cyphesis/tools/AdminClient.cpp

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2006-01-19 Al Riddoch <alriddoch@zepler.org> * aiclient/ClientAccount.cpp, aiclient/ClientAccount.h, aiclient/ClientConnection.cpp, aiclient/ClientConnection.h, aiclient/client.cpp, aiclient/client.h, client/BaseClient.cpp, client/BaseClient.h, client/CharacterClient.cpp, client/CharacterClient.h, client/ClientConnection.cpp, client/ClientConnection.h, client/CreatorClient.cpp, client/CreatorClient.h, client/ObserverClient.cpp, client/ObserverClient.h, client/Py_CreatorClient.cpp, client/Py_CreatorClient.h, client/client.cpp, client/define_world.cpp, client/define_world.h, common/Add.h, common/Affect.h, common/AtlasFileLoader.cpp, common/AtlasFileLoader.h, common/Attack.h, common/BaseEntity.cpp, common/BaseEntity.h, common/BaseWorld.cpp, common/BaseWorld.h, common/Burn.h, common/Chop.h, common/Connect.h, common/CustomOp.cpp, common/CustomOp.h, common/CustomOp_impl.h, common/Cut.h, common/Database.cpp, common/Database.h, common/Delve.h, common/Dig.h, common/Eat.h, common/FormattedXMLWriter.cpp, common/FormattedXMLWriter.h, common/Generic.h, common/Load.h, common/Monitor.h, common/Mow.h, common/Nourish.h, common/OOGThing.cpp, common/OOGThing.h, common/Property.cpp, common/Property.h, common/Property_impl.h, common/Save.h, common/Setup.h, common/Tick.h, common/Unseen.h, common/Update.h, common/Use.h, common/Wield.h, common/accountbase.cpp, common/accountbase.h, common/const.cpp, common/const.h, common/custom.cpp, common/debug.h, common/globals.cpp, common/globals.h, common/id.cpp, common/id.h, common/inheritance.cpp, common/inheritance.h, common/inheritance_impl.h, common/log.cpp, common/log.h, common/newid.cpp, common/nls.h, common/op_switch.h, common/operations.cpp, common/operations.h, common/random.h, common/refno.h, common/serialno.cpp, common/serialno.h, common/system.cpp, common/system.h, common/terrain_utils.cpp, common/terrain_utils.h, common/type_utils.h, common/types.h, common/utility.cpp, common/utility.h, modules/DateTime.cpp, modules/DateTime.h, modules/Location.cpp, modules/Location.h, modules/WorldTime.cpp, modules/WorldTime.h, physics/BBox.cpp, physics/BBox.h, physics/Collision.cpp, physics/Collision.h, physics/Quaternion.cpp, physics/Quaternion.h, physics/Vector3D.cpp, physics/Vector3D.h, physics/VectorPol.h, rulesets/Area.cpp, rulesets/Area.h, rulesets/AreaProperty.cpp, rulesets/AreaProperty.h, rulesets/ArithmeticScript.cpp, rulesets/ArithmeticScript.h, rulesets/BaseMind.cpp, rulesets/BaseMind.h, rulesets/CalendarProperty.cpp, rulesets/CalendarProperty.h, rulesets/Character.cpp, rulesets/Character.h, rulesets/Combat.cpp, rulesets/Combat.h, rulesets/Container.cpp, rulesets/Container.h, rulesets/Creator.cpp, rulesets/Creator.h, rulesets/Entity.cpp, rulesets/Entity.h, rulesets/EntityProperties.cpp, rulesets/Entity_getLocation.h, rulesets/Fell.cpp, rulesets/Fell.h, rulesets/Food.cpp, rulesets/Food.h, rulesets/Line.cpp, rulesets/Line.h, rulesets/LineProperty.cpp, rulesets/LineProperty.h, rulesets/MemEntity.cpp, rulesets/MemEntity.h, rulesets/MemMap.cpp, rulesets/MemMap.h, rulesets/MemMap_methods.h, rulesets/MindFactory.cpp, rulesets/MindFactory.h, rulesets/Missile.h, rulesets/Motion.cpp, rulesets/Motion.h, rulesets/Movement.cpp, rulesets/Movement.h, rulesets/Pedestrian.cpp, rulesets/Pedestrian.h, rