Commit graph

81 commits

Author SHA1 Message Date
Erik Ogenvik
37bcfbd4db Handle Atlas API changes. 2016-03-18 20:07:23 +01:00
Erik Ogenvik
446ff7b16a Fix memory leak with PGResult.
The postgres db result wasn't always deleted as it should. Fix this by
using shared_ptr with a custom Deleter.
2013-09-12 22:12:49 +02:00
Olek Wojnar
7f9ff2246d Remove CVS $Id tags
The legacy tags are causing build issues in Debian.
2013-07-15 20:31:59 +02:00
Erik Ogenvik
57d84ca1a5 Updated documentation. 2013-06-30 16:54:46 +02:00
Erik Ogenvik
88740dd726 Enable location updates of persisted entities. 2013-06-15 22:46:52 +02:00
Erik Ogenvik
873a6d7ffb Store and restore thoughts.
Currently thoughts are only stored when the server is shut down. A more
proper way would probably be to query character and store their thoughts
at regular intervals while the simulation is running.
2013-04-07 23:20:23 +02:00
Alistair Riddoch
5749d72d0e Convert final Database methods 2011-09-29 12:15:43 +01:00
Alistair Riddoch
6c8997942f Convert scheduleCommand and related queries 2011-09-29 12:11:15 +01:00
Alistair Riddoch
9f5fc30c5a Convert rule clearing functions 2011-09-29 10:31:41 +01:00
Alistair Riddoch
2d987ba116 Concert Database::getTable and Persistence::getRules 2011-09-29 10:12:00 +01:00
Alistair Riddoch
84bc1c4d38 Convert the Database::*Object functions 2011-09-28 23:28:47 +01:00
Alistair Riddoch
2951975c4b Convert Database::encodeObject 2011-09-28 23:22:18 +01:00
Alistair Riddoch
bc2bf1e3c4 Add a destructor for Database 2011-09-28 23:15:46 +01:00
Alistair Riddoch
f9bf828363 Convert Database::decodeMessage 2011-09-28 23:13:13 +01:00
Alistair Riddoch
3ed69cb6f4 Convert Database::decodeObject 2011-09-28 23:01:12 +01:00
Alistair Riddoch
7aa394b2ca Converty Database::initRule 2011-09-28 22:54:35 +01:00
Alistair Riddoch
84de25e5c0 Convert Database::runCommandQuery 2011-09-28 22:46:32 +01:00
Alistair Riddoch
f457273314 Fix Database::launchNewQuery 2011-09-28 22:36:41 +01:00
Alistair Riddoch
5c4851b9c7 Switch first set of functions
All functions which return error/success should return int according
to the C library convention used in most of cyphesis
2011-09-28 22:32:39 +01:00
Alistair Riddoch
1c79a04701 Start cleaning up the Database API 2011-09-28 22:25:58 +01:00
Alistair Riddoch
d4995dd10c Use scripts/check_header_guards.sh to correct the header guards on many files. 2009-03-22 19:23:13 +00:00
Al Riddoch
9ad447d180 2008-11-17 Al Riddoch <alriddoch@googlemail.com>
* common/Database.cpp, common/Database.h: Implement queries required
	  to read entity and properties from the database.
2008-11-17 01:36:24 +00:00
Al Riddoch
d457dfa0f3 2008-09-04 Al Riddoch <alriddoch@googlemail.com>
* common/Database.h: Add an accessor for the size of the queue of
	  database queries yet to be launched.
2008-09-04 14:31:11 +00:00
Al Riddoch
a2d9074fb8 2008-09-03 Al Riddoch <alriddoch@googlemail.com>
* common/Database.cpp, common/Database.h: Add method to remove
	  entities from the database store. Remove the foreign key index
	  constraint from the LOC column.
2008-09-04 09:33:16 +00:00
Al Riddoch
d3f19deda1 2008-08-27 Al Riddoch <alriddoch@googlemail.com>
* common/Database.cpp, common/Database.h: Modify the Entity database
	  functions to include a chunk of text for location data.

