mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
2001-04-14 Al Riddoch <alriddoch@zepler.org>
* Substantial re-work of object model. Moved many attributes out of BaseEntity class. Changed WoldRouter so it now handles objects in terms of Entity, rather than BaseEntity. * Code cleanups, including removing reduntant includes, and getting rid of C style comments. * Fixed the way attributes are handled in Set operations and when merging from an Atlas::Message::Object. This fixed problem with setting gender of characters. * rulesets/Pedestrian.*, rulesets/Movement.*: Re-named Movement variables to make them clearer. Added in separate handling for collisions from moving to target position. Modified collision handling so objects can slide next to each other. * rulesets/Thing.cpp, rulesets/Character.cpp: Cleaned up and rationalised movement code. Much shorter, faster and more compact than before. * Made better use of iterators throughout, eliminating unnecessary lookups, and copying of data. * Moved all virtual functions out of header files, making less work for the linker. * Made more use of const references to avoid the need to copy data before being able to inspect it. Al Riddoch <alriddoch@zepler.org>
This commit is contained in:
parent
77a6d063dd
commit
2ccfaadef3
143 changed files with 945 additions and 1024 deletions
|
|
@ -13,7 +13,12 @@
|
|||
#include "Thing.h"
|
||||
#include "BaseMind.h"
|
||||
|
||||
#include <Atlas/Objects/Operation/Create.h>
|
||||
#include <Atlas/Objects/Operation/Look.h>
|
||||
#include <Atlas/Objects/Operation/Move.h>
|
||||
#include <Atlas/Objects/Operation/Set.h>
|
||||
#include <Atlas/Objects/Operation/Sight.h>
|
||||
#include <Atlas/Objects/Operation/Talk.h>
|
||||
#include <Atlas/Objects/Operation/Touch.h>
|
||||
|
||||
#include <modules/Location.h>
|
||||
|
|
@ -267,14 +272,14 @@ static PyObject * location_new(PyObject * self, PyObject * args)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
BaseEntity * ref_ent;
|
||||
Entity * ref_ent;
|
||||
if (PyWorld_Check(refO)) {
|
||||
WorldObject * ref = (WorldObject*)refO;
|
||||
if (ref->world == NULL) {
|
||||
PyErr_SetString(PyExc_TypeError, "Parent world is invalid");
|
||||
return NULL;
|
||||
}
|
||||
ref_ent = (BaseEntity *)ref->world;
|
||||
ref_ent = (Entity *)ref->world;
|
||||
} else {
|
||||
ThingObject * ref = (ThingObject*)refO;
|
||||
if (ref->m_thing == NULL) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue