{
2021-08-01 23:17:40 +02:00
DatabaseNull database;
Persistence persistence(database); ServerRouting server(world, persistence, ruleset, server_name, lobbyId, AssetsHandler({}));
auto id = newId();
assert(id.isValid());
server.addAccount(std::make_unique<TestAccount>(nullptr, "bob", "", id));
assert(server.getObjects().size() == 1);
}
{
2021-08-01 23:17:40 +02:00
DatabaseNull database;
Persistence persistence(database); ServerRouting server(world, persistence, ruleset, server_name, lobbyId, AssetsHandler({}));
auto id = newId();
assert(id.isValid());
Account* ac = new TestAccount(0, "bob", "", id);
server.addAccount(std::unique_ptr<Account>(ac));;
assert(server.getObjects().size() == 1);
Account* rac = server.getAccountByName("bob");
assert(rac == ac);
}
{
DatabaseNull database;
Persistence persistence(database);
ServerRouting server(world, persistence, ruleset, server_name, lobbyId, AssetsHandler({}));
auto id = newId();
assert(id.isValid());
Account* ac = new TestAccount(0, "bob", "", id);
server.addAccount(std::unique_ptr<Account>(ac));;
assert(server.getObjects().size() == 1);
Account* rac = server.getAccountByName("alice");
assert(rac == 0);
}
{
DatabaseNull database;
Persistence persistence(database);
ServerRouting server(world, persistence, ruleset, server_name, lobbyId, AssetsHandler({}));
auto id = newId();
assert(id.isValid());
Account* rac = server.getAccountByName("alice");
assert(rac == 0);
}
{
stub_generate_accounts = true;
DatabaseNull database;
Persistence persistence(database);
ServerRouting server(world, persistence, ruleset, server_name, lobbyId, AssetsHandler({}));
auto id = newId();
assert(id.isValid());
Account* rac = server.getAccountByName("alice");
assert(rac != 0);
}
{
2021-08-01 23:17:40 +02:00
DatabaseNull database;
Persistence persistence(database);
ServerRouting server(world, persistence, ruleset, server_name, lobbyId, AssetsHandler({}));
Atlas::Message::MapType map;
server.addToMessage(map);
restricted_flag = true;
server.addToMessage(map);
restricted_flag = false;
}
{
2021-08-01 23:17:40 +02:00
DatabaseNull database;
Persistence persistence(database);
ServerRouting server(world, persistence, ruleset, server_name, lobbyId, AssetsHandler({}));
Atlas::Objects::Entity::Anonymous ent;
server.addToEntity(ent);
restricted_flag = true;
server.addToEntity(ent);
restricted_flag = false;
}
return 0;
}
// stubs
#include "server/Lobby.h"
#include "server/Persistence.h"
#include "common/const.h"
#include "common/Monitors.h"
#include "common/Variable.h"
#include <cstdio>
#include <cstdlib>
#include "../stubs/common/stubDatabase.h"
#include "../stubs/server/stubAccount.h"
#include "../stubs/server/stubConnectableRouter.h"
#include "../stubs/rules/simulation/stubExternalMind.h"
#include "../stubs/common/stubLink.h"
#define STUB_Persistence_getAccount
std::unique_ptr<Account> Persistence::getAccount(const std::string& name)
{
if (!stub_generate_accounts) {
return 0;
}
auto id = newId();
assert(id.isValid());
return std::make_unique<TestAccount>(nullptr, name, "", id);
}
#include "../stubs/server/stubPersistence.h"
#include "../stubs/common/stubTypeNode.h"
#include "../stubs/server/stubConnection.h"
#include "../stubs/server/stubLobby.h"
#include "../stubs/common/stubVariable.h"
#include "../stubs/common/stubMonitors.h"
#include "../stubs/common/stubAssetsHandler.h"
#include "../stubs/server/stubBuildid.h"
bool_config_register::bool_config_register(bool& var,
const char* section,
const char* setting,
const char* help)
{
}
#include "../stubs/common/stubRouter.h"
#ifndef STUB_BaseWorld_getEntity
#define STUB_BaseWorld_getEntity
Ref<LocatedEntity> BaseWorld::getEntity(const std::string& id) const
{
return getEntity(integerId(id));
}
Ref<LocatedEntity> BaseWorld::getEntity(long id) const
{
auto I = m_eobjects.find(id);
if (I != m_eobjects.end()) {
assert(I->second);
return I->second;
} else {
return nullptr;
}
}
#endif //STUB_BaseWorld_getEntity
#include "../stubs/rules/simulation/stubBaseWorld.h"
#include "../stubs/common/stubid.h"
const char* const CYPHESIS = "cyphesis";
static const char* DEFAULT_INSTANCE = "cyphesis";
std::string instance(DEFAULT_INSTANCE);
int timeoffset = 0;
bool database_flag = false;
2018-02-06 10:26:54 +01:00
std::string assets_directory = "";
#include "../stubs/common/stubconst.h"
2012-10-25 10:42:24 -04:00
#include <common/Shaker.h>
Shaker::Shaker()
{
}
std::string Shaker::generateSalt(size_t length)
{
return "";
}