	* server/StorageManager.cpp: Implement naive storage of location
	  data to the database.
2008-08-28 09:43:50 +00:00
Al Riddoch
fb278302b0 2008-08-23 Al Riddoch <alriddoch@googlemail.com>
* common/Property.h: Add helper functions to make it easy and clear
	  to manipulate flags.

	* common/Database.cpp, common/Database.h: Expand the entity database
	  table to include LOC and update sequence number. Implement new
	  functions that insert test entity data into entity and property
	  tables.

	* rulesets/LocatedEntity.h: Add an accessor providing direct access to
	  the properties dictionary for persistence.

	* server/Persistance.cpp: Remove the bounding box chunk from the
	  entity table schema.

	* server/StorageManager.cpp: Implement inserting and updating rows
	  into the Entity and Propertiy tables.
2008-08-23 17:53:43 +00:00
Al Riddoch
351cb2ef42 2008-08-18 Al Riddoch <alriddoch@googlemail.com>
* common/Database.cpp, common/Database.h: Change the return type
	  of a method to fit the preferred convention. Add an experimental
	  API for new Entity persistence.
2008-08-19 21:43:14 +00:00
Al Riddoch
7078a23cc6 2007-12-21 Al Riddoch <alriddoch@zepler.org>
* common/Database.h: Remove a nasty hack for old compilers, and
	  make the private part of Database protected.
2007-12-21 19:51:24 +00:00
Al Riddoch
024752c0dc 2007-12-21 Al Riddoch <alriddoch@zepler.org>
* common/terrain_utils.h, common/Makefile.am: Remove the persistence
	  code used to save terrain data.

	* common/Database.cpp, common/Database.h: Remove the object
	  relational API for persisting entity data, and put the code
	  beyond use.
2007-12-21 16:42:35 +00:00
Al Riddoch
292f16d1ea 2007-12-07 Al Riddoch <alriddoch@zepler.org>
* common/Database.h, common/Database.cpp: Add a new decoder for atlas
	  objects, and use it when getting the full contents of a table
	  full of Atlas data.

	* server/Persistance.cpp, server/Persistance.h: Modify the API
	  for getting the rules table to use atlas objects rather than
	  messages.

	* server/EntityFactory.cpp: Re-enable loading rules from the
	  Database, now that the data is available from the peristence
	  API in the right format.
2007-12-07 17:42:58 +00:00
Al Riddoch
a479ebf547 2007-12-05 Al Riddoch <alriddoch@zepler.org>
* common/Database.cpp, common/Database.h: Add a new API for
	  attempting to bootstrap an instance database from the master.

	* server/Persistance.h, server/Persistance.cpp: Make some of the
	  functions in the persistence API non-static, so they work
	  more cleanly and consistently. Use the new return codes
	  specified in the config header. If an instance can't get a database
	  connection, use the master database to try and create one.

	* server/server.cpp: Use the persistence code the way it is
	  intended to be used.
2007-12-05 23:40:05 +00:00
Al Riddoch
8026e6ae90 2007-12-05 Al Riddoch <alriddoch@zepler.org>
* common/Database.cpp, common/Database.h: Remove the flag specifying
	  that the database should be created at connection time, as we
	  basically can't do this. Make the default database name depend on
	  instance name currently in use.

	* common/accountbase.cpp, tools/cydumprules.cpp, tools/cyloadrules.cpp:
	  Fix code for the change to the database API.
2007-12-05 22:43:46 +00:00
Al Riddoch
dc9a57c92e 2006-12-06 Al Riddoch <alriddoch@zepler.org>
* tests/Databasetest.cpp: Add a unit test for the features of
	  Database that can be checked without an RDBMS to connect to.

	* common/Database.h, common/Database.cpp: Provide a function to
	  cleanup the Database singleton, for easier testing.

