2009-08-20 22:55:32 +01:00
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// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2009 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#ifndef SERVER_TASK_SCRIPT_FACTORY_H
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#define SERVER_TASK_SCRIPT_FACTORY_H
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#include <string>
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class TaskScript;
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/// \brief Factory interface for creating scripts to attach to in game
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/// task objects.
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class TaskScriptKit {
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protected:
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/// \brief Name of the script package where the script type is
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std::string m_package;
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/// \brief Name of the script type instanced by this factory
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std::string m_type;
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TaskScriptKit(const std::string & package, const std::string & type);
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public:
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virtual ~TaskScriptKit();
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/// \brief Accessor for package name
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const std::string & package() { return m_package; }
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/// \brief Add a script to an task
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virtual int addScript(TaskScript * task) = 0;
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/// \brief Reload the underlying class object from the script on disk
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virtual int refreshClass() = 0;
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};
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/// \brief Factory implementation for creating python script objects to attach
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/// to in game task objects.
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class PythonTaskScriptFactory : public TaskScriptKit {
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protected:
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/// \brief Module object which contains the script class
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2009-08-22 03:17:34 +01:00
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struct _object * m_module;
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2009-08-20 22:55:32 +01:00
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/// \brief Class object to be instanced when creating scripts
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2009-08-22 03:17:34 +01:00
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struct _object * m_class;
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2009-08-20 22:55:32 +01:00
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int getClass();
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public:
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PythonTaskScriptFactory(const std::string & package, const std::string & type);
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~PythonTaskScriptFactory();
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int addScript(TaskScript * task);
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int refreshClass();
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};
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#endif // SERVER_TASK_SCRIPT_FACTORY_H
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