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_BBox.cpp, rulesets/Py_BBox.h, rulesets/Py_EntityWrapper.h, rulesets/Py_Location.cpp, rulesets/Py_Location.h, rulesets/Py_Map.cpp, rulesets/Py_Map.h, rulesets/Py_Mind.cpp, rulesets/Py_Mind.h, rulesets/Py_Object.cpp, rulesets/Py_Object.h, rulesets/Py_Operation.cpp, rulesets/Py_Operation.h, rulesets/Py_Oplist.cpp, rulesets/Py_Oplist.h, rulesets/Py_Optime.cpp, rulesets/Py_Optime.h, rulesets/Py_Point3D.cpp, rulesets/Py_Point3D.h, rulesets/Py_Property.cpp, rulesets/Py_Property.h, rulesets/Py_Quaternion.cpp, rulesets/Py_Quaternion.h, rulesets/Py_RootEntity.cpp, rulesets/Py_RootEntity.h, rulesets/Py_Statistics.cpp, rulesets/Py_Statistics.h, rulesets/Py_Task.cpp, rulesets/Py_Task.h, rulesets/Py_Thing.cpp, rulesets/Py_Thing.h, rulesets/Py_Vector3D.cpp, rulesets/Py_Vector3D.h, rulesets/Py_World.cpp, rulesets/Py_World.h, rulesets/Py_WorldTime.cpp, rulesets/Py_WorldTime.h, rulesets/PythonArithmeticScript.cpp, rulesets/PythonArithmeticScript.h, rulesets/PythonMindScript.cpp, rulesets/PythonMindScript.h, rulesets/PythonScript.cpp, rulesets/PythonScript.h, rulesets/PythonThingScript.cpp, rulesets/PythonThingScript.h, rulesets/PythonWrapper.cpp, rulesets/PythonWrapper.h, rulesets/Python_API.cpp, rulesets/Python_API.h, rulesets/Python_Script_Utils.h, rulesets/Script.cpp, rulesets/Script.h, rulesets/Stackable.cpp, rulesets/Stackable.h, rulesets/Statistics.cpp, rulesets/Statistics.h, rulesets/StatisticsProperty.cpp, rulesets/StatisticsProperty.h, rulesets/Structure.cpp, rulesets/Structure.h, rulesets/Task.cpp, rulesets/Task.h, rulesets/TaskScript.cpp, rulesets/TaskScript.h, rulesets/TerrainProperty.cpp, rulesets/TerrainProperty.h, rulesets/Thing.cpp, rulesets/Thing.h, rulesets/ThingFactory.cpp, rulesets/ThingFactory.h, rulesets/World.cpp, rulesets/World.h, rulesets/attributes.h, server/Account.cpp, server/Account.h, server/Admin.cpp, server/Admin.h, server/ArithmeticFactory.cpp, server/ArithmeticFactory.h, server/CommClient.cpp, server/CommClient.h, server/CommIdleSocket.cpp, server/CommIdleSocket.h, server/CommListener.cpp, server/CommListener.h, server/CommLocalClient.cpp, server/CommLocalClient.h, server/CommMDNSPublisher.cpp, server/CommMDNSPublisher.h, server/CommMaster.cpp, server/CommMaster.h, server/CommMetaClient.cpp, server/CommMetaClient.h, server/CommPSQLSocket.cpp, server/CommPSQLSocket.h, server/CommPeer.cpp, server/CommPeer.h, server/CommPeerListener.cpp, server/CommPeerListener.h, server/CommRemoteClient.cpp, server/CommRemoteClient.h, server/CommServer.cpp, server/CommServer.h, server/CommSlaveClient.cpp, server/CommSlaveClient.h, server/CommSlaveListener.cpp, server/CommSlaveListener.h, server/CommSocket.cpp, server/CommSocket.h, server/CommUnixListener.cpp, server/CommUnixListener.h, server/Connection.cpp, server/Connection.h, server/Connection_methods.h, server/EntityFactory.cpp, server/EntityFactory.h, server/ExternalMind.cpp, server/ExternalMind.h, server/Idle.cpp, server/Idle.h, server/Lobby.cpp, server/Lobby.h, server/Master.cpp, server/Master.h, server/Peer.cpp, server/Peer.h, server/Persistance.cpp, server/Persistance.h, server/PersistantThingFactory.cpp, server/PersistantThingFactory.h, server/PersistantThingFactory_impl.h, server/Persistor.cpp, server/Persistor.h, server/Persistor_impl.h, server/Player.cpp, server/Player.h, server/Restoration.cpp, server/Restoration.h, server/Restorer.cpp, server/Restorer.h, server/Restorer_impl.h, server/ScriptFactory.cpp, server/ScriptFactory.h, server/ServerRouting.cpp, server/ServerRouting.h, server/ServerRouting_methods.h, server/SlaveClientConnection.cpp, server/SlaveClientConnection.h, server/TaskFactory.cpp, server/TaskFactory.h, server/TrustedConnection.cpp, server/TrustedConnection.h, server/WorldRouter.cpp, server/WorldRouter.h, server/server.cpp, server/server.h, server/slave.cpp, tests/Areatest.cpp, tests/BaseEntitytest.cpp, tests/Charactertest.cpp, tests/Containertest.cpp, tests/Creatortest.cpp, tests/EntityExerciser.h, tests/EntityFactorytest.cpp, tests/Entitytest.cpp, tests/Foodtest.cpp, tests/IGEntityExerciser.h, tests/Linetest.cpp, tests/Locationtest.cpp, tests/OOGThingtest.cpp, tests/Planttest.cpp, tests/Propertytest.cpp, tests/Stackabletest.cpp, tests/Structuretest.cpp, tests/Tasktest.cpp, tests/TestWorld.h, tests/Thingtest.cpp, tests/WorldTimetest.cpp, tests/Worldtest.cpp, tests/allOperations.h, tests/collisiontest.cpp, tests/consttest.cpp, tests/distancetest.cpp, tests/emergencetest.cpp, tests/inheritancetest.cpp, tests/logtest.cpp, tests/randomtest.cpp, tests/systemtest.cpp, tests/transformtest.cpp, tests/type_utilstest.cpp, tests/utilitytest.cpp, tools/AdminClient.cpp, tools/AdminClient.h, tools/cyaddrules.cpp, tools/cycmd.cpp, tools/cyconfig.cpp, tools/cyconvertrules.cpp, tools/cyctrl.cpp, tools/cydbload.cpp, tools/cydumprules.cpp, tools/cyisoload.cpp, tools/cyloadrules.cpp, tools/cypasswd.cpp, tools/cywatchdog.cpp: Replace the copyright and license statements with new versions that include disclaimer of warranty, and permit distribution under later versions of the GPL.
2006-01-19 02:17:06 +00:00
// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2001 Alistair Riddoch
2006-01-19 Al Riddoch <alriddoch@zepler.org> * aiclient/ClientAccount.cpp, aiclient/ClientAccount.h, aiclient/ClientConnection.cpp, aiclient/ClientConnection.h, aiclient/client.cpp, aiclient/client.h, client/BaseClient.cpp, client/BaseClient.h, client/CharacterClient.cpp, client/CharacterClient.h, client/ClientConnection.cpp, client/ClientConnection.h, client/CreatorClient.cpp, client/CreatorClient.h, client/ObserverClient.cpp, client/ObserverClient.h, client/Py_CreatorClient.cpp, client/Py_CreatorClient.h, client/client.cpp, client/define_world.cpp, client/define_world.h, common/Add.h, common/Affect.h, common/AtlasFileLoader.cpp, common/AtlasFileLoader.h, common/Attack.h, common/BaseEntity.cpp, common/BaseEntity.h, common/BaseWorld.cpp, common/BaseWorld.h, common/Burn.h, common/Chop.h, common/Connect.h, common/CustomOp.cpp, common/CustomOp.h, common/CustomOp_impl.h, common/Cut.h, common/Database.cpp, common/Database.h, common/Delve.h, common/Dig.h, common/Eat.h, common/FormattedXMLWriter.cpp, common/FormattedXMLWriter.h, common/Generic.h, common/Load.h, common/Monitor.h, common/Mow.h, common/Nourish.h, common/OOGThing.cpp, common/OOGThing.h, common/Property.cpp, common/Property.h, common/Property_impl.h, common/Save.h, common/Setup.h, common/Tick.h, common/Unseen.h, common/Update.h, common/Use.h, common/Wield.h, common/accountbase.cpp, common/accountbase.h, common/const.cpp, common/const.h, common/custom.cpp, common/debug.h, common/globals.cpp, common/globals.h, common/id.cpp, common/id.h, common/inheritance.cpp, common/inheritance.h, common/inheritance_impl.h, common