	* common/Database.cpp: Assert that the connection to the database
	  has been created before calling any functions in the database
	  client lib using that connection.
2006-12-06 08:11:23 +00:00
Al Riddoch
9a56dac06c 2006-10-26 Al Riddoch <alriddoch@zepler.org>
* Add RCS Id keywords to every file, for better version tracking.
2006-10-26 00:48:00 +00:00
Al Riddoch
fac57eee73 2006-01-19 Al Riddoch <alriddoch@zepler.org>
* aiclient/ClientAccount.cpp, aiclient/ClientAccount.h,
	  aiclient/ClientConnection.cpp, aiclient/ClientConnection.h,
	  aiclient/client.cpp, aiclient/client.h, client/BaseClient.cpp,
	  client/BaseClient.h, client/CharacterClient.cpp,
	  client/CharacterClient.h, client/ClientConnection.cpp,
	  client/ClientConnection.h, client/CreatorClient.cpp,
	  client/CreatorClient.h, client/ObserverClient.cpp,
	  client/ObserverClient.h, client/Py_CreatorClient.cpp,
	  client/Py_CreatorClient.h, client/client.cpp,
	  client/define_world.cpp, client/define_world.h, common/Add.h,
	  common/Affect.h, common/AtlasFileLoader.cpp,
	  common/AtlasFileLoader.h, common/Attack.h, common/BaseEntity.cpp,
	  common/BaseEntity.h, common/BaseWorld.cpp, common/BaseWorld.h,
	  common/Burn.h, common/Chop.h, common/Connect.h, common/CustomOp.cpp,
	  common/CustomOp.h, common/CustomOp_impl.h, common/Cut.h,
	  common/Database.cpp, common/Database.h, common/Delve.h, common/Dig.h,
	  common/Eat.h, common/FormattedXMLWriter.cpp,
	  common/FormattedXMLWriter.h, common/Generic.h, common/Load.h,
	  common/Monitor.h, common/Mow.h, common/Nourish.h,
	  common/OOGThing.cpp, common/OOGThing.h, common/Property.cpp,
	  common/Property.h, common/Property_impl.h, common/Save.h,
	  common/Setup.h, common/Tick.h, common/Unseen.h, common/Update.h,
	  common/Use.h, common/Wield.h, common/accountbase.cpp,
	  common/accountbase.h, common/const.cpp, common/const.h,
	  common/custom.cpp, common/debug.h, common/globals.cpp,
	  common/globals.h, common/id.cpp, common/id.h, common/inheritance.cpp,
	  common/inheritance.h, common/inheritance_impl.h, common/log.cpp,
	  common/log.h, common/newid.cpp, common/nls.h, common/op_switch.h,
	  common/operations.cpp, common/operations.h, common/random.h,
	  common/refno.h, common/serialno.cpp, common/serialno.h,
	  common/system.cpp, common/system.h, common/terrain_utils.cpp,
	  common/terrain_utils.h, common/type_utils.h, common/types.h,
	  common/utility.cpp, common/utility.h, modules/DateTime.cpp,
	  modules/DateTime.h, modules/Location.cpp, modules/Location.h,
	  modules/WorldTime.cpp, modules/WorldTime.h, physics/BBox.cpp,
	  physics/BBox.h, physics/Collision.cpp, physics/Collision.h,
	  physics/Quaternion.cpp, physics/Quaternion.h, physics/Vector3D.cpp,
	  physics/Vector3D.h, physics/VectorPol.h, rulesets/Area.cpp,
	  rulesets/Area.h, rulesets/AreaProperty.cpp, rulesets/AreaProperty.h,
	  rulesets/ArithmeticScript.cpp, rulesets/ArithmeticScript.h,
	  rulesets/BaseMind.cpp, rulesets/BaseMind.h,
	  rulesets/CalendarProperty.cpp, rulesets/CalendarProperty.h,
	  rulesets/Character.cpp, rulesets/Character.h, rulesets/Combat.cpp,
	  rulesets/Combat.h, rulesets/Container.cpp, rulesets/Container.h,
	  rulesets/Creator.cpp, rulesets/Creator.h, rulesets/Entity.cpp,
	  rulesets/Entity.h, rulesets/EntityProperties.cpp,
	  rulesets/Entity_getLocation.h, rulesets/Fell.cpp, rulesets/Fell.h,
	  rulesets/Food.cpp, rulesets/Food.h, rulesets/Line.cpp,
	  rulesets/Line.h, rulesets/LineProperty.cpp, rulesets/LineProperty.h,
	  rulesets/MemEntity.cpp, rulesets/MemEntity.h, rulesets/MemMap.cpp,
	  rulesets/MemMap.h, rulesets/MemMap_methods.h,
	  rulesets/MindFactory.cpp, rulesets/MindFactory.h, rulesets/Missile.h,
	  rulesets/Motion.cpp, rulesets/Motion.h, rulesets/Movement.cpp,
	  rulesets/Movement.h, rulesets/Pedestrian.cpp, rulesets/Pedestrian.h,
	  rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_BBox.cpp,
	  rulesets/Py_BBox.h, rulesets/Py_EntityWrapper.h,
	  rulesets/Py_Location.cpp, rulesets/Py_Location.h,
	  rulesets/Py_Map.cpp, rulesets/Py_Map.h, rulesets/Py_Mind.cpp,
	  rulesets/Py_Mind.h, rulesets/Py_Object.cpp, rulesets/Py_Object.h,
	  rulesets/Py_Operation.cpp, rulesets/Py_Operation.h,
	  rulesets/Py_Oplist.cpp, rulesets/Py_Oplist.h, rulesets/Py_Optime.cpp,
	  rulesets/Py_Optime.h, rulesets/Py_Point3D.cpp, rulesets/Py_Point3D.h,
	  rulesets/Py_Property.cpp, rulesets/Py_Property.h,
	  rulesets/Py_Quaternion.cpp, rulesets/Py_Quaternion.h,
	  rulesets/Py_RootEntity.cpp, rulesets/Py_RootEntity.h,
	  rulesets/Py_Statistics.cpp, rulesets/Py_Statistics.h,
	  rulesets/Py_Task.cpp, rulesets/Py_Task.h, rulesets/Py_Thing.cpp,
	  rulesets/Py_Thing.h, rulesets/Py_Vector3D.cpp,
	  rulesets/Py_Vector3D.h, rulesets/Py_World.cpp, rulesets/Py_World.h,
	  rulesets/Py_WorldTime.cpp, rulesets/Py_WorldTime.h,
	  rulesets/PythonArithmeticScript.cpp,
	  rulesets/PythonArithmeticScript.h, rulesets/PythonMindScript.cpp,
	  rulesets/PythonMindScript.h, rulesets/PythonScript.cpp,
	  rulesets/PythonScript.h, rulesets/PythonThingScript.cpp,
	  rulesets/PythonThingScript.h, rulesets/PythonWrapper.cpp,
	  rulesets/PythonWrapper.h, rulesets/Python_API.cpp,
	  rulesets/Python_API.h, rulesets/Python_Script_Utils.h,
	  rulesets/Script.cpp, rulesets/Script.h, rulesets/Stackable.cpp,
	  rulesets/Stackable.h, rulesets/Statistics.cpp, rulesets/Statistics.h,
	  rulesets/StatisticsProperty.cpp, rulesets/StatisticsProperty.h,
	  rulesets/Structure.cpp, rulesets/Structure.h, rulesets/Task.cpp,
	  rulesets/Task.h, rulesets/TaskScript.cpp, rulesets/TaskScript.h,
	  rulesets/TerrainProperty.cpp, rulesets/TerrainProperty.h,
	  rulesets/Thing.cpp, rulesets/Thing.h, rulesets/ThingFactory.cpp,
	  rulesets/ThingFactory.h, rulesets/World.cpp, rulesets/World.h,
	  rulesets/attributes.h, server/Account.cpp, server/Account.h,
	  server/Admin.cpp, server/Admin.h, server/ArithmeticFactory.cpp,
	  server/ArithmeticFactory.h, server/CommClient.cpp,
	  server/CommClient.h, server/CommIdleSocket.cpp,
	  server/CommIdleSocket.h, server/CommListener.cpp,
	  server/CommListener.h, server/CommLocalClient.cpp,
	  server/CommLocalClient.h, server/CommMDNSPublisher.cpp,
	  server/CommMDNSPublisher.h, server/CommMaster.cpp,
	  server/CommMaster.h, server/CommMetaClient.cpp,