/log.cpp, common/log.h, common/newid.cpp, common/nls.h, common/op_switch.h, common/operations.cpp, common/operations.h, common/random.h, common/refno.h, common/serialno.cpp, common/serialno.h, common/system.cpp, common/system.h, common/terrain_utils.cpp, common/terrain_utils.h, common/type_utils.h, common/types.h, common/utility.cpp, common/utility.h, modules/DateTime.cpp, modules/DateTime.h, modules/Location.cpp, modules/Location.h, modules/WorldTime.cpp, modules/WorldTime.h, physics/BBox.cpp, physics/BBox.h, physics/Collision.cpp, physics/Collision.h, physics/Quaternion.cpp, physics/Quaternion.h, physics/Vector3D.cpp, physics/Vector3D.h, physics/VectorPol.h, rulesets/Area.cpp, rulesets/Area.h, rulesets/AreaProperty.cpp, rulesets/AreaProperty.h, rulesets/ArithmeticScript.cpp, rulesets/ArithmeticScript.h, rulesets/BaseMind.cpp, rulesets/BaseMind.h, rulesets/CalendarProperty.cpp, rulesets/CalendarProperty.h, rulesets/Character.cpp, rulesets/Character.h, rulesets/Combat.cpp, rulesets/Combat.h, rulesets/Container.cpp, rulesets/Container.h, rulesets/Creator.cpp, rulesets/Creator.h, rulesets/Entity.cpp, rulesets/Entity.h, rulesets/EntityProperties.cpp, rulesets/Entity_getLocation.h, rulesets/Fell.cpp, rulesets/Fell.h, rulesets/Food.cpp, rulesets/Food.h, rulesets/Line.cpp, rulesets/Line.h, rulesets/LineProperty.cpp, rulesets/LineProperty.h, rulesets/MemEntity.cpp, rulesets/MemEntity.h, rulesets/MemMap.cpp, rulesets/MemMap.h, rulesets/MemMap_methods.h, rulesets/MindFactory.cpp, rulesets/MindFactory.h, rulesets/Missile.h, rulesets/Motion.cpp, rulesets/Motion.h, rulesets/Movement.cpp, rulesets/Movement.h, rulesets/Pedestrian.cpp, rulesets/Pedestrian.h, rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_BBox.cpp, rulesets/Py_BBox.h, rulesets/Py_EntityWrapper.h, rulesets/Py_Location.cpp, rulesets/Py_Location.h, rulesets/Py_Map.cpp, rulesets/Py_Map.h, rulesets/Py_Mind.cpp, rulesets/Py_Mind.h, rulesets/Py_Object.cpp, rulesets/Py_Object.h, rulesets/Py_Operation.cpp, rulesets/Py_Operation.h, rulesets/Py_Oplist.cpp, rulesets/Py_Oplist.h, rulesets/Py_Optime.cpp, rulesets/Py_Optime.h, rulesets/Py_Point3D.cpp, rulesets/Py_Point3D.h, rulesets/Py_Property.cpp, rulesets/Py_Property.h, rulesets/Py_Quaternion.cpp, rulesets/Py_Quaternion.h, rulesets/Py_RootEntity.cpp, rulesets/Py_RootEntity.h, rulesets/Py_Statistics.cpp, rulesets/Py_Statistics.h, rulesets/Py_Task.cpp, rulesets/Py_Task.h, rulesets/Py_Thing.cpp, rulesets/Py_Thing.h, rulesets/Py_Vector3D.cpp, rulesets/Py_Vector3D.h, rulesets/Py_World.cpp, rulesets/Py_World.h, rulesets/Py_WorldTime.cpp, rulesets/Py_WorldTime.h, rulesets/PythonArithmeticScript.cpp, rulesets/PythonArithmeticScript.h, rulesets/PythonMindScript.cpp, rulesets/PythonMindScript.h, rulesets/PythonScript.cpp, rulesets/PythonScript.h, rulesets/PythonThingScript.cpp, rulesets/PythonThingScript.h, rulesets/PythonWrapper.cpp, rulesets/PythonWrapper.h, rulesets/Python_API.cpp, rulesets/Python_API.h, rulesets/Python_Script_Utils.h, rulesets/Script.cpp, rulesets/Script.h, rulesets/Stackable.cpp, rulesets/Stackable.h, rulesets/Statistics.cpp, rulesets/Statistics.h, rulesets/StatisticsProperty.cpp, rulesets/StatisticsProperty.h, rulesets/Structure.cpp, rulesets/Structure.h, rulesets/Task.cpp, rulesets/Task.h, rulesets/TaskScript.cpp, rulesets/TaskScript.h, rulesets/TerrainProperty.cpp, rulesets/TerrainProperty.h, rulesets/Thing