	  server/CommMetaClient.h, server/CommPSQLSocket.cpp,
	  server/CommPSQLSocket.h, server/CommPeer.cpp,
	  server/CommPeer.h, server/CommPeerListener.cpp,
	  server/CommPeerListener.h, server/CommRemoteClient.cpp,
	  server/CommRemoteClient.h, server/CommServer.cpp,
	  server/CommServer.h, server/CommSlaveClient.cpp,
	  server/CommSlaveClient.h, server/CommSlaveListener.cpp,
	  server/CommSlaveListener.h, server/CommSocket.cpp,
	  server/CommSocket.h, server/CommUnixListener.cpp,
	  server/CommUnixListener.h, server/Connection.cpp,
	  server/Connection.h, server/Connection_methods.h,
	  server/EntityFactory.cpp, server/EntityFactory.h,
	  server/ExternalMind.cpp, server/ExternalMind.h,
	  server/Idle.cpp, server/Idle.h, server/Lobby.cpp, server/Lobby.h,
	  server/Master.cpp, server/Master.h, server/Peer.cpp, server/Peer.h,
	  server/Persistance.cpp, server/Persistance.h,
	  server/PersistantThingFactory.cpp, server/PersistantThingFactory.h,
	  server/PersistantThingFactory_impl.h, server/Persistor.cpp,
	  server/Persistor.h, server/Persistor_impl.h,
	  server/Player.cpp, server/Player.h, server/Restoration.cpp,
	  server/Restoration.h, server/Restorer.cpp, server/Restorer.h,
	  server/Restorer_impl.h, server/ScriptFactory.cpp,
	  server/ScriptFactory.h, server/ServerRouting.cpp,
	  server/ServerRouting.h, server/ServerRouting_methods.h,
	  server/SlaveClientConnection.cpp, server/SlaveClientConnection.h,
	  server/TaskFactory.cpp, server/TaskFactory.h,
	  server/TrustedConnection.cpp, server/TrustedConnection.h,
	  server/WorldRouter.cpp, server/WorldRouter.h,
	  server/server.cpp, server/server.h, server/slave.cpp,
	  tests/Areatest.cpp, tests/BaseEntitytest.cpp,
	  tests/Charactertest.cpp, tests/Containertest.cpp,
	  tests/Creatortest.cpp, tests/EntityExerciser.h,
	  tests/EntityFactorytest.cpp, tests/Entitytest.cpp,
	  tests/Foodtest.cpp, tests/IGEntityExerciser.h,
	  tests/Linetest.cpp, tests/Locationtest.cpp, tests/OOGThingtest.cpp,
	  tests/Planttest.cpp, tests/Propertytest.cpp, tests/Stackabletest.cpp,
	  tests/Structuretest.cpp, tests/Tasktest.cpp, tests/TestWorld.h,
	  tests/Thingtest.cpp, tests/WorldTimetest.cpp, tests/Worldtest.cpp,
	  tests/allOperations.h, tests/collisiontest.cpp, tests/consttest.cpp,
	  tests/distancetest.cpp, tests/emergencetest.cpp,
	  tests/inheritancetest.cpp, tests/logtest.cpp, tests/randomtest.cpp,
	  tests/systemtest.cpp, tests/transformtest.cpp,
	  tests/type_utilstest.cpp, tests/utilitytest.cpp,
	  tools/AdminClient.cpp, tools/AdminClient.h, tools/cyaddrules.cpp,
	  tools/cycmd.cpp, tools/cyconfig.cpp, tools/cyconvertrules.cpp,
	  tools/cyctrl.cpp, tools/cydbload.cpp, tools/cydumprules.cpp,
	  tools/cyisoload.cpp, tools/cyloadrules.cpp, tools/cypasswd.cpp,
	  tools/cywatchdog.cpp: Replace the copyright and license statements
	  with new versions that include disclaimer of warranty, and
	  permit distribution under later versions of the GPL.
2006-01-19 02:17:06 +00:00
Al Riddoch
d24a86968c 2005-11-12 Al Riddoch <alriddoch@zepler.org>
* common/Database.cpp, common/Database.h, common/id.h, common/id.cpp:
	  Make newId() functions return the integer value.

	* common/newid.cpp: Break newId out into its own file, and make
	  it handle whether or not the database should issue IDs.

	* server/Connection.cpp, server/Persistance.cpp,
	  server/WorldRouter.cpp, server/server.cpp: Simply generating IDs
	  by just using the newId() function, and use its return value.
2005-11-12 01:40:37 +00:00
Al Riddoch
fdd316b628 2005-08-27 Al Riddoch <alriddoch@zepler.org>
* Port whole code base to Atlas-C++ 0.6 series. Main server binary
	  now links.
2005-08-27 14:52:12 +00:00
Al Riddoch
85932901ea 2004-12-27 Al Riddoch <alriddoch@zepler.org>
* client/BaseClient.h, client/CharacterClient.h,
	  client/ClientConnection.h, client/CreatorClient.h,
	  client/ObserverClient.h, client/Py_CreatorClient.h,
	  common/Burn.h, common/Chop.h, common/Cut.h, common/Database.h,
	  common/Eat.h, common/Generic.h, common/Nourish.h, common/Setup.h,
	  common/Tick.h, common/Unseen.h, common/Use.h, common/Wield.h,
	  common/accountbase.h, common/inheritance.h, rulesets/Container.h,
	  rulesets/Creator.h, rulesets/LineProperty.h, rulesets/MemMap.h,
	  rulesets/MindFactory.h, rulesets/Movement.h, rulesets/Pedestrian.h,
	  rulesets/Py_BBox.h, rulesets/Py_Location.h, rulesets/Py_Map.h,
	  rulesets/Py_Mind.h, rulesets/Py_Object.h, rulesets/Py_Operation.h,
	  rulesets/Py_Oplist.h, rulesets/Py_Optime.h, rulesets/Py_Point3D.h,
	  rulesets/Py_Quaternion.h, rulesets/Py_Thing.h,
	  rulesets/Py_Vector3D.h, rulesets/Py_World.h, rulesets/Py_WorldTime.h,
	  rulesets/PythonMindScript.h, rulesets/PythonScript.h,
	  rulesets/PythonThingScript.h, rulesets/Python_API.cpp,
	  rulesets/TerrainProperty.h, rulesets/ThingFactory.h, server/Admin.h,
	  server/EntityFactory.h, server/Master.h, server/Peer.h,
	  server/Persistance.h, server/PersistantThingFactory.h,
	  server/Persistor.h, server/Player.h, server/Restoration.h,
	  server/Restorer.h, server/TrustedConnection.h: Make sure all
	  classes have up updated description in the comments.
2004-12-27 03:06:54 +00:00
Al Riddoch
e4aa444f3c 2004-11-29 Al Riddoch <alriddoch@zepler.org>
* common/BaseEntity.cpp, common/BaseEntity.h, common/BaseWorld.cpp,
	  common/BaseWorld.h, common/Burn.h, common/Chop.h, common/Cut.h,
	  common/Database.cpp, common/Database.h, common/Eat.h,
	  common/Generic.h, common/Load.h, common/Nourish.h,
	  common/OOGThing.cpp, common/OOGThing.h, common/Save.h,
	  common/Setup.h, common/Tick.h, common/accountbase.cpp,
	  common/accountbase.h, common/const.cpp, common/const.h,
	  common/custom.cpp, common/debug.h, common/globals.cpp,
	  common/globals.h, common/inheritance.cpp, common/inheritance.h,
	  common/log.cpp, common/log.h, common/op_switch.h, common/random.h,
	  common/serialno.h, common/system.cpp, common/system.h,
	  common/type_utils.h, common/types.h, common/utility.cpp,
	  common/utility.h: Update copyright dates in files as appropriate.
2004-11-29 21:42:00 +00:00
Al Riddoch
3dc25b698f 2004-10-03 Al Riddoch <alriddoch@zepler.org>
* common/Database.cpp, common/Database.h, common/accountbase.cpp,
	  common/accountbase.h, server/Persistance.cpp, server/Persistance.h,
	  server/server.cpp, tools/cyloadrules.cpp, tools/cypasswd.cpp:
	  Use int for returning error status.
2004-10-03 01:50:49 +00:00
Al Riddoch
392a44ea9e 2004-09-14 Al Riddoch <alriddoch@zepler.org>
* common/Database.cpp, common/Database.h: Fix queries on ID relation
	  tables. Add methods to result functions for decoding the contents
	  of fields more directly. Implement selecting from array tables.