.cpp, rulesets/Thing.h, rulesets/ThingFactory.cpp, rulesets/ThingFactory.h, rulesets/World.cpp, rulesets/World.h, rulesets/attributes.h, server/Account.cpp, server/Account.h, server/Admin.cpp, server/Admin.h, server/ArithmeticFactory.cpp, server/ArithmeticFactory.h, server/CommClient.cpp, server/CommClient.h, server/CommIdleSocket.cpp, server/CommIdleSocket.h, server/CommListener.cpp, server/CommListener.h, server/CommLocalClient.cpp, server/CommLocalClient.h, server/CommMDNSPublisher.cpp, server/CommMDNSPublisher.h, server/CommMaster.cpp, server/CommMaster.h, server/CommMetaClient.cpp, server/CommMetaClient.h, server/CommPSQLSocket.cpp, server/CommPSQLSocket.h, server/CommPeer.cpp, server/CommPeer.h, server/CommPeerListener.cpp, server/CommPeerListener.h, server/CommRemoteClient.cpp, server/CommRemoteClient.h, server/CommServer.cpp, server/CommServer.h, server/CommSlaveClient.cpp, server/CommSlaveClient.h, server/CommSlaveListener.cpp, server/CommSlaveListener.h, server/CommSocket.cpp, server/CommSocket.h, server/CommUnixListener.cpp, server/CommUnixListener.h, server/Connection.cpp, server/Connection.h, server/Connection_methods.h, server/EntityFactory.cpp, server/EntityFactory.h, server/ExternalMind.cpp, server/ExternalMind.h, server/Idle.cpp, server/Idle.h, server/Lobby.cpp, server/Lobby.h, server/Master.cpp, server/Master.h, server/Peer.cpp, server/Peer.h, server/Persistance.cpp, server/Persistance.h, server/PersistantThingFactory.cpp, server/PersistantThingFactory.h, server/PersistantThingFactory_impl.h, server/Persistor.cpp, server/Persistor.h, server/Persistor_impl.h, server/Player.cpp, server/Player.h, server/Restoration.cpp, server/Restoration.h, server/Restorer.cpp, server/Restorer.h, server/Restorer_impl.h, server/ScriptFactory.cpp, server/ScriptFactory.h, server/ServerRouting.cpp, server/ServerRouting.h, server/ServerRouting_methods.h, server/SlaveClientConnection.cpp, server/SlaveClientConnection.h, server/TaskFactory.cpp, server/TaskFactory.h, server/TrustedConnection.cpp, server/TrustedConnection.h, server/WorldRouter.cpp, server/WorldRouter.h, server/server.cpp, server/server.h, server/slave.cpp, tests/Areatest.cpp, tests/BaseEntitytest.cpp, tests/Charactertest.cpp, tests/Containertest.cpp, tests/Creatortest.cpp, tests/EntityExerciser.h, tests/EntityFactorytest.cpp, tests/Entitytest.cpp, tests/Foodtest.cpp, tests/IGEntityExerciser.h, tests/Linetest.cpp, tests/Locationtest.cpp, tests/OOGThingtest.cpp, tests/Planttest.cpp, tests/Propertytest.cpp, tests/Stackabletest.cpp, tests/Structuretest.cpp, tests/Tasktest.cpp, tests/TestWorld.h, tests/Thingtest.cpp, tests/WorldTimetest.cpp, tests/Worldtest.cpp, tests/allOperations.h, tests/collisiontest.cpp, tests/consttest.cpp, tests/distancetest.cpp, tests/emergencetest.cpp, tests/inheritancetest.cpp, tests/logtest.cpp, tests/randomtest.cpp, tests/systemtest.cpp, tests/transformtest.cpp, tests/type_utilstest.cpp, tests/utilitytest.cpp, tools/AdminClient.cpp, tools/AdminClient.h, tools/cyaddrules.cpp, tools/cycmd.cpp, tools/cyconfig.cpp, tools/cyconvertrules.cpp, tools/cyctrl.cpp, tools/cydbload.cpp, tools/cydumprules.cpp, tools/cyisoload.cpp, tools/cyloadrules.cpp, tools/cypasswd.cpp, tools/cywatchdog.cpp: Replace the copyright and license statements with new versions that include disclaimer of warranty, and permit distribution under later versions of the GPL.
2006-01-19 02:17:06 +00:00
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id: AdminClient.cpp,v 1.18 2007-06-12 18:56:21 alriddoch Exp $
#include "AdminClient.h"
#include "common/debug.h"
#include <Atlas/Codec.h>
#include <Atlas/Net/Stream.h>
#include <Atlas/Objects/Encoder.h>
#include <Atlas/Objects/objectFactory.h>
#include <Atlas/Objects/Entity.h>
#include <Atlas/Objects/Anonymous.h>
#include <Atlas/Objects/Operation.h>
using Atlas::Message::Element;
using Atlas::Message::MapType;
using Atlas::Message::ListType;
using Atlas::Objects::Root;
using Atlas::Objects::Entity::Account;
using Atlas::Objects::Entity::Anonymous;
using Atlas::Objects::Operation::RootOperation;
using Atlas::Objects::Operation::Get;
using Atlas::Objects::Operation::Set;
using Atlas::Objects::Operation::Create;
using Atlas::Objects::Operation::Login;
using Atlas::Objects::Operation::Info;
using Atlas::Objects::Operation::Error;
static const bool debug_flag = false;
/// \brief Output formatted representation of Atlas message data.
///
/// @param item Atlas value to be output
/// @param recurse flag indicating whether to recurse into container messages
void AdminClient::output(const Element & item, bool recurse)
{
std::cout << " ";
switch (item.getType()) {
case Element::TYPE_INT:
std::cout << item.Int();
break;
case Element::TYPE_FLOAT:
std::cout << item.Float();
break;
case Element::TYPE_STRING:
std::cout << item.String();
break;
case Element::TYPE_LIST:
if (recurse) {
std::cout << "[ ";
ListType::const_iterator I = item.List().begin();
ListType::const_iterator Iend = item.List().end();
for(; I != Iend; ++I) {
output(*I, true);
}
std::cout << " ]";
} else {
std::cout << "(list)";
}
break;
case Element::TYPE_MAP:
if (recurse) {
std::cout << "{ ";
MapType::const_iterator I = item.Map().begin();
MapType::const_iterator Iend = item.Map().end();
for(; I != Iend; ++I) {
std::cout << I->first << ": ";
output(I->second, true);
}
std::cout << " }";
} else {
std::cout << "(map)";
}
break;
default:
std::cout << "(\?\?\?)";
break;
}
}
/// \brief Function call from the base class when an object arrives from the
/// server
///
/// @param obj Object that has arrived from the server
void AdminClient::objectArrived(const Root & obj)
{
RootOperation op = Atlas::Objects::smart_dynamic_cast<RootOperation>(obj);
if (!op.isValid()) {
std::cerr << "ERROR: Non op object received from server"
<< std::endl << std::flush;;
if (!obj->isDefaultParents() && !obj->getParents().empty()) {
std::cerr << "NOTICE: Unexpected object has parent "
<< obj->getParents().front()
<< std::endl << std::flush;
}
if (!obj->isDefaultObjtype()) {
std::cerr << "NOTICE: Unexpected object has objtype "
<< obj->getObjtype()
<< std::endl << std::flush;
}
return;
}
debug(std::cout << "A " << op->getParents().front() << " op from client!" << std::endl << std::flush;);
int class_no = op->getClassNo();
if (class_no == Atlas::Objects::Operation::INFO_NO) {
infoArrived(op);
} else if (class_no == Atlas::Objects::Operation::ERROR_NO) {
errorArrived(op);
}
}
/// \brief Called when an Info operation arrives
///
/// @param op Operation to be processed
void AdminClient::infoArrived(const RootOperation & op)
{
reply_flag = true;
if (op->getArgs().empty()) {
return;
}
const Root & ent = op->getArgs().front();
if (login_flag) {
if (!ent->hasAttrFlag(Atlas::Objects::ID_FLAG)) {
std::cerr << "ERROR: Response to login does not contain account id"
<< std::endl << std::flush;
} else {
accountId = ent->getId();
}
}
}
/// \brief Called when an Error operation arrives
///
/// @param op Operation to be processed
void AdminClient::errorArrived(const RootOperation & op)
{
reply_flag = true;
error_flag = true;
const std::vector<Root> & args = op->getArgs();
if (args.empty()) {
return;
}
const Root & arg = args.front();
Element message_attr;
if (arg->copyAttr("message", message_attr) == 0 && message_attr.isString()) {
m_errorMessage = message_attr.String();
}
}
/// \brief AdminClient constructor