	* common/terrain_utils.cpp, common/terrain_utils.h: New functions
	  for handling terrain in array database tables.

	* rulesets/World.cpp, rulesets/World.h: Add functionality to track
	  changes to the terrain for persistence purposes.

	* server/EntityFactory.cpp, server/EntityFactory.h, server/server.cpp:
	  Modify the way world entity persistence is bootstrapped to be
	  more consistent.

	* server/Persistor.cpp: Provide specialisations to handle world so
	  that terrain is persisted. Implement storing terrain at entity
	  creation.

	* server/Restoration.cpp, server/Restoration.h: Remove obsolete
	  restoration code. Return a status more accuratly representing
	  when restoration fails because of error, or if there is nothing
	  to restore.

	* server/Restorer.cpp, server/Restorer.h, server/Restorer_impl.h:
	  Convert to using methods for restoring data in the Database class.
	  Implement restoring terrain from the database.
2004-09-14 16:39:30 +00:00
Al Riddoch
be8ea28050 2004-09-07 Al Riddoch <alriddoch@zepler.org>
* common/Database.h, common/Database.cpp: Implement creating tables
	  for storing array data.

	* server/Persistor.cpp: Register a 2D array table for storing terrain
	  height point data.
2004-09-07 10:09:02 +00:00
Al Riddoch
20ae4aa94e 2004-09-06 Al Riddoch <alriddoch@zepler.org>
* server/WorldRouter.cpp: Update FIXME so its clear its the same
	  as all the other orientation related FIXMEs.

	* server/Connection.cpp: New FIXME for password based Logout which
	  won't work.

	* common/Database.h: Add interface for an idea which may help with
	  terrain persistence.
2004-09-06 01:46:29 +00:00
Al Riddoch
96f13800c8 2004-08-07 Al Riddoch <alriddoch@zepler.org>
* common/BaseEntity.cpp, common/BaseEntity.h, common/BaseWorld.h,
	  common/Database.cpp, common/Database.h, common/FormattedXMLWriter.cpp,
	  common/FormattedXMLWriter.h, common/accountbase.cpp,
	  common/accountbase.h, common/custom.cpp, common/inheritance.cpp,
	  common/inheritance.h, common/operations.h, common/type_utils.h,
	  common/utility.cpp, common/utility.h, modules/Location.cpp,
	  modules/Location.h, rulesets/Area.cpp, rulesets/Area.h,
	  rulesets/BaseMind.cpp, rulesets/Character.cpp, rulesets/Character.h,
	  rulesets/Creator.cpp, rulesets/Entity.cpp, rulesets/Entity.h,
	  rulesets/Entity_getLocation.h, rulesets/Food.cpp, rulesets/Line.cpp,
	  rulesets/Line.h, rulesets/MemMap.cpp, rulesets/MemMap.h,
	  rulesets/Pedestrian.cpp, rulesets/Plant.cpp, rulesets/Plant.h,
	  rulesets/Py_Mind.cpp, rulesets/Py_Object.cpp, rulesets/Py_Object.h,
	  rulesets/Py_Operation.cpp, rulesets/Py_Thing.cpp,
	  rulesets/Python_API.cpp, rulesets/Stackable.cpp, rulesets/Stackable.h,
	  rulesets/Thing.cpp, rulesets/World.cpp, rulesets/World.h,
	  server/Account.cpp, server/Account.h, server/Admin.cpp,
	  server/Admin.h, server/CommClient.cpp, server/CommClient.h,
	  server/CommListener.cpp, server/CommListener.h,
	  server/CommLocalClient.cpp, server/CommLocalClient.h,
	  server/CommMetaClient.h, server/CommPSQLSocket.h,
	  server/CommRemoteClient.cpp, server/CommRemoteClient.h,
	  server/CommServer.cpp, server/CommServer.h, server/CommSocket.cpp,
	  server/CommSocket.h, server/CommUnixListener.cpp,
	  server/CommUnixListener.h, server/Connection.cpp,
	  server/Connection.h, server/EntityFactory.cpp,
	  server/EntityFactory.h, server/Lobby.cpp, server/Lobby.h,
	  server/Persistance.cpp, server/Persistance.h,
	  server/PersistantThingFactory.h, server/Persistor.cpp,
	  server/Player.cpp, server/Player.h, server/Restorer.h,
	  server/Restorer_impl.h, server/ServerRouting.cpp,
	  server/ServerRouting.h, server/TrustedConnection.cpp,
	  server/TrustedConnection.h, server/WorldRouter.cpp,
	  server/WorldRouter.h: Convert code to using Atlas Message
	  typedefs as found in Atlas-C++ 0.6 to aid conversion later.
2004-08-16 14:26:47 +00:00
Al Riddoch
6ea4c6090a 2004-07-22 Al Riddoch <alriddoch@zepler.org>
* common/Database.cpp, common/Database.h: Add function to check
	  whether an Atlas table has a given key.