AdminClient::AdminClient() : error_flag(false), reply_flag(false),
login_flag(false), encoder(0), codec(0),
ios(0), exit(false)
{
}
AdminClient::~AdminClient()
{
if (encoder != 0) {
delete encoder;
}
if (codec != 0) {
delete codec;
}
if (ios != 0) {
delete ios;
}
}
/// \brief Main client application loop
///
/// Check for incoming data until the client is ready to exit
void AdminClient::loop()
{
while (!exit) {
poll();
};
}
/// \brief Poll the codec to see if data is available
void AdminClient::poll()
{
fd_set infds;
struct timeval tv;
FD_ZERO(&infds);
FD_SET(cli_fd, &infds);
tv.tv_sec = 0;
tv.tv_usec = 100000;
int retval = select(cli_fd+1, &infds, NULL, NULL, &tv);
if (retval < 1) {
return;
}
if (FD_ISSET(cli_fd, &infds)) {
if (ios->peek() == -1) {
std::cerr << "Server disconnected" << std::endl << std::flush;
exit = true;
} else {
codec->poll();
}
}
}
/// \brief Read login credentials from standard input
void AdminClient::getLogin()
{
// This needs to be re-written to hide input, so the password can be
// secret
std::cout << "Username: " << std::flush;
std::cin >> username;
std::cout << "Password: " << std::flush;
std::cin >> password;
}
/// \brief Check if a rule exists in the rule table
///
/// @return 0 if a rule exists, 1 if it does not
int AdminClient::checkRule(const std::string & id)
{
error_flag = false;
reply_flag = false;
login_flag = false;
Get g;
Anonymous get_arg;
get_arg->setId(id);
get_arg->setObjtype("class");
g->setArgs1(get_arg);
g->setFrom(accountId);
encoder->streamObjectsMessage(g);
(*ios) << std::flush;
waitForInfo();
if (!error_flag) {
return 0;
}
return 1;
}
/// \brief Upload a rule description to the server
///
/// @param id Identifier of the rule to be uploaded
/// @param set Name of the ruleset rule is from
/// @param rule Atlas description of the rule
int AdminClient::uploadRule(const std::string & id, const std::string & set,
const MapType & rule)
{
error_flag = false;
reply_flag = false;
login_flag = false;
if (m_uploadedRules.find(id) != m_uploadedRules.end()) {
std::cout << "Overriden rule " << id << " ignored."
<< std::endl << std::flush;
return -1;
}
if (checkRule(id) == 0) {
std::cout << "Updating " << id << " on server."
<< std::endl << std::flush;
error_flag = false;
reply_flag = false;
login_flag = false;
Set s;
Root set_arg = Atlas::Objects::Factories::instance()->createObject(rule);
if (!set_arg.isValid()) {
std::cerr << "Unknown error converting rule for upload"
<< std::endl << std::flush;
return -1;
}
set_arg->setAttr("ruleset", set);
s->setArgs1(set_arg);
s->setFrom(accountId);
encoder->streamObjectsMessage(s);
(*ios) << std::flush;
waitForInfo();
if (error_flag) {
std::cerr << "Failed to update existing \"" << id << "\" class."
<< std::endl;
std::cerr << "Server Error: \"" << m_errorMessage << "\"."
<< std::endl << std::flush;
return -1;
}
m_uploadedRules.insert(id);
return 0;
}
MapType::const_iterator I = rule.find("parents");
if (I == rule.end()) {
std::cerr << "Rule " << id << " to be uploaded has no parents."
<< std::endl << std::flush;
return -1;
}
const Element & pelem = I->second;
if (!pelem.isList()) {
std::cerr << "Rule " << id << " to be uploaded has non-list parents."
<< std::endl << std::flush;
return -1;
}
const ListType & parents = pelem.asList();
if (parents.empty() || !parents.front().isString()) {
std::cerr << "Rule " << id << " to be uploaded has malformed parents."
<< std::endl << std::flush;
return -1;
}
const std::string & parent = parents.front().asString();
if (checkRule(parent) != 0) {
debug(std::cerr << "Rule \"" << id << "\" to be uploaded has parent \""
<< parent << "\" which does not exist on server yet."
<< std::endl << std::flush;);
RuleWaitList::const_iterator J = m_waitingRules.lower_bound(parent);
RuleWaitList::const_iterator Jend = m_waitingRules.upper_bound(parent);
for (; J != Jend; ++J) {
if (id == J->second.first.first) {
debug(std::cerr << "Discarding rule with ID \"" << id
<< "\" as one is already waiting for upload."
<< std::endl << std::flush;);
return -1;
}
}
m_waitingRules.insert(make_pair(parent, make_pair(make_pair(id, set), rule))
);
return -1;
}
std::cout << "Uploading " << id << " to server." << std::endl << std::flush;
error_flag = false;
reply_flag = false;
login_flag = false;
Create c;
Root create_arg = Atlas::Objects::Factories::instance()->createObject(rule);
if (!create_arg.isValid()) {
std::cerr << "Unknown error converting rule for upload"
<< std::endl << std::flush;
return -1;
}
create_arg->setAttr("ruleset", set);
c->setArgs1(create_arg);
c->setFrom(accountId);
encoder->streamObjectsMessage(c);
(*ios) << std::flush;
waitForInfo();
if (error_flag) {
std::cerr << "Failed to upload new \"" << id << "\" class."
<< std::endl;
std::cerr << "Server Error: \"" << m_errorMessage << "\"."
<< std::endl << std::flush;
return -1;
}
m_uploadedRules.insert(id);
int count = 1;
RuleWaitList::const_iterator J = m_waitingRules.lower_bound(id);
RuleWaitList::const_iterator Jend = m_waitingRules.upper_bound(id);
for (; J != Jend; ++J) {
const std::string & waitId = J->second.first.first;
const std::string & waitSet = J->second.first.second;
const MapType & waitRule = J->second.second;
debug(std::cout << "WAITING rule " << waitId
<< " now ready" << std::endl << std::flush;);
int ret = uploadRule(waitId, waitSet, waitRule);
if (ret > 0) {
count += ret;
}
}
m_waitingRules.erase(id);
return count;
}
/// \brief Connect to a remote server using a network socket
///
/// @param host Hostname where the server is running.
int AdminClient::connect(const std::string & host)
{
tcp_socket_stream * stream = new tcp_socket_stream;
stream->open(host, client_port_num);
if (!stream->is_open()) {
return -1;
}
cli_fd = stream->getSocket();
ios = stream;
return negotiate();
}
/// \brief Connect to a local server using a unix socket
///
/// @param filename Filename of unix socket where the server is running.
int AdminClient::connect_unix(const std::string & filename)
{
unix_socket_stream * stream = new unix_socket_stream;
stream->open(filename);
if (!stream->is_open()) {
return -1;
}
cli_fd = stream->getSocket();
ios = stream;
return negotiate();
}
/// \brief Setup Atlas negotiation on a new server connection.
int AdminClient::negotiate()
{
// Do client negotiation with the server
Atlas::Net::StreamConnect conn("cycmd", *ios);
while (conn.getState() == Atlas::Negotiate::IN_PROGRESS) {
// conn.poll() does all the negotiation
conn.poll();
}
// Check whether negotiation was successful
if (conn.getState() == Atlas::Negotiate::FAILED) {
std::cerr << "Failed to negotiate." << std::endl;
return -1;
}
// Negotiation was successful
// Get the codec that negotiation established
codec = conn.getCodec(*this);
// Create the encoder
encoder = new Atlas::Objects::ObjectsEncoder(*codec);
// Send whatever codec specific data marks the beginning of a stream
codec->streamBegin();
return 0;
}
/// \brief Keep polling the server connection until a response arrives.
///
/// An Info operation is typically expected but this function will also
/// return if an Error operation arrives.
void AdminClient::waitForInfo()
{
for (int i = 0; i < 10 && !reply_flag; ++i) {
poll();
}
}
/// \brief Send a Login operation to the remote server
///
/// This function uses credentials that have been set earlier.
int AdminClient::login()
{
Account account;
Login l;
error_flag = false;
reply_flag = false;
login_flag = true;
account->setAttr("username", username);
account->setAttr("password", password);
l->setArgs1(account);
encoder->streamObjectsMessage(l);
(*ios) << std::flush;
waitForInfo();
login_flag = false;
if (!error_flag) {
return 0;
}
return -1;
}
/// \brief Report information about rules which didn't upload
///
/// When this client is used to upload rules to the server, sometimes it is
/// not possible to upload some until their location in the inheritance
/// tree has been found. This function reports any rules for which a place
/// was never found, typically because its parent did not exist in the tree.
void AdminClient::report()
{
if (m_waitingRules.empty()) {
return;
}
RuleWaitList::const_iterator I = m_waitingRules.begin();
RuleWaitList::const_iterator Iend = m_waitingRules.end();
for (; I != Iend; ++I) {
std::cout << "Rule \"" << I->second.first.first << "\" with parent \""
<< I->first << "\" from ruleset \""
<< I->second.first.second
<< "\" was never uploaded as its parent does not exist in any of the available rulesets."
<< std::endl << std::flush;
}
}