	* tools/cyloadrules.cpp: Use hasKey() function to make sure we
	  don't get errors when inserting rules.
2004-07-22 11:25:24 +00:00
Al Riddoch
71a1c70fa1 2004-07-20 Al Riddoch <alriddoch@zepler.org>
* client/CreatorClient.cpp, rulesets/BaseMind.cpp,
	  rulesets/MemEntity.cpp, rulesets/MemEntity.h,
	  rulesets/MemMap.cpp, rulesets/MemMap.h, rulesets/Py_Map.cpp:
	  Set time on memory entities when we update them.

	* common/BaseWorld.h: Make object accessor const.

	* common/Database.cpp, common/Database.h, common/accountbase.cpp,
	  server/Connection.cpp, server/Persistance.cpp,
	  server/WorldRouter.cpp: Rename function to get new ID from
	  database to more correctly reflect its role.

	* rulesets/PythonMindScript.cpp: Use get rather than getAdd
	  to sort out to and from of ops send to mind scripts.
2004-07-20 20:27:56 +00:00
Al Riddoch
12c86f9e3b 2004-07-14 Al Riddoch <alriddoch@zepler.org>
* common/Database.h, common/Database.cpp: Modify relation code
	  to allow partial support for foreign key constrains to maintain
	  referential integrity. Full support will work when (if) primary
	  keys are inherited.

	* server/Persistance.h, server/Persistance.cpp: Use updated relation
	  code for the accounts to characters relation.
2004-07-14 18:31:07 +00:00
Al Riddoch
91c9437c81 2004-07-12 Al Riddoch <alriddoch@zepler.org>
* common/Database.cpp, common/Database.h: Add capability to specify
	  extra columns in generic Atlas database tables. Query the results
	  columns more robustly. Add a ruleset name column to the rules
	  table.

	* server/EntityFactory.cpp: Re-write rule loader to handle new
	  format rules. Tighten up strictness of rule data. It is no
	  longer possible to specify defaults for location in the rule.

	* tools/cyconvertrules.cpp: Ensure that the playable flag is
	  copied across when converting rules.

	* tools/cyloadrules.cpp: Adapt to load the new format rules,
	  including handling the ruleset name column.
2004-07-12 10:58:20 +00:00
Al Riddoch
9c04705d93 2003-10-28 Al Riddoch <alriddoch@zepler.org>
* common/Database.h: Add a registry for all tables.

	* common/Database.cpp: Add names of all database tables to the
	  registry. Clean up, fix and fully implement running maintainance
	  commands on all tables on request.

	* server/CommPSQLSocket.h, server/CommPSQLSocket.cpp: Implement
	  timing variables for handling regular running of database
	  maintainance commands. Add code to schedule the commands to
	  idle method, alternating between VACUUM FULL and VACUUM ANALYZE.
2003-10-28 00:18:18 +00:00
Al Riddoch
a42087b520 2003-10-27 Al Riddoch <alriddoch@zepler.org>
* common/Database.h, common/Database.cpp: Add function which
	  schedules queries required for routine database maintainance.
2003-10-27 18:01:03 +00:00